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[1.12.X] Tantares - Stockalike Soyuz and MIR [26.0][18.12.2023][Things are happening]


Beale

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That N-1 is truly a thing of beauty.

On an unrelated note, I decided to make a quick R7-alike ICBM using Tantares LV. Will it have sufficient range to hit another continent?

5CuvRzd.png

10 minutes later...

KdvvEmQ.png?1

Yes, it definitely can reach another continent!

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That N1 is looking really nice in-game!
Yeah... it almost fits the KSP moto: MOAR boosters! (in this case: MOAR engines!)

Many thanks! :)

It is done now. I'll put up the beta soon (Sadly without Block G yet).

7f1a7a1b04.jpg

Beautiful. Absolutely beautiful. Are those the final engine FX?

Thanks :)

For stage 1, yep.

Stage 2 and 3, they will need bigger flames.

WOW!Now that looks good!

Thanks :)

That looks beautiful!

Any plans on smoke FX?

For stage 1 & 2, I cannot, the same problem AB launchers has had with the 5m cluster engines.

For stage 3, I could, but then again that might look weird when the previous two stages are smoke-less + you typically won't use stage 3 in lower atmosphere.

That N-1 is truly a thing of beauty.

On an unrelated note, I decided to make a quick R7-alike ICBM using Tantares LV. Will it have sufficient range to hit another continent?

http://i.imgur.com/5CuvRzd.png

10 minutes later...

http://i.imgur.com/KdvvEmQ.png?1

Yes, it definitely can reach another continent!

:confused:

Wow.

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Get It Here

Should be relatively bug free, apart from FX. Please note the Block G still missing.

The purpose of this is to find bugs, so if you do, let me know! :)

I am going to restrain myself from downloading this until the official release. I want my first Tantares N-1 flight to be a complete Munar mission. :D

Nice work, Beale!

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Perfect, now I can launch my new s̶u̶r̶v̶e̶i̶l̶l̶a̶n̶c̶e̶ civilian research station. To the Mun!

H5D1cKO.png

bl6mewr.png


Should be relatively bug free, apart from FX. Please note the Block G still missing.

The purpose of this is to find bugs, so if you do, let me know! :)

All good so far, works like a charm. Flying to the Mun has never been so stylish.

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praise the loaf
I am going to restrain myself from downloading this until the official release. I want my first Tantares N-1 flight to be a complete Munar mission. :D

Nice work, Beale!

Thank you both!

It is understandable if you want to wait for a polished version :)

Perfect, now I can launch my new s̶u̶r̶v̶e̶i̶l̶l̶a̶n̶c̶e̶ civilian research station. To the Mun!

http://i.imgur.com/H5D1cKO.png

http://i.imgur.com/bl6mewr.png


All good so far, works like a charm. Flying to the Mun has never been so stylish.

Great! Many thanks for the feedback!

A cool payload also.

Now what's the russian version of fly me to the moon?

Wait, I actually found a russian version... weird.

:)

(Actually it's a totally different song, oops).

Block G

The tank is simple and sleek. No textures needed, which is nice.

ab0bc48674.jpg

The engine is... Well, I am not good at modelling pipes, so we'll see where this goes...

Will give it a bit more "pipe greeble" and a turbo pump.

e4e03c7111.jpg

Munar mission with a brand new N-1! (hope the first one :))

http://imgur.com/a/DBRsJ

So cool!

I'll call it the first! :)

Hopefully improvising Blok-D will not be needed much longer.

Edited by Beale
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Okay...

ct9womV.jpg

With 30-ton NRAP and Proton 3rd stage serving as Block G, it has about 200 dV in Block V when it reaches 100x100 orbit (FAR & KIDS in "Atmospheric only")

Things:

- 1st stage TWR is kinda high, I suggest making it lower by lowering thrust somewhat

- I suggest making engine flames somewhat longer - to compensate for the absent of smoke FX

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Okay...

http://i.imgur.com/ct9womV.jpg

With 30-ton NRAP and Proton 3rd stage serving as Block G, it has about 200 dV in Block V when it reaches 100x100 orbit (FAR & KIDS in "Atmospheric only")

Things:

- 1st stage TWR is kinda high, I suggest making it lower by lowering thrust somewhat

- I suggest making engine flames somewhat longer - to compensate for the absent of smoke FX

Many thanks for the feedback, I'll look into these things :)

What I'd love to see is this load of greeble:

http://i.imgur.com/vr889JS.jpg

Add a nozzle to it in the middle and you got the ultimate service module propulsion unit.

You might over-estimate my modelling skills a bit, eheheh.

I am thinking something more like this, simple and low-poly.

80efad8500.jpg

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Okay...

http://i.imgur.com/ct9womV.jpg

With 30-ton NRAP and Proton 3rd stage serving as Block G, it has about 200 dV in Block V when it reaches 100x100 orbit (FAR & KIDS in "Atmospheric only")

Things:

- 1st stage TWR is kinda high, I suggest making it lower by lowering thrust somewhat

- I suggest making engine flames somewhat longer - to compensate for the absent of smoke FX

The first three stages are designed to bring 35tons (Block G, D, LK and LOK) to LKO in stock atmosphere, so I gues the issue can be solved by tweaking thrust coefficients in KIDS settings. :)

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The first three stages are designed to bring 35tons (Block G, D, LK and LOK) to LKO in stock atmosphere, so I gues the issue can be solved by tweaking thrust coefficients in KIDS settings. :)

Could be a few balance problems :cool:

Or maybe those SXT nukes are just powerful! (They're expensive after all)

Launched on the N-1 without Block G or D.

5b0e96020d.jpg

That's Duna, by the way.

My first ever legit non-cheaty trip there! :D

0c8c111fe4.jpg

Actually I kid, balance seems fine.

This was very much a one-way-trip.

Edited by Beale
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The first three stages are designed to bring 35tons (Block G, D, LK and LOK) to LKO in stock atmosphere, so I gues the issue can be solved by tweaking thrust coefficients in KIDS settings. :)

They do that just alright - it's just thrust I'm talking about. Block A should be more in-line with Block B - around 1.60 start TWR, and around 2.5 max TWR with designated payload (35-40 tons).

"Atmospheric only" preset doesn't affect thrust, it affects only the atmospheric Isp. I don't use advanced settings like variable thrust because they're indiscriminate (I have micro-rocket made from RLA parts, and I have a 1400kN upper stage; using variable thrust would break at least one of them).

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