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The ARM megathread


KvickFlygarn87

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SLS is pretty much Constellation, except with more realistic goals. :P

Still though, going to mars and return! In only 8-9 Launches! Manned! I understand SLS is much more realistic, but you just can't beat what that programme proposed, it was all just so awesome! Still gonna try it mostly stock with the new update anyway.

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Is this update already out or is it coming out very soon? Am not really sure.

Oh believe me, you'll definitely know when the update comes out :P

My speculation is a Monday or Tuesday release, to give Squad time to finish fixing bugs and whatnot. Regardless if I am correct, the update is definitely close!

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I think I'm going to get to work on a ring system around Kerbin. Shouldn't be too hard if the asteroid population is high enough... Keep launching fuel tanks, dock them to stations built on the asteroids, and then keep docking the asteroids together, or at least placing them in close orbits... no gravity between them... holy hell, i think, just maybe, this might make things really, really interesting.

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But ... but ... Age of Wonders 3 is released on Monday.

Why must Squad ALWAYS release their new versions of KSp when other games I'm hyped for come out?

/offtopic: It looks a lot like Civ.

/ontopic: Who cares about anything, or any plans. KSP Is superior. KSP you must play.

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/offtopic: It looks a lot like Civ.

/ontopic: Who cares about anything, or any plans. KSP Is superior. KSP you must play.

Ill play.... once the pack is out D':

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as the other question is answered.

No they only spawn near Kerbin's orbit.

If you're leaving Kerbin, you're in the zone where asteroids can spawn. If you're on the way to another planet from Kerbin, you're leaving Kerbin. Put those two statements together and it's pretty reasonable to say that if you're leaving Kerbin for another planet, you could encounter an asteroid.

Of course, if the OP meant "If I'm near another planet other than Kerbin, will I encounter an asteroid?" then the answer is no...unless you put it there.

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My first goal will be to design new lifters to put in the subassemblies, based on payload weight supported. Last night I built test payloads with weights of 25, 50, 75, 100, 125, and 150 to test them with. I'll probably make a 200 ton test payload too. After that, we'll see. :)

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Honestly? Starting over ... I am envious somehow ... every player starting out with a working/finished career mode now/later on ...

Found this vid today and it somes it up so well:

That's a great short :)

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