Bathalas Posted October 29, 2018 Share Posted October 29, 2018 hey all. I was wondering if anyone had an issue where they don't have an IVA available for the HERP pod. Not even the portrait in the corner. My Kerbal is loaded in - he can transfer to other crew modules and take a crew report. There's just no...inside. Everything is fine with the AES pod, and I've combed through the cfg files looking for anything that seemed missing or out of place (with my only rudimentary knowledge on the inner workings of KSP mods). Thanks in advance for any help! Quote Link to comment Share on other sites More sharing options...
Wyzard Posted October 29, 2018 Share Posted October 29, 2018 (edited) On 10/29/2018 at 12:20 AM, Bathalas said: I was wondering if anyone had an issue where they don't have an IVA available for the HERP pod. Not even the portrait in the corner. My Kerbal is loaded in - he can transfer to other crew modules and take a crew report. There's just no...inside. Expand I haven't actually tried using the HERP pod in a long time, but I've noticed this in the game's log: [LOG 13:54:14.039] PartLoader: Compiling Internal Space 'UmbraSpaceIndustries/ExpPack/HERP/spaces/pod_internal/HERPInternal' [ERR 13:54:14.039] PartCompiler: Cannot clone model 'SubPack/HERP/spaces/HERP_POD_IVA' as model does not exist [ERR 13:54:14.040] PartCompiler: Model was not compiled correctly [LOG 13:54:14.040] LoadInternalPart 'UmbraSpaceIndustries/ExpPack/HERP/spaces/pod_internal/HERPInternal' FAILED: Cannot find model Looks like the problem is that the model path is wrong. If you edit the UmbraSpaceIndustries/ExpPack/HERP/spaces/pod_internal.cfg file, and change the "model =" line to say "UmbraSpaceIndustries/ExpPack" instead of "SubPack", it'll work. Edit: I've submitted a pull request with this change. Edited October 30, 2018 by Wyzard Quote Link to comment Share on other sites More sharing options...
Bathalas Posted October 29, 2018 Share Posted October 29, 2018 @Wyzard truly, you live up to your name. thanks! now just to figure out why Konstruction parts won't appear in the VAB (a different forum topic, I know). Trying to build some worker bees for orbital construction. These parts (plus the Konstruction ports) are exactly what I was looking for. Quote Link to comment Share on other sites More sharing options...
Beetlecat Posted December 26, 2018 Share Posted December 26, 2018 I wonder if the problem exists in the full USI pack as well? Looks like your PR would contribute to that. Quote Link to comment Share on other sites More sharing options...
RaceToTheMun Posted February 21, 2019 Share Posted February 21, 2019 Looks like the radial airbags won't work :( Quote Link to comment Share on other sites More sharing options...
RoverDude Posted February 21, 2019 Author Share Posted February 21, 2019 Need more specifics please Quote Link to comment Share on other sites More sharing options...
RaceToTheMun Posted February 22, 2019 Share Posted February 22, 2019 On 2/21/2019 at 12:29 PM, RoverDude said: Need more specifics please Expand I mean that when you right click the airbags. Nothing UI has been shown Quote Link to comment Share on other sites More sharing options...
RoverDude Posted February 22, 2019 Author Share Posted February 22, 2019 On 2/22/2019 at 10:47 AM, RaceToTheMun said: I mean that when you right click the airbags. Nothing UI has been shown Expand Usual deal - show me your GameData folder, confirm KSP and mod versions please. Quote Link to comment Share on other sites More sharing options...
RaceToTheMun Posted February 23, 2019 Share Posted February 23, 2019 On 2/22/2019 at 1:30 PM, RoverDude said: Usual deal - show me your GameData folder, confirm KSP and mod versions please. Expand Nevermind. Forgot to download the required mods. It works now thanks Quote Link to comment Share on other sites More sharing options...
