Jump to content

WIP Alcor Drop module tank


WARDCAT

Recommended Posts

Wip Alcor Drop module fueltank

This is my first atemp to make an addon, i start this proyect whit a very little skills. this is why, this being not quite like I wanted. as can be seen, it is not too bad. or at least that's what I think,

At first I was modeling for my own use. But nowi was decide to share it with the community.

well, I do not want to be weighed. Here you have some images, that ye may be able to decide if you want to download

i am sorry for my bad english.

The tank it is LFO configured and in the archive you have a realfuels config. if you use it.

In the the future when i learn about how use animations i add a landig struct system and probably a 50 or 60 kn motor for it.

Alcor Drop Capsule by Antonio Perez Saez is licensed under a Creative Commons Reconocimiento-NoComercial 4.0 Internacional License.by-nc.png

Gdu7zhsl.jpgYvDY7INl.jpgVrQuzvOl.jpghtfwXegl.jpgGBe6SHul.jpgJTIQezal.jpgcBRFbGul.jpgNlkGpH3l.jpgzU1sdlCl.jpgCabV2Abl.jpg

Download: http://www./download/5yfh7sefgtb1h61/Alcor_drop_module_tank.rar

The tank now have landing struct embeded in the base structure.

Current version 0.3 : Mech complete reworked. Now the down part of the tank fit whit 2,5m decoupler. and the top fit whit 1.25m.

the mech now is simetric.

the landing struct is in a box whit is gate to open close animation. actually doest work proper, not sure what cause this isue. the animation for the landing struck work but the gates, that is it the same - animation dont work. ummmm i need to see it whit more time.

Now i put five nodes to atach engines.

Edited by WARDCAT
Bad links
Link to comment
Share on other sites

Hey don't worry too much about it not being "like you wanted" so much to begin with, Wardcat. Everyone starts off at level 1 when it comes to modelling and texturing. The model itself looks solid, and i like the idea of where you placed the cannisters, it makes a lot of logical sense space-wise

Link to comment
Share on other sites

Looks pretty nice.

Minor quibble. You have Alcor Desend Capsule. on the side.

Technically it would be a Alcor Descent Capsule (I'd leave out the period to).

English language is such a pita sometimes. :)

Also, how close is the blue text to the Alcor's text? I don't have a pic of it in front of me, but it seems a wee bit light.

Link to comment
Share on other sites

Good work!

It's a nice idea and a solid part!

However, if you allow me, I have a few suggestions..

1. The overall shape of the module doesn't match the ALCOR capsule. If you can make the side faces to match ALCOR design, it will fit better;

2. The ALCOR capsule have a lower, downfacing window that gets blocked by your module. If you can, make it as not blocking the view;

3. Tweak the attachment areas above and below the pod. The area above is slightly larger/wider than 1.25m. The area below is smaller than 1.25m but larger than 0.625m;

4. Make the attachment area underneath recessed into the pod, that would allow users to put a taller engine and still maintain clearance;

5. Add one more landing leg, making it 4, that way none of the legs are below the capsule window or below the airlock.

Other than that, you have a nice mod there! Keep up the good work!!

Link to comment
Share on other sites

yes, it is fuel.

"

1. The overall shape of the module doesn't match the ALCOR capsule. If you can make the side faces to match ALCOR design, it will fit better;

2. The ALCOR capsule have a lower, downfacing window that gets blocked by your module. If you can, make it as not blocking the view;

3. Tweak the attachment areas above and below the pod. The area above is slightly larger/wider than 1.25m. The area below is smaller than 1.25m but larger than 0.625m;

4. Make the attachment area underneath recessed into the pod, that would allow users to put a taller engine and still maintain clearance;

5. Add one more landing leg, making it 4, that way none of the legs are below the capsule window or below the airlock.

ok i take note on it.

today i am reworked the mesh, when finished if i like it i put all your sugestion on it.

thanks for the great analysis that you have performed on my work. I could not see those problems, so I really appreciate you.

Link to comment
Share on other sites

what you want?

I think fuel is the logic selection, but i can include another config

actually it become whit realfuels confif, and no engine atm, this allow to set it for another propeller, but not sure.

this is my first mod.

but includind a set of engines, that let you chose what propeller you want to use.

Edited by WARDCAT
Link to comment
Share on other sites

Ok let's take a step back because this is getting ridiculous.

The first thing I asked you was whether it only contains fuel or whether it contains a mix of fuel and oxidiser. You said "fuel".

This seemed weird to me because the part looks like it's meant to be used in space where intakes don't work

So the next question was "Why is it just fuel?" I hope this is clear enough.

Link to comment
Share on other sites

for now all of the sugestions are acepted and the mesh is it correct.

all of these

1. The overall shape of the module doesn't match the ALCOR capsule. If you can make the side faces to match ALCOR design, it will fit better;

2. The ALCOR capsule have a lower, downfacing window that gets blocked by your module. If you can, make it as not blocking the view;

3. Tweak the attachment areas above and below the pod. The area above is slightly larger/wider than 1.25m. The area below is smaller than 1.25m but larger than 0.625m;

4. Make the attachment area underneath recessed into the pod, that would allow users to put a taller engine and still maintain clearance;

5. Add one more landing leg, making it 4, that way none of the legs are below the capsule window or below the airlock.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...