AlphaAsh Posted July 1, 2014 Author Share Posted July 1, 2014 Erm, wow. I need to make sure Lack gets the appropriate credit here too. He's the genius behind the animations at KSC. Link to comment Share on other sites More sharing options...
mariohm1311 Posted July 1, 2014 Share Posted July 1, 2014 I can't find Caldera Launchsite, Mt Snowey,... Have I installed it wrong or they don't exist now? Link to comment Share on other sites More sharing options...
Javster Posted July 1, 2014 Share Posted July 1, 2014 Does the train go anywhere? How do I board it?This is a rocket simulator, where you can travel in 3 dimensions in SPAAAAAAAAAAAAACE, and you want to board a train, which travels in 1 dimension, on what is basically the Earth's surface Link to comment Share on other sites More sharing options...
Tangle Posted July 1, 2014 Share Posted July 1, 2014 Welp, I guess Javster will never make a rover then. Link to comment Share on other sites More sharing options...
Ikaneko Posted July 1, 2014 Share Posted July 1, 2014 Saw this on Modding Mondays: Must get this mod in 0.24 Link to comment Share on other sites More sharing options...
ApostleThirteen Posted July 1, 2014 Share Posted July 1, 2014 Umm, is this thing stable yet? Link to comment Share on other sites More sharing options...
AdmiralTigerclaw Posted July 1, 2014 Share Posted July 1, 2014 Kerbin Side is stable as far as I can tell. It's just another kerbtown-based static object set. (With some animated objects.)Kerbtown... Might act up violently however. Link to comment Share on other sites More sharing options...
Climberfx Posted July 1, 2014 Share Posted July 1, 2014 Cool. The possibility of have more bases is amazing.My suggestion is that could be more Kerbal texture/models stylish.Great Job! Link to comment Share on other sites More sharing options...
Gaalidas Posted July 1, 2014 Share Posted July 1, 2014 (edited) I'll banish you to a toolbar position. Your button reads "overly sensitive to button size", and it's so tiny that if someone tried to click it they would have to get a 10000x8000 monitor.Hilarious. Yes, I am oversensitive to my buttons. I get rather annoyed when I watch a video where someone is building a rocket with a badly-positioned toolbar on the screen with the obvious "it's time to update your plugin" icon in it. It annoys me to no end and I get stressed over it every time it happens.Also, a 10000x8000 monitor? That is a screen-resolution format, and would actually make things worse. You could, technically, force a monitor the size of your frontal lobe (I'm talking about your brain here, and no I am not making a joke about your brain size... I'm sure it's very proportional) to display at that resolution, which would force everything to appear so tiny that the individual pixels would not be able to keep up. Basically, each pixel on the screen would be attempting to show a view-space that you could normally stick your entire rocket into.That would be.... really annoying to say the least.Anyway... all I'm saying is that the button annoys me and although no one in this thread has the power to change that right now, it's still annoying and I decided to voice that annoyance out of a sheer need to voice something. No brain required for that one. Edited July 1, 2014 by Gaalidas Link to comment Share on other sites More sharing options...
Sun Posted July 1, 2014 Share Posted July 1, 2014 I had a little derp-physics moment on Mt. Snowy:Those wheels are keeping the rover up. Who knew they had that realistic of a collision box? Link to comment Share on other sites More sharing options...
The Jedi Master Posted July 1, 2014 Share Posted July 1, 2014 This will be good for a space race story when I have more time! Bookmarked! Link to comment Share on other sites More sharing options...
Dunbaratu Posted July 1, 2014 Share Posted July 1, 2014 Okay so I installed the mod and….. now how do I use it? How do I launch a vessel from one of the other launchpads then? I don't see where is the user interface to do it. Link to comment Share on other sites More sharing options...
Gaalidas Posted July 1, 2014 Share Posted July 1, 2014 Okay, that picture of the wheel-derp is down right hilarious. That may have just made my day. Link to comment Share on other sites More sharing options...
Thesonicgalaxy Posted July 1, 2014 Share Posted July 1, 2014 Okay so I installed the mod and….. now how do I use it? How do I launch a vessel from one of the other launchpads then? I don't see where is the user interface to do it.There should be a big orange button in the VAB/Space Plane Hangar. Link to comment Share on other sites More sharing options...
tygoo7 Posted July 1, 2014 Share Posted July 1, 2014 Erm, wow. I need to make sure Lack gets the appropriate credit here too. He's the genius behind the animations at KSC.As awesome as these bases are, I agree that Lack should get more of the credit for the KSC++ buildings. Link to comment Share on other sites More sharing options...
HafCoJoe Posted July 1, 2014 Share Posted July 1, 2014 This will be good for a space race story when I have more time! Bookmarked!Bookmarked indeed. This is awesome!EDIT: If it isn't added already, being able to launch from these new bases would be awesome-er! Link to comment Share on other sites More sharing options...
AlphaAsh Posted July 1, 2014 Author Share Posted July 1, 2014 A sneak peek at one of the many things I'm working on for future releases.Currently hammers my GPU so not done yet Link to comment Share on other sites More sharing options...
AlphaAsh Posted July 1, 2014 Author Share Posted July 1, 2014 And added a user manual to the OP. Ahem. Don't hate me Link to comment Share on other sites More sharing options...
Thesonicgalaxy Posted July 2, 2014 Share Posted July 2, 2014 Bookmarked indeed. This is awesome!EDIT: If it isn't added already, being able to launch from these new bases would be awesome-er!Why wouldn't it be? Just click the orange button in either the VAB or hangar to change to a different base. Link to comment Share on other sites More sharing options...
FennexFox Posted July 2, 2014 Share Posted July 2, 2014 So, is it compatible with Kerbal Construntion Time? KCT replaces launch sequence, so KerbTown didin`t worked. Link to comment Share on other sites More sharing options...
tal2410 Posted July 2, 2014 Share Posted July 2, 2014 The only issue I got with KCT is that I had to select the launch site in the VAB before building. Then launching from alternate locations worked fine. Link to comment Share on other sites More sharing options...
FennexFox Posted July 2, 2014 Share Posted July 2, 2014 Oh, that`s very fascinating. I`m gonna install it right now. Link to comment Share on other sites More sharing options...
UAL002 Posted July 2, 2014 Share Posted July 2, 2014 Yea so. Either make the locations open with nodes on the tech tree or as you discover them in exploration of kerbin. Otherwise this makes career mode way too easy. Otherwise it's looking good. Although I'm not crazy about the runway model for some of the sites. Link to comment Share on other sites More sharing options...
AdmiralTigerclaw Posted July 2, 2014 Share Posted July 2, 2014 Hey Alpha.In the next update download package, could you add a txt file with the names and coordinates of the city and base locations you add? Players might appreciate that. Link to comment Share on other sites More sharing options...
AdmiralTigerclaw Posted July 2, 2014 Share Posted July 2, 2014 This looks awesome. Can you actually launch from these locations or do they basically just add landing sites?Tossup. Kerbin Side uses Kerbtown, which gives that ability. However, kerbtown is buggy and doesn't play nice with everyone if you try to launch from anywhere other than the KSC pads. I get the lost camera flying into space bug myself. Link to comment Share on other sites More sharing options...
Recommended Posts