Batteriii Posted September 9, 2014 Share Posted September 9, 2014 When do you thinke the new update will be ready for reallese? Link to comment Share on other sites More sharing options...
Dawa1147 Posted September 9, 2014 Share Posted September 9, 2014 Gee, this is gonna be emberassing...Ok, tried it again with a clean save, B9 BD Armory and ATM. Apparently it works, I just missed a patch and was still on 24.1, not 24.2.I will try adding more mods, and check if somethign there doesnt work with one of the other mods. Link to comment Share on other sites More sharing options...
Pliuple Posted September 9, 2014 Share Posted September 9, 2014 Lovely mod bud, cant wait for the update. Just makes the game so much more diverse:Mig 21 BISMig 29C-130 Hercules 'Spooky' Link to comment Share on other sites More sharing options...
Wolf123 Posted September 9, 2014 Share Posted September 9, 2014 Woah! Those are AWSOME which mods did you use for the parts? Link to comment Share on other sites More sharing options...
juicebox103 Posted September 9, 2014 Share Posted September 9, 2014 all turrets do not work for me at all Link to comment Share on other sites More sharing options...
Derpotron Posted September 9, 2014 Share Posted September 9, 2014 Sorry to ask but I think the pack would be much nicer with assorted bombs, or maybe even modular or customizable bombs (And missiles, anyone remember the customizable missiles mod?). Sorry if it's too much to ask but just an idea. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted September 9, 2014 Share Posted September 9, 2014 The latest aircraft in the Project Genesis aerial arsenal.The PG-24 Arrowblade made a good multirole its true purpose has always air-to-air combat.So our top engineers (Me) started looking for a way to better fit the air-to-ground role.If the Arrowblade is like an F-16C, then this new beauty is like an F-15EFor your considerationThe PG-27 TempleThis fighter/bomber has many features that the arrowblade has such as VTOL/STOVL capabilities but after much testing it is found to be more stable than the PG-24 but slightly less maneuverable. However that high stability is perfect for ground attack.The PG-27 can be considered an OVERKILL aircraft due to the mass amount of fire power it is capable of having. The picture above is just an example of the vast capabilities this aircraft has. Now granted it can be used as an air-to-air fighter, this role would be much more suited to the PG-24 due it the laters higher maneuverability. Nether the less the PG-27 is ready, willing, and able to undertake any task thrown at it. I will post a link to download after BD Armory is updated Link to comment Share on other sites More sharing options...
736 Posted September 9, 2014 Share Posted September 9, 2014 Do you have any plans for a rotary launch assembly? For bombs and missiles?Like This: Link to comment Share on other sites More sharing options...
Neutrinovore Posted September 9, 2014 Share Posted September 9, 2014 Do you have any plans for a rotary launch assembly? For bombs and missiles?Like This:http://therearenosunglasses.files.wordpress.com/2010/09/mku-5-6-rotary-launcher-rumod.jpg?w=869I would think that one would be able to build something exactly like that using Infernal Robotics. Link to comment Share on other sites More sharing options...
Endersmens Posted September 9, 2014 Share Posted September 9, 2014 Lovely mod bud, cant wait for the update. Just makes the game so much more diverse:Mig 21 BIShttp://i.imgur.com/jhyVwDc.pngMig 29http://i.imgur.com/V7Gsc5y.pngC-130 Hercules 'Spooky'http://i.imgur.com/Gam9038.pngPliuple strikes again with his insanely awesome mod planes. Luckily I found an awesome mod this way by asking around. Anyone interested? Its a modern fighter pack, and it looks awesome. Also, I think I'm gonna do the same with these three planes, I'll post them in the add-ons requests and support subforum and ask what mods they are. I'll report back if i find them. Link to comment Share on other sites More sharing options...
BahamutoD Posted September 10, 2014 Author Share Posted September 10, 2014 The update is almost ready. I'm just doing some last minute effects on the flare particles, then I'm going to try to make a little video to explain the new features. Hopefully, it will be up tomorrow. Link to comment Share on other sites More sharing options...
Endersmens Posted September 10, 2014 Share Posted September 10, 2014 Woot! Can't wait! Link to comment Share on other sites More sharing options...
War Eagle 1 Posted September 10, 2014 Share Posted September 10, 2014 The update is almost ready. I'm just doing some last minute effects on the flare particles, then I'm going to try to make a little video to explain the new features. Hopefully, it will be up tomorrow.WOOP WOOPJust in timeWorking on an AC-130 style gunship Link to comment Share on other sites More sharing options...
