Jump to content

[1.7.2] KK Launchers - Delta, Atlas Pack


Recommended Posts

16 hours ago, DarthVader said:

Don't quote the entire OP.

What does that mean? Sorry if I sound dumb. I just got KSP recently. I am having the same problem. The only parts they show up are the Falcon 1 parts and a few ITS parts

I really need help. I downloaded the files, unzipped, moved to gamedata, but I did not get all the parts. Please help. I want this mod so badly.

Link to comment
Share on other sites

27 minutes ago, nanokarlo said:

Hello I have one question In version 1.1.3 the Payload fairing jettison does not work ? How to fix it ?

Which Pack? SpaceX or Atlas? SpaceX is only for 1.2.x. And in the Atlas-Pack there are little Boosters as Sepatrons for the fairings. You need to attach them to the inside of the fairings.

Link to comment
Share on other sites

9 minutes ago, Cheesecake said:

Which Pack? SpaceX or Atlas? SpaceX is only for 1.2.x. And in the Atlas-Pack there are little Boosters as Sepatrons for the fairings. You need to attach them to the inside of the fairings.

SpaceX 1.1.3 payload fairing jettison does not work

Edited by nanokarlo
Link to comment
Share on other sites

14 hours ago, Commander223323 said:

Oh, come on! It did not work. sad. I will download again. PLEASE HELP  I really need help. This mod is cool and I don't want to miss out. Can I get this on CKAN?

The SpaceX-Pack works well with KSP 1.2.2. I think there is something wrong with your installation of KSP or the SpaceX-Pack in GameData. Have you installed Firespitter and Texture Replacer (both are only recommended but not required).

How did you install the Pack? Is there a Folder "LaunchersPack" in your GameData? Can you send us a Pic with your GameData?

Link to comment
Share on other sites

11 hours ago, Cheesecake said:

The SpaceX-Pack works well with KSP 1.2.2. I think there is something wrong with your installation of KSP or the SpaceX-Pack in GameData. Have you installed Firespitter and Texture Replacer (both are only recommended but not required).

How did you install the Pack? Is there a Folder "LaunchersPack" in your GameData? Can you send us a Pic with your GameData?

 

I have firespitter but not texture replacer. Can you give me the link? I have launcherspack in gamedata I will send screenshots when I get home.

Piw1kkRo_9Mwja1XVJljTJXBKHnpEduTtSJ6ft8fXEXN5tBrF077_scwFK-A8MW2DtbwGVC1UQ1tyOPpQPKZyw9KHszfrk19RT34eQJq0dMvs4yX2FFaAk9JThxInNckSKNQsPm2

Ob_IB0OWRXOeqaOjASisQ3YhWB-lBVhtuN9QWsaLdYeMrmJSZytPZAIWthTUfaSzNe1pNR1anPvKKefQNUyGuObmFZNPz23-T4RWTGLcVILwogIeTLy5dGYwrr_b_2RhCQvI86oS

N-Ze79PUAC-Oi0DpQK6wDjY2JrTxXQLOfQuxOhSkGUFYK5Mtzko0ZxCsOQZYFbtxpyJO4WhTFt-bZ5pM9ICbDlbdndjfEJH8uMmnOnnscQ5SjOwn1QepSlk-0d5lEuM8Y8fTNF2N

Edited by Commander223323
Link to comment
Share on other sites

On April 24, 2017 at 9:10 AM, DarthVader said:

Log file, screenshot of what your gamedata folder looks like is what we need to diagnose the problem

I simply dragged the spacex launch vehicles folder to the game data folder.  I also added the spitfire pluggin and texture replacer to that folder.

Is this what you mean by log file?:

May  3 19:57:41 PersonsMacBook KSP[1977]: 0   CarbonCore                          0x00007fff9a14b6df ___Gestalt_SystemVersion_block_invoke + 113
May  3 19:57:41 personsMacBook KSP[1977]: 1   libdispatch.dylib                   0x00007fff927c840b _dispatch_client_callout + 8
May  3 19:57:41 personsMacBook KSP[1977]: 2   libdispatch.dylib                   0x00007fff927c8303 dispatch_once_f + 67
May  3 19:57:41 personsMacBook KSP[1977]: 3   CarbonCore                          0x00007fff9a0d7fbc _Gestalt_SystemVersion + 987
May  3 19:57:41 personsMacBook KSP[1977]: 4   CarbonCore                          0x00007fff9a0d77d0 Gestalt + 139
May  3 19:57:41 personsMacBook KSP[1977]: 5   KSP                                 0x0000000101175765 _ZN10systeminfo25GetOperatingSystemNumericEv + 53
May  3 19:57:41 personsMacBook KSP[1977]: 6   KSP                                 0x0000000101144145 _ZN8VROculus8RegisterEP16IUnityInterfaces + 133
May  3 19:57:43 personsMacBook WindowServer[184]: disable_update_timeout: UI updates were forcibly disabled by application "Kerbal Space Program" for over 1.00 seconds. Server has re-enabled them.
May  3 19:57:44 personsMacBook com.apple.xpc.launchd[1] (com.prey.agent[1978]): Service could not initialize: Unable to set current working directory. error = 2: No such file or directory, path = /usr/lib/prey/current: 15G1004: xpcproxy + 12068 [1343][F7717708-ACF7-307D-B04E-998DFC36598F]: 0x2
May  3 19:57:44 personsMacBook com.apple.xpc.launchd[1] (com.prey.agent): Service only ran for 0 seconds. Pushing respawn out by 10 seconds.

 

Link to comment
Share on other sites

40 minutes ago, Elon's Musk said:

I simply dragged the spacex launch vehicles folder to the game data folder.  I also added the spitfire pluggin and texture replacer to that folder.

