Jump to content

Rocket engine ISP as thrust.


Recommended Posts

Currently, Kerbal rocket engines automatically vary their fuel flow to keep their thrust constant as atmospheric pressure changes, making the most use of their exhaust nozzles, and they are all most fuel efficient in a vacuum to a greater (LV909) or lesser (Mainsail) degree, but Human rocket engines don't do this.

Our engines keep a constant fuel flow (depending on throttle of course) and, depending on atmospheric pressure and engine nozzle design, can be tuned to be most efficient at sea level or vacuum, or even somewhere in-between.

So, what if Kerbal engines were more like ours?

For a start, they wouldn't all be best in vacuum, why tune a Mainsail to be most effective in orbit when it's a first stage engine?

And what'd be the midrange, second/third stage engines?

Here's a very rough idea of how it could be and I didn't do them all, feel free to pick holes in it, make suggestions, let me know how mod engines might also fit in.

[table=width: 500]

[tr]

[td]Engine[/td]

[td]Usage[/td]

[td]Sea level[/td]

[td]Altitude[/td]

[td]Vacuum[/td]

[/tr]

[tr]

[td]LV-T30[/td]

[td]Mid stage[/td]

[td]185[/td]

[td]215[/td]

[td]185[/td]

[/tr]

[tr]

[td]LV-T45[/td]

[td]Mid stage[/td]

[td]172[/td]

[td]200[/td]

[td]172[/td]

[/tr]

[tr]

[td]LV-909[/td]

[td]Vacuum[/td]

[td]38[/td]

[td]-[/td]

[td]50[/td]

[/tr]

[tr]

[td]Poodle[/td]

[td]Vacuum[/td]

[td]152[/td]

[td]-[/td]

[td]220[/td]

[/tr]

[tr]

[td]Skipper[/td]

[td]Mid stage[/td]

[td]562[/td]

[td]650[/td]

[td]562[/td]

[/tr]

[tr]

[td]Mainsail[/td]

[td]First stage[/td]

[td]1500[/td]

[td]-[/td]

[td]1333[/td]

[/tr]

[tr]

[td]Aerospike[/td]

[td]Mid stage[/td]

[td]174[/td]

[td]175[/td]

[td]174[/td]

[/tr]

[tr]

[td]LV-N[/td]

[td]Vacuum[/td]

[td]16[/td]

[td]-[/td]

[td]60[/td]

[/tr]

[tr]

[td]24-77[/td]

[td]Vacuum[/td]

[td]16[/td]

[td]-[/td]

[td]20[/td]

[/tr]

[tr]

[td]48-7S[/td]

[td]Vacuum[/td]

[td]25[/td]

[td]-[/td]

[td]30[/td]

[/tr]

[tr]

[td]O-10[/td]

[td]Vacuum[/td]

[td]15[/td]

[td]-[/td]

[td]20[/td]

[/tr]

[tr]

[td]KR-2L[/td]

[td]First stage[/td]

[td]2500[/td]

[td]-[/td]

[td]1842[/td]

[/tr]

[tr]

[td]S3 KS-25x4[/td]

[td]First stage[/td]

[td]3200[/td]

[td]-[/td]

[td]2844[/td]

[/tr]

[tr]

[td]PB-ION[/td]

[td]Vacuum[/td]

[td]2[/td]

[td]-[/td]

[td]2[/td]

[/tr]

[tr]

[td]Mk 55 Radial[/td]

[td]Vacuum[/td]

[td]108[/td]

[td][/td]

[td]120[/td]

[/tr]

[tr]

[td]RT-10 SRB[/td]

[td]First stage[/td]

[td]250[/td]

[td]-[/td]

[td]234[/td]

[/tr]

[tr]

[td]BACC SRB[/td]

[td]First stage[/td]

[td]315[/td]

[td]-[/td]

[td]289[/td]

[/tr]

[/table]

I took the max thrust, divided by max ISP, times min ISP :P

Update:

NathanKell has revised numbers that actually model ISP properly, both for FAR and for Stock, check out his posts to see how Kerbal engines would look if they used a more accurate depiction of ISP :)

Edited by sal_vager
Link to comment
Share on other sites

I like the idea.