BahamutoD Posted September 10, 2014 Author Share Posted September 10, 2014 (edited) You'll like this then.I made it so the flare smoke has some turbulence and gets pushed down when its near the plane. This lets you create:the angel of death!Javascript is disabled. View full album Edited September 10, 2014 by BahamutoD Link to comment Share on other sites More sharing options...
War Eagle 1 Posted September 10, 2014 Share Posted September 10, 2014 You'll like this then.I made it so the flare smoke has some turbulence and gets pushed down when its near the plane. This lets you create:the angel of death!http://imgur.com/a/HNo7Pyeah i already added them to the gunship.Plus not to mention the addition of a crosshair for guns will really come in handyim planing on submitting it to hatbats youtube serieskeep up the great workcan't wait until tomorrow Link to comment Share on other sites More sharing options...
Wolf123 Posted September 10, 2014 Share Posted September 10, 2014 Yay the new update, nice job! Will the bombs be accurate with ferram aerospace in le update? Anyway thx for the update! Link to comment Share on other sites More sharing options...
Deathsoul097 Posted September 10, 2014 Share Posted September 10, 2014 (edited) BahamutoD, have you heard of SupCom? And if you have, are you familiar with the Cybran Monkeylord?Because I had the idea of maybe possibly being able to mod in this glorious death spewing death machine walker of death with death cannons and giant death lazers using BDarmoury turret code and the CritterCrawler code. (That, and the Galaxy Class, and the associated turrets, and Rhinos, Wagners, Salems, Loyalists, Revenants, basically half the cybran army and turret defences XD)Do you think this glorious machine would be possible to create in this way? Edited September 10, 2014 by Deathsoul097 Link to comment Share on other sites More sharing options...
SpannerMonkey(smce) Posted September 10, 2014 Share Posted September 10, 2014 @ BahamutoD, Thanks for the unity package , turned out to be quite easy to follow and now I have a nice fully operational quad 50 in a frigate type mounting, as such I think i'm entitled to ask a question regarding recoil, note however that my gun has no animation , it doesn't need it.Q/ I have noticed that my barrels do not simulate recoil, is this because there is no animate slide transform? couldn't decide if that part of the hierarchy was part of the animation or an added transform.Also its really good that it takes to tweakscale very nicely, top job, again ps looks a lot cooler in unity than my res chopped game. Link to comment Share on other sites More sharing options...
abxt Posted September 10, 2014 Share Posted September 10, 2014 Argh KerbalStuff is down today, is there a mirror anywhere so I can get the latest update? I'm dying here! Link to comment Share on other sites More sharing options...
buddertroll Posted September 10, 2014 Share Posted September 10, 2014 Go to CurseForge... Search BD armory I am sure it will pop up Link to comment Share on other sites More sharing options...
Melfice Posted September 10, 2014 Share Posted September 10, 2014 ... if it were on CurseForge, I'm sure Bahamuto would link to it. Link to comment Share on other sites More sharing options...
JuBarcho Posted September 10, 2014 Share Posted September 10, 2014 yeah, and, kerbalstuff is up, just the link to the mod is 404 for me. Link to comment Share on other sites More sharing options...
War Eagle 1 Posted September 10, 2014 Share Posted September 10, 2014 yeah, and, kerbalstuff is up, just the link to the mod is 404 for me.That could mean he is adding the finishing touches Link to comment Share on other sites More sharing options...
JuBarcho Posted September 10, 2014 Share Posted September 10, 2014 Well its up but every time i try to download i get a error -.- Link to comment Share on other sites More sharing options...
BahamutoD Posted September 10, 2014 Author Share Posted September 10, 2014 (edited) @ BahamutoD, Thanks for the unity package , turned out to be quite easy to follow and now I have a nice fully operational quad 50 in a frigate type mounting, as such I think i'm entitled to ask a question regarding recoil, note however that my gun has no animation , it doesn't need it.Q/ I have noticed that my barrels do not simulate recoil, is this because there is no animate slide transform? couldn't decide if that part of the hierarchy was part of the animation or an added transform.Also its really good that it takes to tweakscale very nicely, top job, again ps looks a lot cooler in unity than my res chopped game.http://i.imgur.com/BwGiq9q.pngGood job, that looks nice! The actual recoil force is only dependent on what you set the mass and velocity of the bullets to. It should automatically happen. If you mean the barrels aren't sliding back and forth when you shoot, you have to animate that and point "fireAnimName" to it.Argh KerbalStuff is down today, is there a mirror anywhere so I can get the latest update? I'm dying here!The 0.5.1 download still works for me, but 0.5.2 will be uploaded later today. Edited September 10, 2014 by BahamutoD Link to comment Share on other sites More sharing options...
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