CptRichardson Posted August 20, 2014 Share Posted August 20, 2014 Nice work, Porkjet. Only things left to do is getting the last few parts done and getting some other schmuck to do the wheels. Still, nice work. Link to comment Share on other sites More sharing options...
sp1989 Posted August 20, 2014 Share Posted August 20, 2014 Congrats porkjet!! Great to see modders get the respect they deserve. Link to comment Share on other sites More sharing options...
jmosher65 Posted August 20, 2014 Share Posted August 20, 2014 The cargo bays won't open or close for me, does anyone know why? Im using raster prop monitor, mechjeb, scan sat,environmental visual enhancements and time controll Link to comment Share on other sites More sharing options...
Prime flux Posted August 20, 2014 Share Posted August 20, 2014 The cargo bays won't open or close for me, does anyone know why? Im using raster prop monitor, mechjeb, scan sat,environmental visual enhancements and time controllMake sure you have the latest version of Firespitter plugin installedAlso big Congrats to you Porkjet! Well deserved, excellent work! Link to comment Share on other sites More sharing options...
Master Tao Posted August 20, 2014 Share Posted August 20, 2014 The cargo bays won't open or close for me, does anyone know why? Im using raster prop monitor, mechjeb, scan sat,environmental visual enhancements and time controllSpecifically, Firespitter.dll should be installed in KSP/GameData/Firespitter/Plugins/. If not, you can download it from Snjo's GitHub here. Link to comment Share on other sites More sharing options...
jmosher65 Posted August 20, 2014 Share Posted August 20, 2014 Ahh, thanks that was the problem, also congratulations pokjet Link to comment Share on other sites More sharing options...
TheReaper Posted August 20, 2014 Share Posted August 20, 2014 whats going on are we going stock? OH MY GOD ITS ON, ITS ONNN WE RE STOCK! porkjet won the game! Link to comment Share on other sites More sharing options...
Master Tao Posted August 20, 2014 Share Posted August 20, 2014 Yes, good to see you getting the recognition you deserve, Porkjet. Thanks for all your hard work. Link to comment Share on other sites More sharing options...
TriggerAu Posted August 20, 2014 Share Posted August 20, 2014 Congrats Porkjet - a great Mod and great recognition for it. Well done Link to comment Share on other sites More sharing options...
malkuth Posted August 20, 2014 Share Posted August 20, 2014 Nice to see this in stock game .25. Link to comment Share on other sites More sharing options...
DasBananenbrot Posted August 20, 2014 Share Posted August 20, 2014 Congratulations for getting your parts in the stock game Link to comment Share on other sites More sharing options...
Umlüx Posted August 20, 2014 Share Posted August 20, 2014 if they add the cargo bay too, maybe they'll add their own mechanical functions too? meaning, future project like this could be more independent from firespitter.congrats and thank you porkjet. and i hope you will kepp working on SP+. there are still many more shiny parts to be made Link to comment Share on other sites More sharing options...
qnistNAMEERF Posted August 20, 2014 Share Posted August 20, 2014 I know it's already been said a bunch, but congratulations again! I love this part pack and think they deserve to be part of the stock game. I, too, hope they don't modify them much beyond removing their dependancy on firespitter. Link to comment Share on other sites More sharing options...
drtedastro Posted August 20, 2014 Share Posted August 20, 2014 I just got caught up and WOW, Congrats!!!!!!!!!!!!!!!!!!!!.. Well deserved recognition... Link to comment Share on other sites More sharing options...
Starwaster Posted August 20, 2014 Share Posted August 20, 2014 (edited) Also remember, 10 and 20 degrees are actually pretty steep dives in the realm of aircraft and you'll maintain insane amounts of speed at these angles. A typical landing descent for an aircraft to an airport is a 3 degree glide slope. In flight in KSP, a descent looks deceptively shallow in the external camera views. I'd suggest navball hud and setting it so you have horizontal lines every ten degrees. (See previously linked video.) Also install the PAPI (Precision Approach Path Indicator) mod so you have a visual indication of your glide slope position. (I think it defaults to 6 degrees, so you might have to tweak its config.) There's an HSI mod floating around too that gives you aircraft ILS markers for approach.(As a parting shot: Typical flight for an SR-71 airframe: Takeoff 170 KEAS; Low Level Flight with safe turning 250 to 300 KEAS; At Altitude Supersonic Cruise with long, slow [5 minutes +] high mach turns, 300 to 365 KEAS; Landing ~200 KEAS)Sounds like you missed the part where we're talking about an unpowered glider.Twenty degree dive? Welcome to the world of the space shuttle. That's about how it was done. Pull up about 900 meters from the ground and now they're doing 100m/s horizontal and slowed to about 10m/s vertical.FAR will rip that apart even with struts. And yet in real life, that's how it was done.Edit: Also, holy crap! Congrats Porkjet!!! Such spaceplane. Much aerodynamics. Wow! Edited August 20, 2014 by Starwaster Link to comment Share on other sites More sharing options...
JDCollie Posted August 20, 2014 Share Posted August 20, 2014 Just chiming in to say congrats on the stock integration, Porkjet! Link to comment Share on other sites More sharing options...
S1000RRHP4 Posted August 20, 2014 Share Posted August 20, 2014 Porkjet won the game!!! congratulations!! XD Link to comment Share on other sites More sharing options...
DevL Posted August 20, 2014 Share Posted August 20, 2014 Congratulations Porkjet! Link to comment Share on other sites More sharing options...
Masetto Posted August 20, 2014 Share Posted August 20, 2014 Wonderful parts, couldn't build planes without them. Congrats. Link to comment Share on other sites More sharing options...
Frozen_Heart Posted August 20, 2014 Share Posted August 20, 2014 Congrats on getting into stock Porkjet! Link to comment Share on other sites More sharing options...
diomedea Posted August 20, 2014 Share Posted August 20, 2014 Now that the news is public: heartfelt congratulations, Porkjet ! Link to comment Share on other sites More sharing options...
Porkjet Posted August 20, 2014 Author Share Posted August 20, 2014 WOW! So many congrats! Thanks so much guys! I'm super excited, like, surfing the hype train with nothing but my Mk2 pants on...Got to admit, the news of SP+ being integrated into stock KSP worries me. I hope these "modifications" they mention don't cause Porkjet to move away from his vision for the future of this mod.Don't worry Zodius. If anything, those modifications will bring this even closer to my original vision. I honestly think it's to the better. Congrats man! Any hint about cargo bays? Would they be added also?They certainly will! They are arguably the most important parts of this pack. Link to comment Share on other sites More sharing options...
Alewx Posted August 20, 2014 Share Posted August 20, 2014 Also my congratulations too.This will give mk2 parts a complete new level If the question is allowed, does your contract include the current package or the ip "spaceplane pluss", So that updates and new parts would go into the stock game? Link to comment Share on other sites More sharing options...
Tommygun Posted August 20, 2014 Share Posted August 20, 2014 Happy to hear the good news, I hope the whole pack makes it in it's a nice set.......and cough, cough, nose cones, cough..... Link to comment Share on other sites More sharing options...
gmiddlemass Posted August 20, 2014 Share Posted August 20, 2014 Congratulations Porkjet! Your mod is without doubt one of the best looking ones out there and has been on my "default" installation list for quite some time. Link to comment Share on other sites More sharing options...
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