I'd lean towards just an upper/lower stage break, given how fast you get through Kerbin's atmosphere. Also, dropping thrust at reduced pressure seems like a bad idea. (It's unrealistic unless we want to start introducing air-augmented engines)

That said, the big hole would be the KR-2L. The current Isp values make it an upper stage engine (and it's apparently a J-2 expy, despite the very high TWR).

Link to comment
Share on other sites

The KR-2L is just a bit silly really, something like that shouldn't be so great in vacuum as it is.

As for dropping thrust, the idea is that the nozzles are designed for a specific atmospheric pressure, in vacuum some nozzle types are under expanded, so you don't get full thrust.

Just like in real life :)

Link to comment
Share on other sites

All rocket engines (that do not use any reaction mass from the atmosphere) have their peak Isp and thrust in vacuum, period. Even the ones that are optimized for non-vacuum, but still not SL pressures; they all have better Isp and thrust once there is no atmospheric back-pressure to fight against. There is no situation where a standard rocket engine produces more thrust at SL than in vacuum, regardless of what pressure they are designed for.

Honestly, the "less thrust in vacuum" idea is less realistic and worse than the constant thrust issue. At least with that issue, the engines sort-of follow realistic principles. With this, anything not designated as vacuum-optimized will be completely wrong.

Link to comment
Share on other sites

Yes, an engine in vacuum will have higher thrust, that's what I said. Your chart says otherwise, and shows engines that produce less thrust in vacuum than at SL. The expansion of the plume after the nozzle doesn't matter, it's the pressure difference at the nozzle exit that accounts for the thrust and Isp offset from the design point.

Link to comment
Share on other sites

So engines would have the same power in vacuum that they have at sea level, unless the nozzles were over expanded robbing them of oomph below their optimum operating air pressure (vacuum) ?

So it'd look like this?

[table=width: 500]

[tr]

[td]Engine[/td]

[td]Usage[/td]

[td]Sea level[/td]

[td]Altitude[/td]

[td]Vacuum[/td]

[/tr]

[tr]

[td]LV-T30[/td]

[td]Mid stage[/td]

[td]185[/td]

[td]215[/td]

[td]215[/td]

[/tr]

[tr]

[td]LV-T45[/td]

[td]Mid stage[/td]

[td]172[/td]

[td]200[/td]

[td]200[/td]

[/tr]

[tr]

[td]LV-909[/td]

[td]Vacuum[/td]

[td]38[/td]

[td]-[/td]

[td]50[/td]

[/tr]

[tr]

[td]Poodle[/td]

[td]Vacuum[/td]

[td]152[/td]

[td]-[/td]

[td]220[/td]

[/tr]

[tr]

[td]Skipper[/td]

[td]Mid stage[/td]

[td]562[/td]

[td]650[/td]

[td]650[/td]

[/tr]

[tr]

[td]Mainsail[/td]

[td]First stage[/td]

[td]1500[/td]

[td]-[/td]

[td]1500[/td]

[/tr]

[tr]

[td]Aerospike[/td]

[td]Mid stage[/td]

[td]174[/td]

[td]175[/td]

[td]175[/td]

[/tr]

[tr]

[td]LV-N[/td]

[td]Vacuum[/td]

[td]16[/td]

[td]-[/td]

[td]60[/td]

[/tr]

[tr]

[td]24-77[/td]

[td]Vacuum[/td]

[td]16[/td]

[td]-[/td]

[td]20[/td]

[/tr]

[tr]

[td]48-7S[/td]

[td]Vacuum[/td]

[td]25[/td]

[td]-[/td]

[td]30[/td]

[/tr]

[tr]

[td]O-10[/td]

[td]Vacuum[/td]

[td]15[/td]

[td]-[/td]

[td]20[/td]

[/tr]

[tr]

[td]KR-2L[/td]

[td]First stage[/td]

[td]2500[/td]

[td]-[/td]

[td]2500[/td]

[/tr]

[tr]

[td]S3 KS-25x4[/td]

[td]First stage[/td]

[td]3200[/td]

[td]-[/td]

[td]3200[/td]

[/tr]

[tr]

[td]PB-ION[/td]

