Heno Mori Posted November 14, 2020 Share Posted November 14, 2020 15 minutes ago, wkwied said: Yes, exactly that! Hm. Mine happened as described, not time-warping. Must be something else. What was your mod list? I wonder if it's a compatability issue. I'll get mine here in a minute. Quote Link to comment Share on other sites More sharing options...
Heno Mori Posted November 14, 2020 Share Posted November 14, 2020 This mod list isn't perfectly accurate, but all gameplay-altering mods will be here. Quote Link to comment Share on other sites More sharing options...
wkwied Posted November 14, 2020 Share Posted November 14, 2020 This is what I have. The only real problem I have is using the warp drive in time warp.\ Physics warp works fine. I'm running 1.9.1. I really want to get Galaxies Unbound to work with Extrasolar and World Beyond... but I can't figure out why the three won't work but that is neither here nor there Quote Link to comment Share on other sites More sharing options...
capi3101 Posted November 14, 2020 Share Posted November 14, 2020 On 11/13/2020 at 8:21 AM, wkwied said: However there appears to be an issue.. if my craft runs out of xenon and I try to use the drive, instead of just not working, it explodes. Xenon Gas is a requirement for the drive's operation; you can expect an RUD if you try to use it without Xenon aboard. Intentional - not a bug. Not sure what could be causing the pixelation issues y'all are seeing. Of course, when I use the drive I don't time warp, but then again I've only used it for intrasystem travel to date. Quote Link to comment Share on other sites More sharing options...
marksh16 Posted December 9, 2020 Share Posted December 9, 2020 Do you need rogolith as a dependancy(sorry if I spelled it wrong)? Can I use it without it? Do you need regolith for this to work? Quote Link to comment Share on other sites More sharing options...
capi3101 Posted December 9, 2020 Share Posted December 9, 2020 52 minutes ago, marksh16 said: Do you need rogolith as a dependancy(sorry if I spelled it wrong)? Can I use it without it? Do you need regolith for this to work? Nope. It's a totally stand-alone mod. Quote Link to comment Share on other sites More sharing options...
Souptime Posted December 13, 2020 Share Posted December 13, 2020 Is it compatible with 1.10? Quote Link to comment Share on other sites More sharing options...
RoverDude Posted December 13, 2020 Author Share Posted December 13, 2020 48 minutes ago, Souptime said: Is it compatible with 1.10? Yes Quote Link to comment Share on other sites More sharing options...
Souptime Posted December 13, 2020 Share Posted December 13, 2020 Cool Quote Link to comment Share on other sites More sharing options...
RoverDude Posted December 21, 2020 Author Share Posted December 21, 2020 1.4.0 for KSP 1.11 is up Quote Link to comment Share on other sites More sharing options...
KawaiiLucy Posted December 22, 2020 Share Posted December 22, 2020 Are crafts supposed to disintegrate when running out of exotic matter? been happening to me lately ... Quote Link to comment Share on other sites More sharing options...
RoverDude Posted December 22, 2020 Author Share Posted December 22, 2020 37 minutes ago, KawaiiLucy said: Are crafts supposed to disintegrate when running out of exotic matter? been happening to me lately ... Yes. If the warp bubble collapses your ship goes poof. Quote Link to comment Share on other sites More sharing options...
UAL002 Posted December 22, 2020 Share Posted December 22, 2020 I still haven't tested this since it released, although its been on my top tier of goals end game. Couple of questions. 1. Does it deploy or do I have to launch it they way it comes? 2. Has anyone done an expansion to create different models, sizes or deployable features? 3. Or for realism sake, should I be building this in a sort of orbital shipyard. (That opens another can of worms.) Quote Link to comment Share on other sites More sharing options...
RoverDude Posted December 22, 2020 Author Share Posted December 22, 2020 5 hours ago, UAL002 said: I still haven't tested this since it released, although its been on my top tier of goals end game. Couple of questions. 1. Does it deploy or do I have to launch it they way it comes? 2. Has anyone done an expansion to create different models, sizes or deployable features? 3. Or for realism sake, should I be building this in a sort of orbital shipyard. (That opens another can of worms.) 1. There are deployable versions included. 2. I think there was at least one other mod, not sure if it is active. 3. Whatever works for you - bear in mind the drive needs to be spun up in orbit anyway Quote Link to comment Share on other sites More sharing options...
Noah Foloni Posted January 15, 2021 Share Posted January 15, 2021 Absolutely going to install this Quote Link to comment Share on other sites More sharing options...
RoverDude Posted January 15, 2021 Author Share Posted January 15, 2021 32 minutes ago, DaBakonAder said: Absolutely going to install this Have fun Quote Link to comment Share on other sites More sharing options...
Noah Foloni Posted January 15, 2021 Share Posted January 15, 2021 *Correction: I Already have Quote Link to comment Share on other sites More sharing options...
Hadron27 Posted January 18, 2021 Share Posted January 18, 2021 Whenever i try to use the drive it fails i have batteries and xenon and solar panels and even with the mk 1 command pod it doesnt work how do i use it Do i need to install anything else then the base mod? Quote Link to comment Share on other sites More sharing options...
RoverDude Posted January 18, 2021 Author Share Posted January 18, 2021 23 minutes ago, Hadron27 said: Whenever i try to use the drive it fails i have batteries and xenon and solar panels and even with the mk 1 command pod it doesnt work how do i use it Do i need to install anything else then the base mod? 1. Nothing else required. 2. Do not try to to exotic matter generation and engage the drive at the same time. 3. you need to be in a high orbit for it to work. If in doubt, go higher Quote Link to comment Share on other sites More sharing options...
Doctorhmjgaming Posted February 1, 2021 Share Posted February 1, 2021 which files do you need to download, and where do you put them? I've downloaded all three and tried putting them in the gamedata and squad folder but it's not working... No one else seems to be having trouble but I can't figure out how to get it to work :p Quote Link to comment Share on other sites More sharing options...
Tacombel Posted February 1, 2021 Share Posted February 1, 2021 3 hours ago, Doctorhmjgaming said: which files do you need to download, and where do you put them? I've downloaded all three and tried putting them in the gamedata and squad folder but it's not working... No one else seems to be having trouble but I can't figure out how to get it to work :p Download from the link in the first post and place the contents of the gamedata directory in the zip under the gamedata directory in your ksp install Quote Link to comment Share on other sites More sharing options...
Guassuboi Posted March 7, 2021 Share Posted March 7, 2021 The Regolith download link seems to be broken. Quote Link to comment Share on other sites More sharing options...
RoverDude Posted March 8, 2021 Author Share Posted March 8, 2021 3 hours ago, Guassuboi said: The Regolith download link seems to be broken. That is incredibly out of date - Regolith is stock Quote Link to comment Share on other sites More sharing options...
HelloMaxxo Posted March 29, 2021 Share Posted March 29, 2021 On 11/21/2014 at 9:28 AM, RoverDude said: Can this support [mod X]? If you want integration with other mods, tell your favorite modders to ping me. I am very open to collaboration Can it support Kopernicus? Quote Link to comment Share on other sites More sharing options...
RoverDude Posted March 30, 2021 Author Share Posted March 30, 2021 1 hour ago, HelloMaxxo said: Can it support Kopernicus? No reason why not. Quote Link to comment Share on other sites More sharing options...
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