DoubleUU Posted March 2, 2019 Share Posted March 2, 2019 (edited) I could use some help understanding how to get ducted fans working properly. I have a craft which has 4 of the atlas ducted fans. When throttling up, the fourth ducted fan (what happens to be rear right) will lose thrust compared to the other three engines as soon as the craft leaves the ground causing the CoT to move off to the front left of the craft which the expected explosive results. I've tried placing the engines using symmetry, not using symetry, placing them in different orders, etc. Here are some screen shots showing the CoT/CoM just before leaving the runway and another at the moment I leave the runway. I've also pinned the engine stats in both shots so you can see they are not behaving the same. It appears to be something to do with how the air intake is working, or maybe that ATM value is just higher because that engine is still lower to the ground. Will I need additional air intakes? I'm certain I'm doing something silly but I'm just not sure what. For some reason I'm not able to insert these images in the post. It won't let me. https://imgur.com/ckWLoL6 https://imgur.com/boL9KGh Oh, and I have the latest CKAN version of all mods and the latest Steam version of KSP. Mod list: Reveal hidden contents drwxr-xr-x 1 Paul 197121 0 Feb 13 16:30 [x]\ Science! drwxr-xr-x 1 Paul 197121 0 Feb 15 10:47 000_AT_Utils drwxr-xr-x 1 Paul 197121 0 Feb 28 23:35 000_ClickThroughBlocker drwxr-xr-x 1 Paul 197121 0 Feb 24 13:13 000_FilterExtensions drwxr-xr-x 1 Paul 197121 0 Feb 24 13:11 000_FilterExtensions_Configs drwxr-xr-x 1 Paul 197121 0 Feb 15 14:11 000_KSPAPIExtensions -rwxr-xr-x 1 Paul 197121 36352 Feb 15 14:11 000_KSPe.dll drwxr-xr-x 1 Paul 197121 0 Feb 28 12:55 000_Toolbar drwxr-xr-x 1 Paul 197121 0 Feb 14 17:14 000_USITools drwxr-xr-x 1 Paul 197121 0 Feb 13 16:30 001_ToolbarControl drwxr-xr-x 1 Paul 197121 0 Feb 14 20:55 B9_Aerospace drwxr-xr-x 1 Paul 197121 0 Feb 14 20:55 B9_Aerospace_ProceduralWings drwxr-xr-x 1 Paul 197121 0 Feb 14 20:55 B9AnimationModules drwxr-xr-x 1 Paul 197121 0 Feb 13 16:28 B9PartSwitch drwxr-xr-x 1 Paul 197121 0 Feb 25 12:34 BetterBurnTime drwxr-xr-x 1 Paul 197121 0 Feb 13 16:30 BetterScienceLabsContinued drwxr-xr-x 1 Paul 197121 0 Feb 13 16:30 BetterTimeWarp drwxr-xr-x 1 Paul 197121 0 Feb 14 20:55 blackheart drwxr-xr-x 1 Paul 197121 0 Feb 13 16:18 CactEye drwxr-xr-x 1 Paul 197121 0 Feb 15 00:46 CameraFocusChanger drwxr-xr-x 1 Paul 197121 0 Feb 13 16:18 Chatterer drwxr-xr-x 1 Paul 197121 0 Feb 14 20:55 ColorCodedCans drwxr-xr-x 1 Paul 197121 0 Feb 13 16:15 CommunityCategoryKit drwxr-xr-x 1 Paul 197121 0 Feb 13 16:28 CommunityResourcePack drwxr-xr-x 1 Paul 