HiAmerica Posted April 26, 2016 Share Posted April 26, 2016 You planning on doing a prerelease Eskandare? Link to comment Share on other sites More sharing options...
Jeb-head-mug kerman Posted May 13, 2016 Share Posted May 13, 2016 1.1 has been released almost a month ago! Link to comment Share on other sites More sharing options...
Nils277 Posted May 13, 2016 Share Posted May 13, 2016 33 minutes ago, Jeb-head-mug kerman said: 1.1 has been released almost a month ago! So what? Eskandare never said to release it when 1.1 comes around. Have you ever read this new rule that is stickied in every add-on subforum: New Rule: Repeated requests for add-on updates are now forbidden? Although your post is not really asking for a release/update but demanding it. Link to comment Share on other sites More sharing options...
Jeb-head-mug kerman Posted May 13, 2016 Share Posted May 13, 2016 1 minute ago, Nils277 said: So what? Eskandare never said to release it when 1.1 comes around. Have you ever read this new rule that is stickied in every add-on subforum: New Rule: Repeated requests for add-on updates are now forbidden? Although your post is not really asking for a release/update but demanding it. Oh yes he did say that! And i never heard that new rule! Link to comment Share on other sites More sharing options...
Jeb-head-mug kerman Posted May 16, 2016 Share Posted May 16, 2016 Humph... Link to comment Share on other sites More sharing options...
Eskandare Posted May 16, 2016 Author Share Posted May 16, 2016 (edited) On 5/13/2016 at 10:57 PM, Jeb-head-mug kerman said: 1.1 has been released almost a month ago! On 5/13/2016 at 11:36 PM, Nils277 said: So what? Eskandare never said to release it when 1.1 comes around. Have you ever read this new rule that is stickied in every add-on subforum: New Rule: Repeated requests for add-on updates are now forbidden? Although your post is not really asking for a release/update but demanding it. I'm still buiding assets for Cities of Kerbin. Please be patient. Along with my current mods, I am also aiding with mod updates. Also understand I have limited time and KSP modding is a hobby not my job. I am not paid to do this. My post-it note list as follows: - Thermonuclear Turbines - The Block (now known as Top Secret!) - Oceania (remade into two separate mods) - Cities of Kerbin - Under water bases (parts to make bases under water on Laythe and Eve) Edited May 16, 2016 by Eskandare Link to comment Share on other sites More sharing options...
Jeb-head-mug kerman Posted May 16, 2016 Share Posted May 16, 2016 Ok. Link to comment Share on other sites More sharing options...
theonegalen Posted May 19, 2016 Share Posted May 19, 2016 You da best, Esk. We know you're busy - thanks for all the hard work! Link to comment Share on other sites More sharing options...
Eskandare Posted June 14, 2016 Author Share Posted June 14, 2016 (edited) On 5/19/2016 at 6:35 AM, theonegalen said: You da best, Esk. We know you're busy - thanks for all the hard work! Hi guys, I'm still working on Cities of Kerbin. Still working on solving the issue with the base component, this is related to how one of the bases in Top Secret is managed. The issue is this, I build an area that is basically a hill, but for some reason it has a heavy draw on display. Part of my work is figuring how to reduce memory usage with draw cells. Also in addition merging mashes to prevent unnecessary draws. Also a glimpse at another thing I'm working on. This is one of the reference pictures, I'm using. Edited June 14, 2016 by Eskandare Link to comment Share on other sites More sharing options...
martinezfg11 Posted June 14, 2016 Share Posted June 14, 2016 11 hours ago, Eskandare said: Hi guys, I'm still working on Cities of Kerbin. Woohoo! Link to comment Share on other sites More sharing options...
Cpone Posted July 4, 2016 Share Posted July 4, 2016 Awwww man this looks sooo good! Your doing God's work Eskandare. Link to comment Share on other sites More sharing options...
InfiniteAtom Posted September 4, 2016 Share Posted September 4, 2016 On 7/4/2016 at 6:19 PM, Cpone said: Awwww man this looks sooo good! Your doing God's work Eskandare. Is it ready yet?? been a while Link to comment Share on other sites More sharing options...
Mycroft Posted September 5, 2016 Share Posted September 5, 2016 On June 14, 2016 at 1:49 AM, Eskandare said: Hi guys, I'm still working on Cities of Kerbin. Still working on solving the issue with the base component, this is related to how one of the bases in Top Secret is managed. The issue is this, I build an area that is basically a hill, but for some reason it has a heavy draw on display. Part of my work is figuring how to reduce memory usage with draw cells. Also in addition merging mashes to prevent unnecessary draws. Also a glimpse at another thing I'm working on. This is one of the reference pictures, I'm using. Woah! NOW I'm for sure sold on this mod. Ya know, from that angle, it almost reminds me of SeaQuest. Link to comment Share on other sites More sharing options...
njmksr Posted September 10, 2016 Share Posted September 10, 2016 Can't wait for Cities to come out! looks awesome! Link to comment Share on other sites More sharing options...
Deizelpunk Posted September 10, 2016 Share Posted September 10, 2016 Please tell me this is still a thing! Link to comment Share on other sites More sharing options...
oniontrain Posted September 16, 2016 Share Posted September 16, 2016 I'm making a hex shaped static for rover testing, how big are you making your hexes? It would be nice if we could standardize things somewhat. Link to comment Share on other sites More sharing options...
Spire Posted October 15, 2016 Share Posted October 15, 2016 Any status update so far? This has been in the dark for a bit now. Link to comment Share on other sites More sharing options...
[email protected] Posted October 24, 2016 Share Posted October 24, 2016 it looks awesome cant wait Link to comment Share on other sites More sharing options...
[email protected] Posted October 24, 2016 Share Posted October 24, 2016 if possible you could add a new sound effect that activates when breaking the sound wall like a sonic boom Link to comment Share on other sites More sharing options...
Waz Posted October 24, 2016 Share Posted October 24, 2016 (edited) On 06/09/2016 at 2:21 AM, Mycroft said: Woah! NOW I'm for sure sold on this mod. Ya know, from that angle, it almost reminds me of SeaQuest. A reference image is just an image you look at while developing the actual content. That could well be a SeaQuest screengrab. I don't understand why this image was even posted, it just creates confused hype. Edited October 24, 2016 by Waz Link to comment Share on other sites More sharing options...
AtleSt Posted January 8, 2017 Share Posted January 8, 2017 you are probably still deciding how big the hex blocks are going to be, but if you could give out a number. then im firing up blender right now! Link to comment Share on other sites More sharing options...
martinezfg11 Posted January 17, 2017 Share Posted January 17, 2017 (edited) On 1/8/2017 at 0:22 AM, AtleSt said: you are probably still deciding how big the hex blocks are going to be, but if you could give out a number. then im firing up blender right now! Eskandare, there seems to be a pretty big interest in helping you develop hex cities, to include me. I've already created a hex heliport which I would gladly donate to you, I am using arbitrary dimensions. Edited January 17, 2017 by martinezfg11 Link to comment Share on other sites More sharing options...
Deizelpunk Posted January 21, 2017 Share Posted January 21, 2017 Please this mod has to become a reality its so freaking sick Link to comment Share on other sites More sharing options...
JKerman Posted June 11, 2017 Share Posted June 11, 2017 ...anyone still working on this? Link to comment Share on other sites More sharing options...
Mycroft Posted August 20, 2017 Share Posted August 20, 2017 On 6/14/2016 at 1:49 AM, Eskandare said: Also a glimpse at another thing I'm working on. This is one of the reference pictures, I'm using. Seaquest? ooh..... Link to comment Share on other sites More sharing options...
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