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[1.12.X] Tantares - Stockalike Soyuz and MIR [16.1][28.05.2024][Mars Expedition WIP]


Beale

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3 hours ago, LmIkks77 said:

Hello Again! I've had some troubles

I'm not sure whether I should download both, merge, or use the demo only, can you confirm how to do it correctly?

download ZIP should get you the very latest version.

 

 

 

 

Working on the nuclear reactor

Vf4lers.png

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5 hours ago, Beale said:

download ZIP should get you the very latest version.

 

 

 

 

Working on the nuclear reactor

Vf4lers.png

Love that this is still a active mod.

Also im wokring on getting all/ most of the parts working in a config patch for VABO. When im done do you want what I have to possible add support into the base mod?

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12 hours ago, SheepDog2142 said:

Love that this is still a active mod.

Also im wokring on getting all/ most of the parts working in a config patch for VABO. When im done do you want what I have to possible add support into the base mod?

I would dearly love that and really appreciate it!

 

 

 

Htx8VYs.jpeg

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1 hour ago, Beale said:

Plagiarising Synergising with Near Future / System heat

g2erQQP.jpeg

pm4XZ9P.jpeg

ES76H24.png

You have some amazing parts!

Also I got Tantares and TantaresLV supported and uploaded. Files are on github. Feel free to integrate. Im such some stuff needs tweaking though. Also I have a 3rd file im working on for some missing parts.
https://github.com/Sheepdog2142/SDVABO_Support

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13 hours ago, Beale said:

Plagiarising Synergising with Near Future / System heat

g2erQQP.jpeg

pm4XZ9P.jpeg

ES76H24.png

*Has nuclear reactor*
*Still places a buttload of RTGs*

Yes, I know, you probably only got the model in game and had no config file setup for it. Still funny. 

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I love soviet space stuff, but as a RO player it pains me to see single engine LK or aerospike LK-700, not complaining though, I know that this isn't an issue for most people and compromises are needed. But I would like to ask if anyone would be interested in helping making a realistic patch for Tantares, I can make models and configs but definitely not texturing. 

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19 hours ago, Luneo Lucy said:

I love soviet space stuff, but as a RO player it pains me to see single engine LK or aerospike LK-700, not complaining though, I know that this isn't an issue for most people and compromises are needed. But I would like to ask if anyone would be interested in helping making a realistic patch for Tantares, I can make models and configs but definitely not texturing. 

Both of these are actually being fixed - and can be previewed in the dev branch :) The LK-700 will have to wait a hot minute for the mars lander though.

SoDd1rB.png

On 8/22/2024 at 11:39 PM, SheepDog2142 said:

You have some amazing parts!

Also I got Tantares and TantaresLV supported and uploaded. Files are on github. Feel free to integrate. Im such some stuff needs tweaking though. Also I have a 3rd file im working on for some missing parts.
https://github.com/Sheepdog2142/SDVABO_Support

Incredible, thank you so much.

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On 8/24/2024 at 6:43 PM, Beale said:

Both of these are actually being fixed - and can be previewed in the dev branch :) The LK-700 will have to wait a hot minute for the mars lander though.

SoDd1rB.png

Incredible, thank you so much.

WOW! Well then this will make RO Tantares a lot easier, amazing! 

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On 8/19/2024 at 2:29 PM, Beale said:

This... won't work in KSP since I've buffed their thrust heavily. 

On the other hand, gyros in KSP are also buffed

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Oops! It's been a while.
Life struck, but here's some progress.
Well, not Progress, Soyuz, but you get the idea.
8H5cWMi.png
Plans have changed a bit. I'll prioritize the two shrouded variants for now, the bare engine will come later.

:confused:

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15 minutes ago, CardZLol said:

Oops! It's been a while.
Life struck, but here's some progress.
Well, not Progress, Soyuz, but you get the idea.
8H5cWMi.png
Plans have changed a bit. I'll prioritize the two shrouded variants for now, the bare engine will come later.

:confused:

Makes the most sense, really.

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Hello

I'm new to the mod, and I'm using it with RO/RSS and I have already successfully built the ISS in combination with Habtech2.

Now I have a problem, all the Soyuz parts appear small, I would say 50% smaller compared to the ISS docking ports.

Is there any patch to fix this?

Thank you very much

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2 hours ago, Steigleder said:

Hello

I'm new to the mod, and I'm using it with RO/RSS and I have already successfully built the ISS in combination with Habtech2.

Now I have a problem, all the Soyuz parts appear small, I would say 50% smaller compared to the ISS docking ports.

Is there any patch to fix this?

Thank you very much

RO/RSS patches are handled by the RO/RSS team. They are probably waiting for Tantares to officially update to the next version before making patches as Tantares is in state of active development at the moment. 

I would still ask your question in the RO/RSS threads, though, just to ask them what they are doing and if they have anything in the works or if they're waiting like I guessed. 

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Are there plans to update N1? Like N1F, N1M, verniers (yes, N1 had verniers, but they're only visible on N1F)... 

I have to admit i wasn't a fan of Tantares before, but the latest updates and reworks sure have made me change my mind, keep up the good work! 

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On 9/2/2024 at 9:52 PM, Luneo Lucy said:

Are there plans to update N1? Like N1F, N1M, verniers (yes, N1 had verniers, but they're only visible on N1F)... 

I have to admit i wasn't a fan of Tantares before, but the latest updates and reworks sure have made me change my mind, keep up the good work! 

Ultimately there are plans to revamp everything to a certain degree of quality, but it's just me and CardZ working on this, so things are gonna move slowly.

I can urge you or anyone else to join the team, but we need people who can model and texture (and you're not born with these skills, before anyone says "I'd love to help, but" you can learn them :D )

 

 

The one and only Mars ascent vehicle

OrkBALO.png

kJXC3uZ.png

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5 hours ago, The Dressian Exploder said:

A question I've had for quite a while now is this: How do you go about texturing a model you've made? Is there anything specific you do that might not be obvious?

Oh yeah for sure, I will PM you some details.

6CVuLOQ.jpeg

AoPiN7e.png

BY1Ghmj.jpeg

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