197121 0 Feb 13 16:14 CommunityTechTree drwxr-xr-x 1 Paul 197121 0 Feb 15 10:47 ConfigurableContainers drwxr-xr-x 1 Paul 197121 0 Feb 14 19:02 ContractConfigurator drwxr-xr-x 1 Paul 197121 0 Feb 14 17:22 ContractPacks drwxr-xr-x 1 Paul 197121 0 Feb 13 16:27 CryoEngines drwxr-xr-x 1 Paul 197121 0 Feb 13 16:28 CryoTanks drwxr-xr-x 1 Paul 197121 0 Feb 13 16:28 CTTP drwxr-xr-x 1 Paul 197121 0 Feb 16 15:27 DecouplerShroud drwxr-xr-x 1 Paul 197121 0 Feb 13 16:28 DeployableEngines drwxr-xr-x 1 Paul 197121 0 Feb 13 12:34 DistantObject drwxr-xr-x 1 Paul 197121 0 Feb 13 16:14 DMagicOrbitalScience drwxr-xr-x 1 Paul 197121 0 Feb 13 16:14 DMagicUtilities drwxr-xr-x 1 Paul 197121 0 Feb 13 16:28 DynamicBatteryStorage drwxr-xr-x 1 Paul 197121 0 Feb 13 16:19 EasyBoard drwxr-xr-x 1 Paul 197121 0 Feb 13 16:15 EasyVesselSwitch drwxr-xr-x 1 Paul 197121 0 Feb 15 10:43 EngineLight drwxr-xr-x 1 Paul 197121 0 Feb 13 12:33 EnvironmentalVisualEnhancements drwxr-xr-x 1 Paul 197121 0 Feb 15 10:43 FASA drwxr-xr-x 1 Paul 197121 0 Feb 19 15:08 FerramAerospaceResearch drwxr-xr-x 1 Paul 197121 0 Feb 28 23:35 Firespitter drwxr-xr-x 1 Paul 197121 0 Feb 13 16:30 FMRS drwxr-xr-x 1 Paul 197121 0 Feb 14 20:55 FuelTanksPlus drwxr-xr-x 1 Paul 197121 0 Feb 15 14:06 FullAutoStrut drwxr-xr-x 1 Paul 197121 0 Feb 15 10:47 GroundConstruction drwxr-xr-x 1 Paul 197121 0 Feb 24 13:11 HeatControl drwxr-xr-x 1 Paul 197121 0 Feb 24 13:24 HideEmptyTechTreeNodes drwxr-xr-x 1 Paul 197121 0 Feb 16 15:28 IntegratedStackDecouplers drwxr-xr-x 1 Paul 197121 0 Feb 24 13:11 InterstellarFuelSwitch drwxr-xr-x 1 Paul 197121 0 Feb 24 13:11 InterstellarHybridRocketry drwxr-xr-x 1 Paul 197121 0 Feb 13 16:30 JanitorsCloset drwxr-xr-x 1 Paul 197121 0 Feb 15 10:44 JSI drwxr-xr-x 1 Paul 197121 0 Feb 13 16:15 KAS drwxr-xr-x 1 Paul 197121 0 Feb 13 16:27 KerbalAtomics drwxr-xr-x 1 Paul 197121 0 Mar 2 09:21 KerbalEngineer drwxr-xr-x 1 Paul 197121 0 Feb 15 14:12 KerbalJointReinforcement drwxr-xr-x 1 Paul 197121 0 Feb 13 16:27 KerbalReusabilityExpansion drwxr-xr-x 1 Paul 197121 0 Feb 19 14:51 Kerbaltek drwxr-xr-x 1 Paul 197121 0 Feb 14 17:13 KerbetrotterLtd drwxr-xr-x 1 Paul 197121 0 Feb 14 17:14 KerbinRover drwxr-xr-x 1 Paul 197121 0 Feb 13 16:15 KIS drwxr-xr-x 1 Paul 197121 0 Feb 13 16:33 Kopernicus drwxr-xr-x 1 Paul 197121 0 Feb 24 14:35 KSP-Fixes drwxr-xr-x 1 Paul 197121 0 Feb 13 16:30 KWRocketry drwxr-xr-x 1 Paul 197121 0 Feb 14 17:18 MagicSmokeIndustries drwxr-xr-x 1 Paul 197121 0 Feb 14 20:55 MainSailor drwxr-xr-x 1 Paul 197121 0 Feb 13 12:13 MechJeb2 drwxr-xr-x 1 Paul 197121 0 Feb 13 16:30 MechJebForAll -rw-r--r-- 1 Paul 197121 0 Mar 2 10:42 modlist.txt drwxr-xr-x 1 Paul 197121 0 Feb 13 16:28 ModularFlightIntegrator