AntiMatter001 Posted July 6, 2015 Share Posted July 6, 2015 Don't feel stupid for clicking on one of two identical icons Besides we are all here to help...... Unless anyone starts asking about "when is an update coming"....... Those guys, we put seperatrons under there desk chairs i wish i had that for history today anyway false alarm with the bug... it appears i've screwed up my install somewhere... Quote Link to comment Share on other sites More sharing options...
Horus Posted July 7, 2015 Share Posted July 7, 2015 (edited) When attaching a P9Wing surface to a craft - receiving into error log:[ERR 20:22:22.580] Cannot find module 'ModuleLiftingSurface' (774390114)[EXC 20:22:22.583] NullReferenceException: Object reference not set to an instance of an objectAny guesses?UPD: Silly me. FAR was not there. Edited July 7, 2015 by Horus UPDATE Quote Link to comment Share on other sites More sharing options...
Crzyrndm Posted July 7, 2015 Share Posted July 7, 2015 UPD: Silly me. FAR was not there.That should only happen if you didn't have the FAR .dll, but still had the FAR folder (which if using CKAN, is quite a common issue...) Quote Link to comment Share on other sites More sharing options...
Crzyrndm Posted July 8, 2015 Share Posted July 8, 2015 @bac9Pull request with some small improvements to the aero calculation delay and addition of my version of the original PWings editing method submitted.Temporary Download for the curious Quote Link to comment Share on other sites More sharing options...
ABZB Posted July 12, 2015 Share Posted July 12, 2015 was there a mod somewhere that added MFT/RF tanks to these wings? Quote Link to comment Share on other sites More sharing options...
Crzyrndm Posted July 12, 2015 Share Posted July 12, 2015 That would be MFT/RF (ie. it should function straight out of the gate) Quote Link to comment Share on other sites More sharing options...
ABZB Posted July 12, 2015 Share Posted July 12, 2015 That would be MFT/RF (ie. it should function straight out of the gate)huh - I just looked in the cfg folders, and it is as you said. However, the in the VAB/SPH, no MFT stuff is appearing in either the right-click menu or in the action-group mode. I am using RealFuels, and I am running 1.04 - might there be a problem from one of those? My ProceduralParts fuel tanks are functioning perfectly well...- - - Updated - - -I notice that the right-click menu has a 'next configuration' button that does not seem to be doing anything... what is that supposed to do? Quote Link to comment Share on other sites More sharing options...
Crzyrndm Posted July 12, 2015 Share Posted July 12, 2015 I notice that the right-click menu has a 'next configuration' button that does not seem to be doing anything... what is that supposed to do?It sounds like it isn't detecting the RF installation. Time to poke it with a sharp stick... Quote Link to comment Share on other sites More sharing options...
ABZB Posted July 12, 2015 Share Posted July 12, 2015 It sounds like it isn't detecting the RF installation. Time to poke it with a sharp stick...lolanything I can do to assist with that? Quote Link to comment Share on other sites More sharing options...
Crzyrndm Posted July 12, 2015 Share Posted July 12, 2015 You wouldn't happen to be using the allmoving wing section by any chance? Only the fixed wing is capable of holding fuel and seems to be working with RF 10.4.5 Quote Link to comment Share on other sites More sharing options...
ABZB Posted July 13, 2015 Share Posted July 13, 2015 (edited) You wouldn't happen to be using the allmoving wing section by any chance? Only the fixed wing is capable of holding fuel and seems to be working with RF 10.4.5EDIT: I also noticed that the regular procedural wing has 'Lifting Surface Lift Rating: 2' twice in the part info...I am certain. I posted a pic of this in the SPH, as well as a pic establishing the version of RF and this mod to my dropbox and IMGUR:https://www.dropbox.com/s/k3rkt1g4vjyimbo/BP%20RF%20problem.zip?dl=0Javascript is disabled. View full album- - - Updated - - -Hah! I found the answer to both problems. There is a file GameData\B9_Aerospace\Patch.cfgIt contains the following:@PART[B9_Aero_Wing_Procedural_TypeA]{ @module = Part !dragCoeff = 0 !deflectionLiftCoeff = 0 MODULE:NEEDS[!FerramAerospaceResearch] { name = ModuleLiftingSurface useInternalDragModel = True deflectionLiftCoeff = 2.0 dragAtMaxAoA = 0.5 dragAtMinAoA = 0.0 } !MODULE[ModuleFuelTanks] {} MODULE:NEEDS[modularFuelTanks] { name = ModuleFuelTanks volume = 3.84 basemass = -1 utilizationTweakable = true utilization = 0.5 type = Default }}It adds a ModuleLiftingSurface (on top of the one in the main .cfg file) if FAR is not present, removes the .cfg file's modular fuel tanks module - and then only replaces it if MFT, but not RF is installed. Assuming this current file structure is necessary, this patch file should be amended to read:@PART[B9_Aero_Wing_Procedural_TypeA]{ @module = Part !dragCoeff = 0 !deflectionLiftCoeff = 0 !MODULE[ModuleLiftingSurface]{} MODULE:NEEDS[!FerramAerospaceResearch] { name = ModuleLiftingSurface useInternalDragModel = True deflectionLiftCoeff = 2.0 dragAtMaxAoA = 0.5 dragAtMinAoA = 0.0 } !MODULE[ModuleFuelTanks] {} MODULE:NEEDS[modularFuelTanks|RealFuels] { name = ModuleFuelTanks volume = 3.84 basemass = -1 utilizationTweakable = true utilization = 0.5 type = Default }} Edited July 12, 2015 by ABZB Quote Link to comment Share on other sites More sharing options...
Crzyrndm Posted July 13, 2015 Share Posted July 13, 2015 That file needs to be removed, it's a leftover from my unofficial fixes that's now covered by the part cfgs Quote Link to comment Share on other sites More sharing options...
