Beale Posted March 16, 2019 Author Share Posted March 16, 2019 On 3/14/2019 at 8:39 PM, CobaltWolf said: I'm sorry You know, I appreciate this touch most of all. On 3/14/2019 at 11:12 PM, Deltac said: Z1 Truss TKS crew vehicle And TKS Corgo for heavy resupply This is a lot of windows The position of Monoprop is really nice. Things: Aeroshell (Standalone shroud). new FX. Quote Link to comment Share on other sites More sharing options...
Beale Posted March 16, 2019 Author Share Posted March 16, 2019 And you didn't think you were just getting one, did you? Quote Link to comment Share on other sites More sharing options...
Deltac Posted March 16, 2019 Share Posted March 16, 2019 48 minutes ago, Beale said: Strangest Christmas Cracker I've ever seen. Quote Link to comment Share on other sites More sharing options...
Beale Posted March 16, 2019 Author Share Posted March 16, 2019 (edited) 33 minutes ago, Deltac said: Strangest Christmas Cracker I've ever seen. Let's make it stranger. Almost there, I'm going to need a break after this... Edited March 16, 2019 by Beale Quote Link to comment Share on other sites More sharing options...
Jay The Amazing Toaster Posted March 16, 2019 Share Posted March 16, 2019 3 hours ago, Beale said: Let's make it stranger. Almost there, I'm going to need a break after this... This is lookin rad!!! Hopefully, we get some Soviet NTR at some point to throw a Polyus-like station at Duna or Eve. Quote Link to comment Share on other sites More sharing options...
Beale Posted March 16, 2019 Author Share Posted March 16, 2019 (edited) 36 minutes ago, Jay The Amazing Toaster said: This is lookin rad!!! Hopefully, we get some Soviet NTR at some point to throw a Polyus-like station at Duna or Eve. (Really yes I agree 100%, it's a good candidate for the "misc" parts folder). Github Craft file! New structural adapters / caps in 3 sizes. Yes! We now have a "complete" Polyus, and some neat new parts. very close to releasing this now. I have some ideas for additional "science" parts down the line, but the core spacecraft is working as intended. The aeroshells can be triggered by right click, by default they are not staged, but staging can be enabled. Also updated for the upcoming release are RU translations, thanks a lot to @TK-313 A white Polyus would be a possibility, but perhaps I need to discuss with @Drakenex ? Edited March 16, 2019 by Beale Quote Link to comment Share on other sites More sharing options...
DiscoSlelge Posted March 16, 2019 Share Posted March 16, 2019 After some weeks above the Mün inside the Polyus-Mün station, the TKS is boosting back to home.. Quote Link to comment Share on other sites More sharing options...
Beale Posted March 17, 2019 Author Share Posted March 17, 2019 (edited) 23 hours ago, DiscoSlelge said: See you, space cowboy. Polyus in progress to release, just need to implement some IVAs. As we're doing the Soyuz, let's cleanup the other 1.25m rocket? I am going to greeble it up a little, but a nice base to go from. We also have this: But the parachute variant bug kind of ruins that... Edited March 17, 2019 by Beale Quote Link to comment Share on other sites More sharing options...
TK-313 Posted March 17, 2019 Share Posted March 17, 2019 5 minutes ago, Beale said: We also have this: ...but not its LES... Quote Link to comment Share on other sites More sharing options...
Beale Posted March 18, 2019 Author Share Posted March 18, 2019 15 minutes ago, TK-313 said: ...but not its LES... Excuse me while I take down a reminder note quickly Quote Link to comment Share on other sites More sharing options...
overkill13 Posted March 18, 2019 Share Posted March 18, 2019 Error in config for aquila_crew_s2_s1p5_1. One of the bulkhead profiles is listed as size0p5, likely a carryover from the config for the 2m to 0.625m variant pod. Quote Link to comment Share on other sites More sharing options...
Deltac Posted March 18, 2019 Share Posted March 18, 2019 (edited) 41 minutes ago, Beale said: Excuse me while I take down a reminder note quickly I can only imagine you have several notes set on top of that one xD So I ran into a bug I think with Auto strutting: Whenever i tried to dock the Dragon V2 with Mir, Kessler Syndrome. Then I switched to a shuttle, and docking went fine... but undocking would Kessler Syndrome it again. But undocking the Soyuz wouldn't? I decided to reduce the amount of auto strutting down to just 4 or 5 parts, and now it seems stable. I'm also using rigid attachment on several parts as well, including the docking ports. And the auto strutting is to the heaviest part. So maybe someone can tell me how to auto strut better? C: Edited March 18, 2019 by Deltac Quote Link to comment Share on other sites More sharing options...
Drakenex Posted March 18, 2019 Share Posted March 18, 2019 On 3/16/2019 at 8:36 PM, Beale said: A white Polyus would be a possibility, but perhaps I need to discuss with @Drakenex ? White, Tantares Grey and Vintage Green, Yes sir, can do! Quote Link to comment Share on other sites More sharing options...