drwxr-xr-x 1 Paul 197121 0 Feb 22 19:15 ModularFuelTanks -rwxr-xr-x 1 Paul 197121 135168 Feb 13 12:34 ModuleManager.4.0.2.dll -rw-r--r-- 1 Paul 197121 19633149 Mar 2 09:23 ModuleManager.ConfigCache -rw-r--r-- 1 Paul 197121 923845 Mar 2 09:23 ModuleManager.ConfigSHA -rw-r--r-- 1 Paul 197121 8882 Mar 2 09:23 ModuleManager.Physics -rw-r--r-- 1 Paul 197121 76031 Mar 2 09:23 ModuleManager.TechTree drwxr-xr-x 1 Paul 197121 0 Feb 15 10:44 NavyFish drwxr-xr-x 1 Paul 197121 0 Feb 13 16:27 NearFutureConstruction drwxr-xr-x 1 Paul 197121 0 Feb 13 16:27 NearFutureElectrical drwxr-xr-x 1 Paul 197121 0 Feb 13 16:27 NearFutureLaunchVehicles drwxr-xr-x 1 Paul 197121 0 Feb 13 16:28 NearFutureProps drwxr-xr-x 1 Paul 197121 0 Feb 13 16:27 NearFuturePropulsion drwxr-xr-x 1 Paul 197121 0 Feb 13 16:27 NearFutureSolar drwxr-xr-x 1 Paul 197121 0 Feb 13 16:27 NearFutureSpacecraft drwxr-xr-x 1 Paul 197121 0 Feb 13 16:32 OPM drwxr-xr-x 1 Paul 197121 0 Feb 24 13:24 PatchManager drwxr-xr-x 1 Paul 197121 0 Feb 13 16:47 PersistentRotation drwxr-xr-x 1 Paul 197121 0 Feb 22 12:29 PlanetaryBaseInc drwxr-xr-x 1 Paul 197121 0 Feb 13 12:34 PlanetShine drwxr-xr-x 1 Paul 197121 0 Feb 28 20:06 PreciseManeuver drwxr-xr-x 1 Paul 197121 0 Feb 17 13:10 ProceduralFairings drwxr-xr-x 1 Paul 197121 0 Feb 14 20:55 ProceduralParts drwxr-xr-x 1 Paul 197121 0 Feb 13 16:30 QuantumStrutsContinued drwxr-xr-x 1 Paul 197121 0 Feb 15 10:38 RealChute drwxr-xr-x 1 Paul 197121 0 Feb 26 16:38 RealPlume drwxr-xr-x 1 Paul 197121 0 Feb 26 16:38 RealPlume-Stock drwxr-xr-x 1 Paul 197121 0 Feb 13 16:30 RecoveryController drwxr-xr-x 1 Paul 197121 0 Feb 13 16:14 SCANsat drwxr-xr-x 1 Paul 197121 0 Feb 13 12:34 scatterer drwxr-xr-x 1 Paul 197121 0 Feb 13 16:11 ShipManifest drwxr-xr-x 1 Paul 197121 0 Feb 13 16:09 SimpleAdjustableFairings drwxr-xr-x 1 Paul 197121 0 Feb 13 16:09 SimpleAdjustableFairings-KWRocketry drwxr-xr-x 1 Paul 197121 0 Feb 14 20:55 SmokeScreen drwxr-xr-x 1 Paul 197121 0 Feb 13 16:30 SpaceTuxSA drwxr-xr-x 1 Paul 197121 0 Feb 15 10:43 SpaceY-Expanded drwxr-xr-x 1 Paul 197121 0 Feb 15 10:43 SpaceY-Lifters drwxr-xr-x 1 Paul 197121 0 Feb 13 12:04 Squad drwxr-xr-x 1 Paul 197121 0 Feb 13 16:27 StationPartsExpansion drwxr-xr-x 1 Paul 197121 0 Feb 14 17:22 StationPartsExpansionRedux drwxr-xr-x 1 Paul 197121 0 Feb 13 12:34 StockVisualEnhancements drwxr-xr-x 1 Paul 197121 0 Feb 15 19:28 SurfaceExperimentPackage drwxr-xr-x 1 Paul 197121 0 Feb 15 19:28 TDIndustriesRCSandHypergolicengines -rw-r--r-- 1 Paul 197121 3600 Mar 2 10:28 toolbar-settings.dat drwxr-xr-x 1 Paul 197121 0 Feb 16 15:23 Trajectories drwxr-xr-x 1 Paul 197121 0 Feb 15 10:43 TundraExploration drwxr-xr-x 1 Paul 197121 0 Feb 15 10:43 TundraTechnologies