[td]Vacuum[/td]

[td]2[/td]

[td]-[/td]

[td]2[/td]

[/tr]

[tr]

[td]Mk 55 Radial[/td]

[td]Vacuum[/td]

[td]108[/td]

[td][/td]

[td]120[/td]

[/tr]

[tr]

[td]RT-10 SRB[/td]

[td]First stage[/td]

[td]250[/td]

[td]-[/td]

[td]250[/td]

[/tr]

[tr]

[td]BACC SRB[/td]

[td]First stage[/td]

[td]315[/td]

[td]-[/td]

[td]315[/td]

[/tr]

[/table]

Link to comment
Share on other sites

ALL engines will make more thrust in vacuum than at SL, regradless of whether they are underexpanded at SL or overexpanded at altitude. Even the SL optimized ones. Even the ones optimized for 20 atms pressure. The only difference is that SL optimized engines will not be as efficient in vacuum as the vacuum-optimized ones (obviously), but the vacuum-optimized ones will become amazingly inefficient at SL. As an example, the Poodle is making about 3 times the thrust it should be at SL if it were actually vacuum optimized; that's a little closer to a mid-to-upper range engine, I think.

Link to comment
Share on other sites

Yeah, this is also the fallacy of the aerospike. A nozzle being optimized for a given pressure (0atm all the way to supidly-high-dozens-of-atmospheres) does not mean it will produce the *most* thrust and be the most efficient at that pressure compared to all other pressures; it means that no *other* nozzle could be *more* efficient/produce more thrust at that pressure.

Think about it like this: efficiency (aka thrust per fuel unit burned) is a function of pressure, modified by an efficiency function which itself is a function of pressure. You can never have better than 100% efficiency, however, and how much less-than-100% efficiency you get is itself a function of pressure (i.e. you can't be all that inefficient in vacuum no matter how under-expanded you are, but you can get near-0% efficiency at high enough ambient pressure because of flow separation and instability).

Link to comment
Share on other sites

The core of the problem is that as of now the game follow an incorrect equation of the relation between thrust/ISP/pressure

The fuel consumption do not actually vary with altitude, the same amount of fuel/propellant is used (proportionally to the throttle I mean).

What is normally supposed to change is the thrust. Some rocket engine give more thrust at low altitude (higher pressure) while other do give more thrust in a vacuum.

The interest of the Aerospike is that is should be able to keep the same thrust regardless (nearly) of atmospheric pressure.

Link to comment
Share on other sites

Engines			Thrust	Thr(SL)	Isp(SL)	Isp(V)	Gimbal
S3 KS-25x4 3200 2900 290 320 3
Kerb. KR-2L 2500 1838 250 340 4
Mainsail 1500 1422 275 290 3
Skipper 650 563 260 300 2
Poodle 220 73 120 360 3
LV-T30 215 180 260 310 0
LV-T45 200 156 250 320 3
LV-909 50 14 100 350 2
Rock 48-7S 30 24 250 310 2
LV-1 4 1 100 300 0
LV-1R 4 4 260 280 8
Rock 24-77 20 18 265 290 8
Mark 55Rad 120 108 270 300 8
Aerospike 175 156 280 315 0
LV-N 60 17 220 800 1
KR-1x2 2000 1770 270 305 3

Solid Boosters Thrust Thr(SL) ISP(SL) ISP(V)
SRB KD25K 650 613 245 260
BACC 315 290 230 250
RT-10 SRB 250 234 225 240
Sepratron 1 18 16 100 115

Note that these Isps are for use with FAR; if you're playing with the souposphere, you probably should bump them back up by about 10% (and then claim they're some kind of exotics, rather than standard nitrogen/hydrazine-based storables, for which these Isps make sense).

That should make upper stage engines of limited use on the ground, but very helpful up high, give boosters a solid role (that was denied in .24/25 with the Mainsail buff), and let you use the radial engines as verniers (note high gimbal) so you can have gimbal roll control now that Harv made the gimbal work with it in .24+

Obviously how each particular engine is given a role will depend on taste; but you can see some examples:

1. Early engines have low Isp

2. Vacuum optimized engines have *crap* for sea level Isp; this is more than pure math would suggest, since they endure flow separation at sea level.