Jimbimbibble Posted July 13, 2015 Share Posted July 13, 2015 Why is this not in stock KSP? This mod seriously just rocked my world! Never making a spaceplane without these wings again! Thanks for all the hard work you did to make this a reality. Quote Link to comment Share on other sites More sharing options...
FOODninja Posted July 13, 2015 Share Posted July 13, 2015 hey bac9,this mod has no dependencies right? Quote Link to comment Share on other sites More sharing options...
Landwalker Posted July 13, 2015 Share Posted July 13, 2015 hey bac9,this mod has no dependencies right?As a similar question, I'm specifically curious whether or not it requires FAR, or whether it can be used successfully without FAR. Quote Link to comment Share on other sites More sharing options...
kcs123 Posted July 13, 2015 Share Posted July 13, 2015 It works with stock aero too, FAR is not required but it is recommanded.I think that Firespitter core is required for texture changes, but I have to double check that. Module manager is mandatory too, but if you have any other mod you also already have it.Other than that I don't think that anything else is required. Quote Link to comment Share on other sites More sharing options...
Landwalker Posted July 13, 2015 Share Posted July 13, 2015 My last allotted question, and then I'll get back to what I'm supposed to be doing (Going to space!)...Is there any sort of .bat or similar I can run that will "hide" all the stock clutter wing parts so that I can just deal with the B9 Procedural Parts, rather than having dozens of throw-aways I'm not going to ever use or need? Quote Link to comment Share on other sites More sharing options...
kcs123 Posted July 13, 2015 Share Posted July 13, 2015 I don't think that anyone published such bat file but it is quite easy to make one.This one is from top of my head, I havent write one for a long time, might need to consult help for exact syntax.For example:cd "C:\Kerbal Space Program\GameData\Squad\Parts\Aero\wings"del unwanted_part_name.*Just change path as it is on your OS and don't forget tu put double quotes if you are using spaces inside path.for "unwanted_part_name" write part name you wish to delete. Be careful to not delete some part that is used for other parts as dependency to inherit part properties.There was a DOS command to delete whole folder but, can't remember without looking into help or google for it. Quote Link to comment Share on other sites More sharing options...
Crzyrndm Posted July 13, 2015 Share Posted July 13, 2015 hey bac9,this mod has no dependencies right?As a similar question, I'm specifically curious whether or not it requires FAR, or whether it can be used successfully without FAR.It works with stock aero too, FAR is not required but it is recommanded.I think that Firespitter core is required for texture changes, but I have to double check that. Module manager is mandatory too, but if you have any other mod you also already have it.The plugin has no dependencies at all.Colourisation/Texturing is all handled internally and Module Manager is not required for stock (you need it anyway for FAR).Crossfeed Enabler is bundled/recommended, but again is not an actual requirement (you will need fuel lines for rocket engines if you don't have it though)MFE/RF are supported, and the inbuilt fuel switching will be disabled if they are present Quote Link to comment Share on other sites More sharing options...
T1mo98 Posted July 14, 2015 Share Posted July 14, 2015 Is there any way to use this mod without FAR? I really like this mod and I use it on all my planes, but I don't like FAR. When I don't have FAR installed the control surfaces just don't work. Quote Link to comment Share on other sites More sharing options...
V8jester Posted July 14, 2015 Share Posted July 14, 2015 Is there any way to use this mod without FAR? I really like this mod and I use it on all my planes, but I don't like FAR. When I don't have FAR installed the control surfaces just don't work.I don't use FAR and it works perfectly fine for me. Quote Link to comment Share on other sites More sharing options...
Darren9 Posted July 14, 2015 Share Posted July 14, 2015 There seems another mod that breaks the control surface when FAR isn't installed, mine were broken but work now I've got rid of a load of stuff. I can't say which one it is yet, I'm suspecting one of the KSPAPI or other procedural parts, it's possible I had an outdated KSPAPI somewhere. Quote Link to comment Share on other sites More sharing options...
Crzyrndm Posted July 14, 2015 Share Posted July 14, 2015 Is there any way to use this mod without FAR? I really like this mod and I use it on all my planes, but I don't like FAR. When I don't have FAR installed the control surfaces just don't work.It should function well in stock aero as well as FAR.If I could get you to do a few things:1) Go into the GameData/B9_Aerospace directory and delete Patch.cfg and see if that fixes things. It shouldn't be having any effect but it doesn't hurt to try2) Upload your output_log.txt (see here for how to find it) to dropbox or similar. If you have Module Manager, the file "ModuleManager.ConfigCache" from <KSP Directory>/GameData would also be helpful Quote Link to comment Share on other sites More sharing options...
funk Posted July 15, 2015 Share Posted July 15, 2015 There seems another mod that breaks the control surface when FAR isn't installed, mine were broken but work now I've got rid of a load of stuff. I can't say which one it is yet, I'm suspecting one of the KSPAPI or other procedural parts, it's possible I had an outdated KSPAPI somewhere.I had the same problem a few days ago. Uninstalling some mods resolved it. I suspect Dynamic Controls was the culprit. For allmoving wings the issue was, that the control surfaces acted in the wrong direction, depending on whether being attached in front or behind the center of mass. As a workaround I disabled roll/pitch to determine which surfaces misbehaved. As far as I remember it concerns only roll inputs at control surfaces in front of COM. Not sure at all... Quote Link to comment Share on other sites More sharing options...
Crzyrndm Posted July 15, 2015 Share Posted July 15, 2015 I suspect Dynamic Controls was the culprit.Do you have a .craft which this occurs on? If you could post that in the relevant thread that would be great... Quote Link to comment Share on other sites More sharing options...
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