drwxr-xr-x 1 Paul 197121 0 Feb 19 14:51 TweakScale drwxr-xr-x 1 Paul 197121 0 Feb 15 10:47 UmbraSpaceIndustries drwxr-xr-x 1 Paul 197121 0 Feb 13 16:30 VanguardTechnologies drwxr-xr-x 1 Paul 197121 0 Feb 15 19:30 VaporVent drwxr-xr-x 1 Paul 197121 0 Mar 1 17:59 WadeMods drwxr-xr-x 1 Paul 197121 0 Feb 24 13:11 WarpPlugin Edit: Never mind, I realized I just needed more intakes. I don't know why I didn't realize that before typing all that crap up, lol. Edited March 2, 2019 by DoubleUU Duh Quote Link to comment Share on other sites More sharing options...
FellipeC Posted March 18, 2019 Share Posted March 18, 2019 Is still possible to assembly the Packrat on the field? I tried to follow the video tutorial but it was made with an old version of KIS and I can't find how to "store" one part into another. Trying to use the KIS drill to attach one part to another was kinda complicated and when I managed to put the 3rd wheel the chassis start to roll away from me and it was ruined. Quote Link to comment Share on other sites More sharing options...
goldenpsp Posted March 18, 2019 Share Posted March 18, 2019 On 3/18/2019 at 10:23 AM, FellipeC said: Is still possible to assembly the Packrat on the field? I tried to follow the video tutorial but it was made with an old version of KIS and I can't find how to "store" one part into another. Trying to use the KIS drill to attach one part to another was kinda complicated and when I managed to put the 3rd wheel the chassis start to roll away from me and it was ruined. Expand I haven't tried in awhile. I made a (really bad) video back when the "new" KIS came out (when KIS and KAS split to separate mods). At that point the "store" method stopped working. You basically had to assemble from the frame. The method in the video I believe should still work. If I get a chance I'll try it again. And again. The video was really bad. It rendered really weird and I didn't have time to go back and fix it. Quote Link to comment Share on other sites More sharing options...
FellipeC Posted March 19, 2019 Share Posted March 19, 2019 On 3/18/2019 at 1:05 PM, goldenpsp said: I haven't tried in awhile. I made a (really bad) video back when the "new" KIS came out (when KIS and KAS split to separate mods). At that point the "store" method stopped working. You basically had to assemble from the frame. The method in the video I believe should still work. If I get a chance I'll try it again. And again. The video was really bad. It rendered really weird and I didn't have time to go back and fix it. Expand Nice, I learned that one trick is put the seat and engage the brakes, thanks. Quote Link to comment Share on other sites More sharing options...
