Jump to content

Save Breaking Debate - Resurrected


Naten

Will the saves be broken?  

  1. 1. Will the saves be broken?



Recommended Posts

is it possible to edit a career save into a sandbox save?

I think i'd like to turn my current career save into a sandbox so I can keep all my end-game colonisation projects going, and meanwhile start a new career save with munnies and etc.

Link to comment
Share on other sites

This. These polls are absurd.

Yes, thank you. These threads that do not have any facts backing them up at all are unnecessary. These threads fill with everyone's opinions and theories, but in the end, they are pointless (there are exceptions). We just don't know if they'll break the saves or not.

(Bolding and italicizing for emphasis)

Edited by turkwinif
I have 'dem grammarz
Link to comment
Share on other sites

i came in last year <been almost a year for me now, sometime late july makes 1 year> a day or two AFTER .21 hit. I cannot say if .21 broke .22 saves, but for me, no save has broken since my arrival, and honestly, I do not anticipate seeing it break now. Besides, how easy is it to alter the saves to adjust for currency and science points? easy XD so, no frets XD

Yes, thank you. These threads that do not have any facts backing them up at all are unnecessary. These threads fill with everyone's opinions and theories, but in the end, they are pointless (there are exceptions). We just don't know if they'll break the saves or not.

(Bolding and italicizing for emphasis)

these polls are absolutely not pointless. they actually do give Squad a pulse on what we are thinking, so thats 1 use. second use: gives US the customers a chance to speculate in a usually friendly manner, so, thats 2 uses.

Link to comment
Share on other sites

these polls are absolutely not pointless. they actually do give Squad a pulse on what we are thinking, so thats 1 use. second use: gives US the customers a chance to speculate in a usually friendly manner, so, thats 2 uses.

What we're thinking on what? Squad knows we'd generically not like to lose saves ("Please wipe out all of the hard work I've done!" is not a common feature request), and our speculation, while fun, doesn't affect anything. I don't see anything *wrong* with the topic (it's not like harmless speculation ever hurt anyone), but let's not pretend its somehow useful. IMO, the poll is a bit too formalized for random speculation - polls don't encourage speculation and discussion, they restrict things to your answer to the poll question. They're useful in some cases (like if you care about the average opinion of the people who voted in it), but this is a case where the opinion of most KSP players is frankly useless, so we may as well just speculate in posts where there's actually discussion to be had.

Link to comment
Share on other sites

How did .22 (which I think was the first science mod) deal with old saves? did it just not implement science or what? If so, they could probably do the same thing here. However, even if it didn't "break" saves, it might be difficult suddenly having to deal with money in the middle of a current career.

..it added career mode?

Link to comment
Share on other sites

Cpast it gives squad a general idea of what we are anticipating and our thoughts. Data is useful and our speculation provides data

The only data speculation provides is the proportion of people who hold one baseless belief over another. Since both beliefs are equally uninformed, the data is useless. It's like asking a group of five-year-olds whether IPv6 will break compatibility with IPv4.

That said, uh... carry on, I guess? Pointless it might be, but if it keeps y'all busy and mostly out of trouble, keep on going.

Link to comment
Share on other sites

The only data speculation provides is the proportion of people who hold one baseless belief over another. Since both beliefs are equally uninformed, the data is useless. It's like asking a group of five-year-olds whether IPv6 will break compatibility with IPv4.

That said, uh... carry on, I guess? Pointless it might be, but if it keeps y'all busy and mostly out of trouble, keep on going.

Heh, you said it better than I would :)

Link to comment
Share on other sites

Just my 2 cents, but with the reputation and funds system, there will be a LOT of new parameters to save.

It will definitely break at least carrer mode savegames. Maybe not the sandbox saves. It might break craft files as well, and I don't see people being so worried about that...

Link to comment
Share on other sites

I don't see how old saves can be compatible in career mode, as you'll have ships all over the place. The new system will be expecting money or a contract to associated with those physically placed items. So in the meantime, i'm just tooling around Kerbin's system, expecting to start a new save from scratch.

Link to comment
Share on other sites

Hmm, vertex rendering error? Sounds like you might want to try updating your graphics card drivers.

KSP is CPU bottlenecked, anyways, so if you don't have a graphics card, you don't really need a hugely expensive top-of-the-line card to run it faster than the CPU can spit it frames to render.

Radeon HD 7790 (@2.2 GHz)

AMD Athlon X4 Trinity Quad Core (@3.80 GHz)

8GB* Crucial Ballistix RAM (2 4GB sticks.)

This is my $600 or so budget gaming build. I built it myself.

I'll try updating my drivers, because a lot are really old. D:

*I accidentally bought Windows 8 32-bit, so basically only 2.96 GB are usable. ;_;

Link to comment
Share on other sites

Just my 2 cents, but with the reputation and funds system, there will be a LOT of new parameters to save.

It will definitely break at least carrer mode savegames. Maybe not the sandbox saves. It might break craft files as well, and I don't see people being so worried about that...

If it breaks craft files then we have a right to be worried. Some players, myself included, have ships that are highly complex that we use regularly for our stuff. Heck take this:

Javascript is disabled. View full album
that's my science station. The station itself was a single lifted item, fully built. I for one will be upset if my .craft break. Career dies oh well, so long as I can launch my stuff again I'm fine, but kill my crafts and I'm angry. Edited by AlamoVampire
Link to comment
Share on other sites

Maybe.

That's about all that you can say with the information we have at the moment. Historically, Harvester & co had said that .22 would break saves, but in the end they wrote a converter, so it's not beyond possibility that they will do the same again.

I'll be backing up my copy of 23.5 to be sure tho...

Link to comment
Share on other sites

I anticipate, based on guesses about how they'd add the monetary/reputation data to the persistence:

-Your career save will have only beginning money, but craft you have in orbit (if recovered) will net you their assets back into your wallet

-Craft that have engine nacelles in-flight will not have the fuel/air stuff, but will do once relaunched from SPH/VAB.

-Your .craft files may be unavailable in the SPH/VAB until you pay for all their, although researched, unpaid for technologies.

Those are the main things I can see: I've not heard of any 'upkeep' payments being mentioned, so we're unlikely to go bankrupt from having a big space station or three in orbit. Taken together, I think it'll be unlikely that our saves have great cause for concern, although it'll be awkward/weird in some ways.

Link to comment
Share on other sites

Personally I'm waiting for .24 so I can start a new game.

I'm fairly new, still learning and been mostly stuck messing between going to the moons and back, or trying to work out how things work, so a reboot is not too much of a problem.

Link to comment
Share on other sites

Personally I'm waiting for .24 so I can start a new game.

I'm fairly new, still learning and been mostly stuck messing between going to the moons and back, or trying to work out how things work, so a reboot is not too much of a problem.

id suggest you launch a sandbox game, play around with it until .24 hits to get used to the ins and outs :)

Link to comment
Share on other sites

The only data speculation provides is the proportion of people who hold one baseless belief over another. Since both beliefs are equally uninformed, the data is useless. It's like asking a group of five-year-olds whether IPv6 will break compatibility with IPv4.

Wow, what a great reason for devs, who are the only ones who actually know the answer, to actually say something.

Link to comment
Share on other sites

I just saw Harv saying 0.24 will be using 64-bit Unity. That (hopefully) means multi-threaded physics that'll take advantage of the wasted 3/4ths of my PC. For that, he can break the save if it helps!

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...