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0.90 is in Experimentals!


SQUAD

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<p>We’re pleased to announce that<em> Kerbal Space Program</em> update 0.90 has reached the experimental stage of testing. This is the last round of testing where further tightening is made before the update goes live to the public. Please stay tuned for further updates.</p>

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FULL HYPETRAIN AHEAD! Wooooooooooooooooo All aboard to 0.90 station! Free cookies with every train ticket (which is free if you ask nicely!)\ First class tickets are now going! first one to claim first class gets a butterbeer unlimited refills! Notice: HypePacific Railway co is Now gonna try and merge with gregroxmun.

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FULL HYPETRAIN AHEAD! Wooooooooooooooooo All aboard to 0.90 station! Free cookies with every train ticket (which is free if you ask nicely!) Notice: Slenderfan Hypetrain co. is not affailated with Gregroxmun hypetrain co. First class tickets are now going! first one to claim first class gets a butterbeer unlimited refills!

super excited for 0.90.0! also, may i please have a ticket/cookie?

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super excited for 0.90.0! also, may i please have a ticket/cookie?

Okay! welcome aboard :) you are the first passenger! you Now get premium suite,here you go *Opens Door to premium suite*

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time for the experimentals team to find 434 bugs and report them

And to give Squad a chance to fix all 435.

And add a few more in :D

Boris

80% of any software project is built in 80% of the time allowed, the other 20% also takes 80% of the time too :wink:

99 irritating bugs in the code,

99 irritating bugs,

Take one down,

Recompile all around...

347 irritating bugs in the code!

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Since it's unlikely to be answered in the silly hype thread,

What are the planned features of 0.90.0?

Kerbal Experience - Using the created experience tracking system, Kerbals are now getting traits. These traits will level up as they partake in missions and accomplish goals, increasing the unique passive bonuses each Kerbal will be generated with.

...

Piloting by Kerbals - Kerbals can do basic piloting, such as holding a certain heading or pointing at a maneuver node. What a Kerbal can do is defined by his/her* experience.

I got the impression the "Pilot" skills were a role skillset, and that role got the sequential skills (we saw icons for) as that astronaut with that role gained experience. Along with there being a rumoured "Engineer" role, with its own skillset, etc.

Is that not the case?

edit: I mean I hope that's the case, and Squad didn't still end up going with the D&D part-buff plan that started the original riots.

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Actually, it is meant to be the purpose for that.

I thought the hype thread was for " LOL SO HYPED XD *picture of train* "

Im posting in here to get a serious answer to:

Can someone tell me what the status is for building upgrades? i know tier 1 is out for .90, but other than that, is it "complete"?

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