Raccoon Posted April 6, 2019 Share Posted April 6, 2019 (edited) So uhh, what's with the DERP built-in parachute making the vessel spin in a circle in the air repeatedly? It seems kind of broken and useless unless I'm missing something. This is on a fresh install with no other mods so I'm not sure what's going on. Latest KSP version and mod version with a fresh install outside of Restock and dependencies for all mods. No FAR or anything that could be messing with things, the parachute just makes the vessel spin like crazy with or without SAS. Edited April 6, 2019 by Raccoon Quote Link to comment Share on other sites More sharing options...
Mandella Posted April 15, 2019 Share Posted April 15, 2019 I've seen a few posters mention the AES RCS outrigger bug (reversed thrust from the graphic) and I was wondering if anyone can contribute a method by which I could edit my own install to correct the problem? I'm afraid I'm running a "frozen" 1.4.5 KSP version which I don't want to update since I'm doing the whole custom RSS/RSSVE/zillion-other-mods thing. But I'm happy to edit configs and such if possible to get the thrusters firing in the right direction again. Thanks. Quote Link to comment Share on other sites More sharing options...
ChrisF0001 Posted April 16, 2019 Share Posted April 16, 2019 (edited) On 4/15/2019 at 6:59 PM, Mandella said: I've seen a few posters mention the AES RCS outrigger bug (reversed thrust from the graphic) and I was wondering if anyone can contribute a method by which I could edit my own install to correct the problem? I'm afraid I'm running a "frozen" 1.4.5 KSP version which I don't want to update since I'm doing the whole custom RSS/RSSVE/zillion-other-mods thing. But I'm happy to edit configs and such if possible to get the thrusters firing in the right direction again. Thanks. Expand I think I worked around it with this MM patch: @PART[AES_RCS] { !MODULE[ModuleRCS] {} EFFECTS { running { AUDIO_MULTI_POOL { channel = Ship clip = sound_rocket_mini volume = 0.0 0.0 volume = 0.02 0.1 volume = 0.5 0.1 volume = 1.0 0.1 pitch = 0.0 0.75 pitch = 1.0 1.5 loop = true } MODEL_MULTI_PARTICLE { modelName = Squad/FX/Monoprop_small transformName = RCSTransform emission = 0.0 0.0 emission = 0.1 0.0 emission = 1.0 1.0 speed = 0.0 0.8 speed = 1.0 1.0 localRotation = -90, 0, 0 } } } MODULE { name = ModuleRCSFX stagingEnabled = False thrusterTransformName = RCSTransform thrusterPower = 0.25 resourceName = MonoPropellant resourceFlowMode = STAGE_PRIORITY_FLOW runningEffectName = running atmosphereCurve { key = 0 240 key = 1 100 key = 4 0.001 } } } ...It's been a while though, so I can make no guarantees! ...In fact, since I can't remember which versions of KSP and USI caused this, you may need to do something different. In any case, find the effects module from a thruster that's working, patch it over the affected one like so, and hopefully it will work! Edited April 16, 2019 by ChrisF0001 Quote Link to comment Share on other sites More sharing options...
Jesusthebird Posted May 6, 2019 Share Posted May 6, 2019 So i hear the otter has a reactor? I have a few questions here. some CFG info from the pod.. ModuleResourceConverter_USI <-- used as the reactor module<-- is this from another USI mod? because I cant see options to start/stop(both rclick menu and action groups) ModuleAquaticRCS ModuleAquaticSAS <-- what are these? no sub settings within these either. Blank USI wiki pointed me toward the MKS mod for the converter module but even with that mod...I cant use the otter reactor.. other modules cant find anything. thoughts? Quote Link to comment Share on other sites More sharing options...
