ZodiaK Posted December 29, 2014 Share Posted December 29, 2014 jeez, I think my first post was in my welcome aboard thread.my second was a thread for my then-fantastic plane, the ScoutR Link to comment Share on other sites More sharing options...
tajampi Posted January 2, 2015 Share Posted January 2, 2015 My first one: Title: "Hi all!""Only to say hello to all the community. I became a KSP gamer because of a video by Kurtjmac, trying to get to Mun. So i just tested it and tada! love at firs sight!. Now a little bit addicted... but happy to be.I'm learning the basics and i think improving step by step. Enjoying the game more and more every day and every step beyond i make.Happy flights to all! "Back on July 2013 Cheers! Link to comment Share on other sites More sharing options...
spaceBrezel Posted January 3, 2015 Share Posted January 3, 2015 http://forum.kerbalspaceprogram.com/threads/35300-great-game?p=444147bought the game a while ago (0.18?) on steam and its very addicting.288 hours so far! my most played game on steam is shogun2 with 621h.guess ksp will beat it...well i have more than 1100 hours now... tehe Link to comment Share on other sites More sharing options...
CaptainKipard Posted January 9, 2015 Share Posted January 9, 2015 My first post was a response to Scott Manleys question about an old bug that would not let you undock your docking ports on some occasions. I figured out what to do and registered just for that, but I got ninja'd because as a new member the post had to be approved. Link to comment Share on other sites More sharing options...
Starwhip Posted January 9, 2015 Author Share Posted January 9, 2015 My first post was a response to Scott Manleys question about an old bug that would not let you undock your docking ports on some occasions. I figured out what to do and registered just for that, but I got ninja'd because as a new member the post had to be approved. Must've been frustrating. Is it just me, or is it interesting to read these posts? Seems like most everyone started off the same way: nice, short, simple and to the point.Now we go and write stuff like this...I'm kinda surprised that this thread is still going, but whatever it wants, I'll let it be. Link to comment Share on other sites More sharing options...
Yukon0009 Posted January 11, 2015 Share Posted January 11, 2015 http://forum.kerbalspaceprogram.com/threads/77509-Kerbal-Space-Porgram-The-Beginningsa short story I never bothered to finish Link to comment Share on other sites More sharing options...
Chezburgar7300 Posted January 13, 2015 Share Posted January 13, 2015 http://i.imgur.com/W6eZ8a9.jpg My sleek Kerbin Explorer. Has pretty much enough fuel to go around the globe, but this screenshot gets me.My first was a picture of a plane. Still one of my best planes I've ever made. Could cruise (while remaining stable) at mach 1 at near ground level. Link to comment Share on other sites More sharing options...
Tex Posted January 22, 2015 Share Posted January 22, 2015 My first was a standard intro on the Welcome Aboard forum ^.^Hello, hello, hello!My name is Torg9776. I love space. Everything about it, from the mind-bogglingly huge expanses to the smallest of space rocks that burn and give us pretty fireworks here on Earth. KSP is truly a masterpiece of a game, and I must say that it is my new favorite! I have been playing for a few weeks now at this point, and I can do pretty well for myself... but I do have just one question to start off with:How can I easily have a large reserve of fuel for maneuvering while in orbit? It seems that I can always have enough fuel to get into orbit and come back down again, but that's it.Thank you guys! Link to comment Share on other sites More sharing options...
metl Posted January 27, 2015 Share Posted January 27, 2015 My first post was on customizing Kerbals and the thread was quickly locked since it was on the "what not to ask for" list. Lol.http://forum.kerbalspaceprogram.com/threads/49709-Spacesuit-customization?p=646825#post646825 Link to comment Share on other sites More sharing options...
Rarity Posted January 29, 2015 Share Posted January 29, 2015 You could probably power China for several hours with the amount of fuel needed to get that thing in the air ???http://forum.kerbalspaceprogram.com/threads/469-Goliath-MkII?p=4296#post4296 Link to comment Share on other sites More sharing options...
T-Bouw Posted January 29, 2015 Share Posted January 29, 2015 To add to pushingrobot\'s landinggear tip:What helps for me, is to position the rear landinggear slightly higher on the plane. So what I mean is instead of putting them directly under your plane\'s fueltanks, place them on the sides and angle them down.Your plane\'s rear will now be slightly lower than the front witch in turn angles the nose upwards to help liftoff.Hmm... I remember my first post being a Welcome-Aboard introduction post.Guess I'm more of a kind guy than I thought...And more forgetful too! Link to comment Share on other sites More sharing options...