Beale Posted March 18, 2019 Author Share Posted March 18, 2019 8 hours ago, overkill13 said: Error in config for aquila_crew_s2_s1p5_1. One of the bulkhead profiles is listed as size0p5, likely a carryover from the config for the 2m to 0.625m variant pod. Thanks, will fix. 7 hours ago, Deltac said: I can only imagine you have several notes set on top of that one xD So I ran into a bug I think with Auto strutting: Whenever i tried to dock the Dragon V2 with Mir, Kessler Syndrome. Then I switched to a shuttle, and docking went fine... but undocking would Kessler Syndrome it again. But undocking the Soyuz wouldn't? I decided to reduce the amount of auto strutting down to just 4 or 5 parts, and now it seems stable. I'm also using rigid attachment on several parts as well, including the docking ports. And the auto strutting is to the heaviest part. So maybe someone can tell me how to auto strut better? C: Usually for me, any amount of auto-strutting is fine - but it's the rigid attachment which breaks things - should not require it most likely. 6 hours ago, Drakenex said: White, Tantares Grey and Vintage Green, Yes sir, can do! Now this would be very exciting to see! Quote Link to comment Share on other sites More sharing options...
Deltac Posted March 18, 2019 Share Posted March 18, 2019 1 hour ago, Beale said: but it's the rigid attachment which breaks things ... ISS 2 coming right up! xP Quote Link to comment Share on other sites More sharing options...
tjsnh Posted March 18, 2019 Share Posted March 18, 2019 12 hours ago, Deltac said: Whenever i tried to dock the Dragon V2 with Mir, Kessler Syndrome. Then I switched to a shuttle, and docking went fine... but undocking would Kessler Syndrome it again. But undocking the Soyuz wouldn't? I decided to reduce the amount of auto strutting down to just 4 or 5 parts, and now it seems stable. I'm also using rigid attachment on several parts as well, including the docking ports. And the auto strutting is to the heaviest part. So maybe someone can tell me how to auto strut better? C: I always use autostrut on almost everything. Seriously, at least 80% of parts in a craft. I usually autostrut to "root part" , and almost never have problems. Rigid attach, however, almost always turns my stuff into kraken food. :-( Quote Link to comment Share on other sites More sharing options...
Beale Posted March 18, 2019 Author Share Posted March 18, 2019 6 hours ago, Deltac said: ... ISS 2 coming right up! xP Strangely I would like to steal that exploding solar panel shot, makes for a pretty picture! Is that okay? Quote Link to comment Share on other sites More sharing options...
Deltac Posted March 18, 2019 Share Posted March 18, 2019 46 minutes ago, Beale said: Strangely I would like to steal that exploding solar panel shot, makes for a pretty picture! Is that okay? Yep! I thought you guys would like some space debris and explosions! xD Quote Link to comment Share on other sites More sharing options...
Beale Posted March 18, 2019 Author Share Posted March 18, 2019 (edited) Tantares 17.0 The speed-demon update. Includes Polyus, FGB tug, and a fair amount of balance tweaks (And some kOS integration!). Thanks a lot for the feedback in testing, and I hope you enjoy, let me know if there are any problems! Huge thanks as ever to @TK-313 for the excellent Russian translations. Edited March 18, 2019 by Beale Quote Link to comment Share on other sites More sharing options...
Beale Posted March 19, 2019 Author Share Posted March 19, 2019 Hey all, how many of you use 1.3 still? And, how many of you use 1.4 and 1.5? I would like to introduce mesh switching + a limited use of the APBR shader (for solar panels) - but, this would break backwards compatibility. Model swap would break for 1.3. New shader would break for 1.3, 1.4 and 1.5. Thanking you. Quote Link to comment Share on other sites More sharing options...
unclepirog Posted March 19, 2019 Share Posted March 19, 2019 14 minutes ago, Beale said: I would like to introduce mesh switching Yay! Btw, I'm on1.6.1 right now. Also, still playing 1.3.1 RP1 and 1.2.2 QRSS campaigns, but those felt back so far and modded so heavily, that I don't even bother to update mods used for them (there is always chance to break something, yk). Quote Link to comment Share on other sites More sharing options...
Deltac Posted March 19, 2019 Share Posted March 19, 2019 1 hour ago, Beale said: backwards compatibility. I've completely switched to 1.6.1 due to the memory leak fix. I still have older versions but they'll be trashed soon And for 1.7, doesn't look like it has much other than quality of life fixes, so I'll probably look at it but not worry about modding it for some time after it's released. Quote Link to comment Share on other sites More sharing options...
overkill13 Posted March 19, 2019 Share Posted March 19, 2019 I've recently updated to 1.6.1 from 1.5.1. Prior to that I was on 1.2.2. I tend to lag on my updates, until something tickles my fancy and pushes me to make the move. If Tantares' solar panels were that kick in the butt then so be it. Quote Link to comment Share on other sites More sharing options...
RaiderMan Posted March 19, 2019 Share Posted March 19, 2019 previous to 1.6.1 I'd been a long time 1.3.1 user...update for mesh switching is my vote. Quote Link to comment Share on other sites More sharing options...
Well Posted March 20, 2019 Share Posted March 20, 2019 1.6.1 for me Quote Link to comment Share on other sites More sharing options...
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