zakna2g Posted May 11, 2019 Share Posted May 11, 2019 (edited) Hi @RoverDude, here is the log file and my issue below; [LOG 15:03:19.326] PartLoader: Compiling Part 'UmbraSpaceIndustries/ExpPack/AES/AES/AES_Pod' [LOG 15:03:19.361] PartLoader: Compiling Part 'UmbraSpaceIndustries/ExpPack/AES/AES_Beam/AES_Beam' [ERR 15:03:19.362] PartCompiler: Cannot clone model 'Squad/Parts/Structural/strutCubicOcto/model' as model does not exist [ERR 15:03:19.363] PartCompiler: Cannot clone model 'Squad/Parts/Structural/strutCubicOcto/model' as model does not exist [ERR 15:03:19.363] PartCompiler: Cannot clone model 'Squad/Parts/Structural/strutCubicOcto/model' as model does not exist [ERR 15:03:19.364] PartCompiler: Cannot clone model 'Squad/Parts/Structural/strutCubicOcto/model' as model does not exist [ERR 15:03:19.365] PartCompiler: Cannot clone model 'Squad/Parts/Structural/strutCubicOcto/model' as model does not exist [ERR 15:03:19.365] PartCompiler: Model was not compiled correctly [ERR 15:03:19.365] PartCompiler: Cannot compile model [ERR 15:03:19.366] PartCompiler: Cannot compile part Today i started getting these errors out of nowhere (was working yesterday) (only installed procedural parts and restock(with +) mods) i see the aes pod but dont see outrigger and beam and some other parts in VAB due to these errors. Can you help me? edit 1. I checked the path "Squad/Parts/Structural/strutCubicOcto/model" and all the files are intact there aka it shouldnt be a missing file problem from squad nor the path. edit 2. I also get several errors with ModuleResourceConverter_USI if that helps. The log file entries for these errors are as follows: [LOG 15:24:36.067] PartLoader: Compiling Part 'UmbraSpaceIndustries/ART/Separator/Separator_EX/HA_Separator_EX' [ERR 15:24:36.075] Cannot find a PartModule of typename 'ModuleResourceConverter_USI' [ERR 15:24:36.076] Cannot find a PartModule of typename 'ModuleResourceConverter_USI' [LOG 15:24:36.090] PartLoader: Part 'UmbraSpaceIndustries/ART/Separator/Separator_EX/HA_Separator_EX' has no database record. Creating. [LOG 15:24:36.092] DragCubeSystem: Creating drag cubes for part 'HA.Separator.EX' [LOG 15:24:36.142] PartLoader: Compiling Part 'UmbraSpaceIndustries/ART/Separator/Separator_KA/HA_Separator_KA' [ERR 15:24:36.150] Cannot find a PartModule of typename 'ModuleResourceConverter_USI' [LOG 15:24:36.164] PartLoader: Part 'UmbraSpaceIndustries/ART/Separator/Separator_KA/HA_Separator_KA' has no database record. Creating. [LOG 15:24:36.167] DragCubeSystem: Creating drag cubes for part 'HA.Separator.KA' [LOG 15:24:36.211] PartLoader: Compiling Part 'UmbraSpaceIndustries/ART/Separator/Separator_LQ/HA_Separator_LQ' [ERR 15:24:36.219] Cannot find a PartModule of typename 'ModuleResourceConverter_USI' [ERR 15:24:36.219] Cannot find a PartModule of typename 'ModuleResourceConverter_USI' edit 3. Without the aforementioned newly installed mods (restock, procedural. parts) outrigger and beam seems to have been created within the log ill still check in game VAB. [LOG 15:24:36.342] PartLoader: Compiling Part 'UmbraSpaceIndustries/ExpPack/AES/AES_Beam/AES_Beam' [LOG 15:24:36.358] PartLoader: Part 'UmbraSpaceIndustries/ExpPack/AES/AES_Beam/AES_Beam' has no database record. Creating. [LOG 15:24:36.359] DragCubeSystem: Creating drag cubes for part 'AES.Beam' [LOG 15:24:36.376] PartLoader: Compiling Part 'UmbraSpaceIndustries/ExpPack/AES/AES_Decoupler/AES_Decoupler' [LOG 15:24:36.391] PartLoader: Part 'UmbraSpaceIndustries/ExpPack/AES/AES_Decoupler/AES_Decoupler' has no database record. Creating. [LOG 15:24:36.393] DragCubeSystem: Creating drag cubes for part 