StrandedonEarth Posted February 3, 2015 Share Posted February 3, 2015 Apparently my first post, way back in November 2013, was in the thread "What tickles you most about KSP?"What always gives me a chuckle is building a massive orange asparagus monstrosity with a MkI spam can on top, and watching it fall apart in multiple balls of fire as soon as I put it on the launch pad. The kicker is the spam can rolling out of the fireball and Jeb getting out with that idiotic grin on his face. Those command pods are tough to survive that! Link to comment Share on other sites More sharing options...
Monkthespy Posted February 3, 2015 Share Posted February 3, 2015 Many of my posts are gone when the forum transitioned to a new system (such as my 500 rp posts), but I'm fairly sure my first post was a suggestion very early on for some UAV parts or something like that. Basically I was asking for probes, and I got probes. Link to comment Share on other sites More sharing options...
Flixxbeatz Posted February 4, 2015 Share Posted February 4, 2015 This is my VERY FIRST post and thread I've started here in the forums on this account (dated June 2012): http://forum.kerbalspaceprogram.com/threads/13161-I-must-be-new-here?p=193465#post193465My original first forum post here in KSP forums (the forum was hosted by a different provider that time) dates back to around October 2011, and can't be retrieved now forgot what it is about, tho... Link to comment Share on other sites More sharing options...
Flixxbeatz Posted February 8, 2015 Share Posted February 8, 2015 Found it! Dated October 6, 2011. Link here: http://forum.kerbalspaceprogram.com/threads/58-Share-your-rockets?p=29186&viewfull=1#post29186 Link to comment Share on other sites More sharing options...
General Rarity Posted February 13, 2015 Share Posted February 13, 2015 Man, I don't even have the game (but have the v 0.13 and v 0.18 demos) but I made a flag for when I buy the game .http://imageshack.us/a/img689/8495/flagz2111.pngHoly mother of Jeb, this is a pretty neat flag!I was bored again http://i.imgur.com/6CAE0Lg.pngI still use this one now and then, although the design is improved. Link to comment Share on other sites More sharing options...
_Augustus_ Posted February 15, 2015 Share Posted February 15, 2015 Found it!I know, right? In the Oort cloud an object's nearest neighbor could be over 1 AU away! Link to comment Share on other sites More sharing options...
sumghai Posted February 15, 2015 Share Posted February 15, 2015 My very first post on these forums has me jumping off the deep end and offering to expand on fusty's station parts:Exceptional work on the FusTek Station Parts, fusty. I greatly prefer the Karmony II designs to piecing together numerous stock parts for station modules.I'm interested in helping to make some additional Karmony II-style modules, if you don't mind - I'll probably start with habitat, utility and science module variants (all with just two ports on opposite ends), and when I feel a bit more confident, maybe a dedicated airlock or even unique IVAs for the aforementioned variants.I do have a number of questions / requests:Based on various postings here on on Kerbal Space Port, am I correct in assuming your workflow involves the following? (besides iterative testing):Modelling the geometry and collision meshes in SketchUpExport as COLLADA .dae fileImport into UnityAdd textures and normal bump mapsAdd airlocks / ladders etc via with KSP Part ToolsExport as KSP .mu fileWrite CFG file[*]Would you be happy to release the source files for your parts (geometry, Unity configs, textures, normals) under a Creative Commons licence or equivalent?[*]What graphics program did you use to create the textures and bump maps?Thanks in advance, and keep up the great work! Link to comment Share on other sites More sharing options...
DuoDex Posted February 16, 2015 Share Posted February 16, 2015 I don't know where my first post is...wait, found it.First off, I'm pretty far into the woods at this point. I'm coming into this with a small amount of programming experience and honestly ABSOLUTELY NO IDEA where I should start. My goal is to be able to make parts with a fair degree of competency and not have them break the game. I've done a little research and found out that what my parts need are a .mu file for the model, some other files that also help the model and a .cfg for the actual part definition. I got all the software recommended for modding, Blender, Unity, etc. but don't really know where to start. Thank you!How far I have come... Link to comment Share on other sites More sharing options...