3. Even "sea level optimized" boosters do better in vacuum, though as the tech increases, the divergence between sea level and vacuum Isp decreases (since sea level Isp is highly dependent on chamber pressure but increasing chamber pressure doesn't help much in vacuum).

4. The aerospike is "just another engine" -- it has decent performance everywhere, but in any *given* area is worse than an optimized nozzle, and also worse than the super-high-tech x4 engine, which I have taken to be the SSME.

Edited by NathanKell
Link to comment
Share on other sites

The KR-2L is just a bit silly really, something like that shouldn't be so great in vacuum as it is.

That's solely a game balance issue. There's no technical reason why good ISP has to come with low thrust. And the OP-ness is mostly due to TWR, really (66% more powerful than a Mainsail at nearly the same weight). It's ISP, though better than a Skipper or LV-T30, is still short of the Poodle and far short of Nukes. And frankly, I would use the KR-2L much less if I could get 5000 Newtons from Nukes without driving the part count to insane levels.

1. Early engines have low Isp

Cute idea, but just look at the Jool-5 thread for why the LVT30 is indispensable even in late-game missions. If the LVT30 is nerfed beyond recognition, we will need an LVT33 somewhere higher in the tech tree.

Generally, I don't favor ISP trutherism. Designing an Eve lifter is difficult enough even if you don't have to worry about variable thrust.

Link to comment
Share on other sites

...5000 Newtons from Nukes without driving the part count to insane levels.

Also consider the dry mass: 2.25 tons each, LV-Ns greatly reduce dV when excessively-many.

-Duxwing

PS I think you mean 50,000 Newtons or 5,000 Kilo-Newtons, which are KSP's thrust unit.

Link to comment
Share on other sites

Added info. Here's all-stock stats, just thrust corrected.


Engine Mass Thrust SL Thr. IspSL/V
LV-1/LV-1R 0.03 4 3 220 290
24-77 0.09 20 17 250 300
48-7S 0.10 30 26 300 350
LV-909 0.50 50 38 300 390
LV-N 2.25 60 17 220 800
Mark 55 Radial 0.90 120 109 290 320
Aerospike 1.50 175 174 388 390
RAPIER (Rocket) 1.20 175 156 320 360
LV-T45 1.50 200 173 320 370
LV-T30 1.25 215 186 320 370
Poodle 2.00 220 152 270 390
Skipper 3.00 650 562 320 370
Mainsail 6.00 1500 1333 320 360
LFB KR-1x2 6.00 2000 1706 290 340
Kerbodyne KR-2L 6.50 2500 1842 280 380
S3 KS-25x4 9.75 3200 2844 320 360

And finally, assuming all engines are on an equal-tech-level playing field, here is my quick rebalance (keeping mass as a given):

Engine			Mass	Thr	ThrSL	IspSL/V		Gimbal
LV-1 0.03 4.0 1.1 100 350 0
LV-1R 0.03 3.0 1.6 200 370 8
24-77 0.09 10.0 9 310 345 8
48-7S 0.1 12.0 6.3 200 380 2
LV-909 0.5 60.0 23.1 150 390 3
Mark 55 Radial 0.9 140.0 133.8 325 340 8
Aerospike 1.5 175.0 150 330 385 0
RAPIER (rocket) 1.2 175.0 160 320 350 2
LV-T45 1.5 200.0 177.8 320 360 4
LV-T30 1.25 215.0 193.8 320 355 0
Poodle 2 210.0 51.2 100 410 4
Skipper 3 440.0 289.5 250 380 2
Mainsail 6 1000.0 929.6 330 355 2
LFB KR-1x2 6 950.0 868.6 320 350 1.5
Kerbodyne KR-2L 6.5 850.0 425 200 400 2
S3 KS-25x4 9.75 1800.0 1747.8 335 350 1

Edited by NathanKell
Link to comment
Share on other sites

A bit of a side question, perhaps, but:

I think I picked up somewhere that rocket engines optimised for atmospheric work (IE: F-1) tend to malfunction/explode in vacuum?

Doesn't make much sense considering that first stage of Saturn went high up and kept working, but can someone say something about this?

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...