'AES.Decoupler' [LOG 15:24:36.412] PartLoader: Compiling Part 'UmbraSpaceIndustries/ExpPack/AES/AES_DuctedFan/AES_DuctedFan' [LOG 15:24:36.455] PartLoader: Part 'UmbraSpaceIndustries/ExpPack/AES/AES_DuctedFan/AES_DuctedFan' has no database record. Creating. [LOG 15:24:36.466] DragCubeSystem: Creating drag cubes for part 'AES.DuctedFan' [LOG 15:24:36.489] PartLoader: Compiling Part 'UmbraSpaceIndustries/ExpPack/AES/AES_Outrigger/AES_Outrigger' [LOG 15:24:36.505] PartLoader: Part 'UmbraSpaceIndustries/ExpPack/AES/AES_Outrigger/AES_Outrigger' has no database record. Creating. [LOG 15:24:36.506] DragCubeSystem: Creating drag cubes for part 'AES.Outrigger' Edited May 11, 2019 by zakna2g Quote Link to comment Share on other sites More sharing options...
RoverDude Posted May 11, 2019 Author Share Posted May 11, 2019 KSP and ExpPack version please? Quote Link to comment Share on other sites More sharing options...
zakna2g Posted May 12, 2019 Share Posted May 12, 2019 (edited) On 5/11/2019 at 7:15 PM, RoverDude said: KSP and ExpPack version please? Expand Latest ie not frozen edit. 1.7 and 1.1.0.0 to be precise Edited May 14, 2019 by zakna2g Quote Link to comment Share on other sites More sharing options...
StreS Posted June 18, 2019 Share Posted June 18, 2019 Hi! I have a question about "Otter submersible pod". In this part there is no reactor in the presence of kerbalism or I have not installed something? Dependencies? Quote Link to comment Share on other sites More sharing options...
goldenpsp Posted June 18, 2019 Share Posted June 18, 2019 On 6/18/2019 at 7:15 AM, StreS said: Hi! I have a question about "Otter submersible pod". In this part there is no reactor in the presence of kerbalism or I have not installed something? Dependencies? Expand Unsure. In general @RoverDude's mods range from completely incompatible with kerbalism to "might work but completely untested together". So it is likely unless you get really lucky that someone else has messed with that combination of mods that you are on your own to troubleshoot. Quote Link to comment Share on other sites More sharing options...
StreS Posted June 18, 2019 Share Posted June 18, 2019 On 6/18/2019 at 11:42 AM, goldenpsp said: Unsure. In general @RoverDude's mods range from completely incompatible with kerbalism to "might work but completely untested together". So it is likely unless you get really lucky that someone else has messed with that combination of mods that you are on your own to troubleshoot. Expand I just tested a clean ksp with this pack. And there is no reactor .... Installed: USITools, Community resource pack, Firespitter and USI Exploration Pack. Well and Module Manager. It turns out I still did not install something... Quote Link to comment Share on other sites More sharing options...
goldenpsp Posted June 18, 2019 Share Posted June 18, 2019 On 6/18/2019 at 1:24 PM, StreS said: I just tested a clean ksp with this pack. And there is no reactor .... Installed: USITools, Community resource pack, Firespitter and USI Exploration Pack. Well and Module Manager. It turns out I still did not install something... Expand You probably want USI Core. Quote Link to comment Share on other sites More sharing options...
StreS Posted June 18, 2019 Share Posted June 18, 2019 On 6/18/2019 at 1:38 PM, goldenpsp said: You probably want USI Core. Expand Just tried with USI Core. Here is a screenshot. The USICore reactor works fine. It has a "start reactor" button. And in the pod there is no button. Reveal hidden contents Quote Link to comment Share on other sites More sharing options...
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