Sidereus Posted February 16, 2015 Share Posted February 16, 2015 My very first post was in a support thread about the VAB not allowing you to load saved ships. I had the same problem as the OP, and found that one of the suggested fixes worked.Seems to have worked for me, too. Kind of an odd bug. I had a bunch of 1kb .craft files; I think they were due to me naming the vehicle before I started to build it. Link to comment Share on other sites More sharing options...
Nicholander Posted February 16, 2015 Share Posted February 16, 2015 My first post was, posted on April 11th 2014 in the RSS thread:I was wondering how you change the location of KSC. I'm trying to put it at Baikonur Cosmodrome, which is at 45.9650, 63.3050. I went into RealSolarSystem.cfg and changed KSCs coordinates to Baikonurs. And it did not work. It seems that it is somewhere diffrent (I don't see any water) but i don't see KSC. Just some grass. What am i supposed to do?I did:KEYname = KSClodvisibleRangeMult = 6// Capelatitude = 28.608389longitude = -80.604333repositionRadiusOffset = 53 //42.7000007629395and changed it to:KEYname = KSClodvisibleRangeMult = 6// Capelatitude = 45.9650longitude = 63.3050repositionRadiusOffset = 53 //42.7000007629395 Link to comment Share on other sites More sharing options...
FlowerChild Posted February 20, 2015 Share Posted February 20, 2015 In retrospect my first post to the forums was a tad prophetic Hey guys,I'm a few weeks into play with KSP, have gotten the hang of orbiting, landing on the Mun, docking...all the basics. I'm (not so) patiently waiting on .21 as career mode is a really big deal to me, and I was actually holding off on purchasing the game until it was implemented so as not to spoil the experience. Someone gifted it to me on Steam however, so I started playing despite myself, and have been loving it to death So, while I'm waiting on .21, I'm considering installing a few mods to give them a try over the weekend before the update puts them out of action for awhile. I've been scouring the forums looking for mods that result in a deeper gameplay experience (I'm really not interested in play aids like MechJeb or whatever), and came up with the following short list of mods that really sound appealing:-RemoteTech-FAR-Procedural Fairings (launching satellites with big hunking exposed parts on top drives me nuts)Any others those with similar interests would recommend adding to that list? I'm basically looking for mods that result in a richer gameplay experience without making the game easier.Thanks in advance for any help provided.That was 13th July 2013. Link to comment Share on other sites More sharing options...
Starwhip Posted February 20, 2015 Author Share Posted February 20, 2015 Yeesh, 10,000 views in the Welcome Aboard section?!This was a better idea than I thought. (Though eventually there won't be anyone else to post here... ) Link to comment Share on other sites More sharing options...
RAINCRAFTER Posted February 20, 2015 Share Posted February 20, 2015 October 27, 2014. I had been playing since the first of May, though I only decided to join and post this then;Hello KSP forums! This is my first forum post, and that is awesome!:DAlright, now let's cut to the chase.RaincrafterRockets is a friendly company that has rockets with amazingly high Delta-V and Cargo Bay Capability! The company has two sub-divisions:Schwarzenegger Rockets (Yes, it's named after Arnold Schwarzenegger), which focuses on innovation no matter how big the rocket is, and Periapsis Parts, which lowers Part, Mass, and Budget to the bare minimum. The company has mostly Spaceplanes and Rockets. I gladly take requests, but you have to tell me how much Delta-V you want, and your goals. Oh, and last but not least edited text will (EDIT: will not, instead it will have "EDIT:" in front of it.) be blue. Bye!EDIT: Yay, partners! Here is the list:Kerbal Minds Corp.Eagle Fly CorporationHarran Aerospace Mod CraftsKraken TechnologiesKIP Inc.And last but not least, EFC, KMC, and HAM Crafts makes modded rockets as well as stocks. Peace Out!http://i.imgur.com/Gf7snOB.pngTechnically not a post in the forum's eyes, but whatever. It was my first interaction with others on here. Link to comment Share on other sites More sharing options...
Hunter3081 Posted February 25, 2015 Share Posted February 25, 2015 If your controlling a kerbal on a ladder, pressing Shift + Space will make them jump off the ladder backwards instead of letting go, likewise, holdingShift + Any of the WASD keys, then pressing Space will make them jump off in the direction of the key you held.This was my first post, it was pretty easy to find. Link to comment Share on other sites More sharing options...
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