Is this what you mean by log file?:

May  3 19:57:41 PersonsMacBook KSP[1977]: 0   CarbonCore                          0x00007fff9a14b6df ___Gestalt_SystemVersion_block_invoke + 113
May  3 19:57:41 personsMacBook KSP[1977]: 1   libdispatch.dylib                   0x00007fff927c840b _dispatch_client_callout + 8
May  3 19:57:41 personsMacBook KSP[1977]: 2   libdispatch.dylib                   0x00007fff927c8303 dispatch_once_f + 67
May  3 19:57:41 personsMacBook KSP[1977]: 3   CarbonCore                          0x00007fff9a0d7fbc _Gestalt_SystemVersion + 987
May  3 19:57:41 personsMacBook KSP[1977]: 4   CarbonCore                          0x00007fff9a0d77d0 Gestalt + 139
May  3 19:57:41 personsMacBook KSP[1977]: 5   KSP                                 0x0000000101175765 _ZN10systeminfo25GetOperatingSystemNumericEv + 53
May  3 19:57:41 personsMacBook KSP[1977]: 6   KSP                                 0x0000000101144145 _ZN8VROculus8RegisterEP16IUnityInterfaces + 133
May  3 19:57:43 personsMacBook WindowServer[184]: disable_update_timeout: UI updates were forcibly disabled by application "Kerbal Space Program" for over 1.00 seconds. Server has re-enabled them.
May  3 19:57:44 personsMacBook com.apple.xpc.launchd[1] (com.prey.agent[1978]): Service could not initialize: Unable to set current working directory. error = 2: No such file or directory, path = /usr/lib/prey/current: 15G1004: xpcproxy + 12068 [1343][F7717708-ACF7-307D-B04E-998DFC36598F]: 0x2
May  3 19:57:44 personsMacBook com.apple.xpc.launchd[1] (com.prey.agent): Service only ran for 0 seconds. Pushing respawn out by 10 seconds.

 

Are you also having difficulties? I did the same as you

 

Link to comment
Share on other sites

Guys, guys guys. It's not that hard. This mod installs the same as any other.

  • Drag and drop the "Launchers Pack" folder into your GameData directory, that's it. It is literally all you need to do.
  • If you want switchable textures, install firespitter (again, drag and drop "Firespitter" folder into GameData).
  • If you want reflections on some of the parts, like the engines, install Texture Replacer (again, drag and drop the "Texture Replacer" folder into GameData).
Edited by liquidhype
Link to comment
Share on other sites

@Commander223323

You have a big Chaos in your GameData. No wonder that it didn't work. :D

Never get a GameData into GameData. The BD-Extras are wrong beacause you must copy them in your Bluedog-Folder and overwrite the existing files. The Ships-Folder must be in the Save-Game, not GameData.

The Laztek-Launcherspack is for 0.90 and did not work in 1.2.2 and the SpaceX-folder of this must be in a Launchers Pack Folder. So the right path is GameData\Launchers Pack\SpaceX not GameData\SpaceX. Look at the folder-structure of this download.

Link to comment
Share on other sites

3 hours ago, Cheesecake said:

@Commander223323

You have a big Chaos in your GameData. No wonder that it didn't work. :D

Never get a GameData into GameData. The BD-Extras are wrong beacause you must copy them in your Bluedog-Folder and overwrite the existing files. The Ships-Folder must be in the Save-Game, not GameData.

The Laztek-Launcherspack is for 0.90 and did not work in 1.2.2 and the SpaceX-folder of this must be in a Launchers Pack Folder. So the right path is GameData\Launchers Pack\SpaceX not GameData\SpaceX. Look at the folder-structure of this download.

 

OK I'll try.

Link to comment
Share on other sites

13 hours ago, liquidhype said:

Guys, guys guys. It's not that hard. This mod installs the same as any other.

  • Drag and drop the "Launchers Pack" folder into your GameData directory, that's it. It is literally all you need to do.
  • If you want switchable textures, install firespitter (again, drag and drop "Firespitter" folder into GameData).
  • If you want reflections on some of the parts, like the engines, install Texture Replacer (again, drag and drop the "Texture Replacer" folder into GameData).

That's exactly what I did. I renamed GameData because there was another file named gamedata. I did what you said. Only a few parts show up. The only parts that show up are a few falcon 1 parts. Somebody please actually give me a good answer. I'm not that dumb.

Edited by Commander223323
Link to comment
Share on other sites

19 minutes ago, Commander223323 said:

That's exactly what I did. I renamed GameData because there was another file named gamedata. I did what you said. Only a few parts show up. The only parts that show up are a few falcon 1 parts. Somebody please actually give me a good answer. I'm not that dumb.

I did give you a good answer. I told you exactly how to install the mod. You just seem to have an extremely hard time understanding how to install a mod. And so I'll explain it once more.

  • Open the .zip file
  • Double-click the GameData folder within the .zip file
  • Drag and drop the "Launchers Pack" folder into your GameData directory.

If you want to install the recommended mods (Firespitter, Texture Replacer) as well, the method of installing them are exactly the same. It really does not get any simpler than this.

Link to comment
Share on other sites

22 minutes ago, liquidhype said:

I did give you a good answer. I told you exactly how to install the mod. You just seem to have an extremely hard time understanding how to install a mod. And so I'll explain it once more.

  • Open the .zip file
  • Double-click the GameData folder within the .zip file
  • Drag and drop the "Launchers Pack" folder into your GameData directory.

If you want to install the recommended mods (Firespitter, Texture Replacer) as well, the method of installing them are exactly the same. It really does not get any simpler than this.

Yes I did that. For tha last time.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...