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Gentlemen's Naval Battle Club


Spartwo

Should carriers go first or by standard order  

6 members have voted

  1. 1. Should carriers go first or by standard order

    • Standard order
      4
    • First
      3


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Can we see some other angles?
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(Yes I know it should have two radial intakes on the front mk 1 to mk 3 adapter, however, I forgot to add them until it had been balanced for VTOL, and I wasn't feeling up to re-balancing at the moment)

(Weapons pending)

Edited by Darthzeus
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You could use these for the weapons.

http://i.imgur.com/k1fKVrr.png

That's what we're looking at for the A model, but with a ratio of 4:1 sepratrons:decouplers

B model will have generic radial decoupler/RCS tank bombs

PS: There's restrictions on who can paint what what colour? :confused:

PPS: I see you have kerbtown installed, I've been looking for an aircraft carrier for it, do you know of a good one?

Edited by Darthzeus
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...While I woke up this morning and decided the day's project was getting a Scout Sniper mk IV together that might actually be capable of firing weapons without ripping itself apart... :(

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I've got this so far, 8 I-beams, 8 small yet surprisingly powerful missiles and 2 very large missiles capable of ripping a ship in half (they actually did that in my battle against iamonfire).

lThXieF.png

Here's proof of my claim:

BKNPUBg.png

And a video:

Edited by Megalodon 720
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I have a (military) projects list in order...

1. Re-Arm all glitched MU combat designs from 0.23.5.

2. Complete a new VTOL Gunship. (MT-16)

3. Finish a new TOP SECRET prototype thing....

Also, the rebooted battle with daemon's almost ready to post, but I still need to fix a glitch in my game.

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I've got this so far, 8 I-beams, 8 small yet surprisingly powerful missiles and 2 very large missiles capable of ripping a ship in half (they actually did that in my battle against iamonfire).

http://i.imgur.com/lThXieF.png

Here's proof of my claim:

http://i.imgur.com/BKNPUBg.png

And a video:

After I finish my Arcadia Class Battleship we need to battle.

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How about we do my ruleset for battles, Max range is 30km and the minimum is 1km? Also I'm remaking the Arcadia as the old one looks weird, I'm not satisfied (Now you know why I rarely release for VL)

I know the feeling, my ship (Still unnamed) is a Mk-7 and is the first combat ship to use the little missiles on the sides.

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Okay, I would love it! I need to get some sleep soon so I can't work on the ship for now.

Make sure you post pics of your battleship before the battle, I need to see it, these ships are awesome.

Tomorrow I might develop a frigate for the battle.

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That's what we're looking at for the A model, but with a ratio of 4:1 sepratrons:decouplers

B model will have generic radial decoupler/RCS tank bombs

PS: There's restrictions on who can paint what what colour? :confused:

PPS: I see you have kerbtown installed, I've been looking for an aircraft carrier for it, do you know of a good one?

I'll link my Nimitz-class aircraft carrier when I get home.

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