-
Posts
537 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Horus
-
@Rudolf Meier Hi Thank you for keeping this mod alive. Playing on KSP 1.12.5 with InfernalRobotics_v3.1.17 only mod. Some parts have minor issues (like this Foldatron basic): https://imgur.com/a/ZWX3VYI Wrong attachment node placement, wrong rotation trajectory, wrong part initial state. Also, if I switch "Foldatron - Inset" to Rotor state and turn off Damping force (be setting it to 0) - the part never rotates. And at some small rotation values the part shakes and twitches like crazy.
-
God bless you, @taniwha! I totally understand your feeling about the KSP and the need for a rest from it And I really appreciate you could find time and strength to update your nice mods Thank you very much, mate
-
[1.12.2] Fix Stock Docking Nodes (7th August 2021)
Horus replied to JPLRepo's topic in KSP1 Mod Releases
Thank you for the explanation and your time spent for it. Really appreciate it. I guess this is the reason I didn't notice anything like that you described due to non-extensive play sessions. -
[1.12.2] Fix Stock Docking Nodes (7th August 2021)
Horus replied to JPLRepo's topic in KSP1 Mod Releases
Hi, Can anyone please explain what docking port drifting is it all about? Trying to notice something like that in game, but I see no corresponding issues. -
[1.12.x] Cacteye 2 Refocused Full Release
Horus replied to linuxgurugamer's topic in KSP1 Mod Releases
The latest build works fine! Thank you! Regarding the Occultation Camera Processor and the questions you've mentioned. Since it requires extra efforts I think it's not really worth it. -
[1.12.x] Cacteye 2 Refocused Full Release
Horus replied to linuxgurugamer's topic in KSP1 Mod Releases
The game is loaded with this version OK. But no CactEye functionality in the game. LOG -
[1.12.x] Cacteye 2 Refocused Full Release
Horus replied to linuxgurugamer's topic in KSP1 Mod Releases
Might be that expansions somehow caused the issue? The blocking error thrown right after mentioning "serenity" smth. from expansion. -
[1.12.x] Cacteye 2 Refocused Full Release
Horus replied to linuxgurugamer's topic in KSP1 Mod Releases
Yes. I've posted a LOG above which has those additional mods on list. -
[1.12.x] Cacteye 2 Refocused Full Release
Horus replied to linuxgurugamer's topic in KSP1 Mod Releases
I would gladly ignore it, but I cannot proceed further that point - the game's stuck on the loading process with the message mentioned. LOG -
[1.12.x] Cacteye 2 Refocused Full Release
Horus replied to linuxgurugamer's topic in KSP1 Mod Releases
Running KSP 1.10.1 I have an error while starting the game with this mod: [EXC 11:09:31.145] ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. System.Reflection.Assembly.GetTypes () (at <ad04dee02e7e4a85a1299c7ee81c79f6>:0) AssemblyLoader.GetTypesOfClassesImplementingInterface[T] () (at <c1858a3f77504bd1aaa946fdccf84670>:0) Expansions.Missions.MissionsUtils.InitialiseAdjusterTypes () (at <c1858a3f77504bd1aaa946fdccf84670>:0) Expansions.ExpansionsLoader+<LoadExpansions>d__21.MoveNext () (at <c1858a3f77504bd1aaa946fdccf84670>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <5aeafee3fea24f37abd1315553f2cfa6>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [LOG 11:09:31.147] [ModuleManager] Intercepted a ReflectionTypeLoadException. List of broken DLLs: SpaceDustWrapper 1.0.0.0 GameData\CactEye\Plugins\SpaceDustWrapper.dll And if I remove that DLL, I get the message that says that that DLL is not compatible with my game version: [EXC 18:14:57.734] ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. System.Reflection.Assembly.GetTypes () (at <ad04dee02e7e4a85a1299c7ee81c79f6>:0) AssemblyLoader.GetTypesOfClassesImplementingInterface[T] () (at <c1858a3f77504bd1aaa946fdccf84670>:0) Expansions.Missions.MissionsUtils.InitialiseAdjusterTypes () (at <c1858a3f77504bd1aaa946fdccf84670>:0) Expansions.ExpansionsLoader+<LoadExpansions>d__21.MoveNext () (at <c1858a3f77504bd1aaa946fdccf84670>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <5aeafee3fea24f37abd1315553f2cfa6>:0) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) [LOG 18:14:57.737] [ModuleManager] Intercepted a ReflectionTypeLoadException. List of broken DLLs: CactEye2 1.5.2.1 GameData\CactEye\Plugins\CactEye2.dll -
[1.12.x] Cacteye 2 Refocused Full Release
Horus replied to linuxgurugamer's topic in KSP1 Mod Releases
@linuxgurugamerthere's "Occultation Camera Processor" mentioned in the very first post. And there's "CactEyeOccultation" in science definitions of this mod. But I don't see neither that processor nor the science experiment in the game. Grabbed the latest version. It's not for 1.10.1, right? -
[1.12.x] Cacteye 2 Refocused Full Release
Horus replied to linuxgurugamer's topic in KSP1 Mod Releases
[ERR 23:49:22.266] Cannot find a PartModule of typename 'CactEyeOptics' The plugin missing I guess? -
[1.12.x] Space Dust - Atmospheric and Exospheric Harvesting (9/10/2024)
Horus replied to Nertea's topic in KSP1 Mod Releases
KSP Log -
[1.12.x] Space Dust - Atmospheric and Exospheric Harvesting (9/10/2024)
Horus replied to Nertea's topic in KSP1 Mod Releases
Yes, on the pad, static. Also, tried to launch it and land a bit aside. -
[1.12.x] Space Dust - Atmospheric and Exospheric Harvesting (9/10/2024)
Horus replied to Nertea's topic in KSP1 Mod Releases
Awesome mod! However, I'm so dumb that I don't understand how to make a harvester....harvest anything I've created a simple harvest vessel and put it on the launchpad. It states "Harvester: Disabled". What am I doing wrong? Testing in Sandbox mode. -
I've installed the recent version along with KSPWheel mod. Wheels are rolling only when folded... Not working when deployed. Also, when leaving the seat kerbal just falls on the rover floor and you cannot move him.
-
[1.9.1+] OPT Legacy 3.1.2 | Reconfig 3.4 [Apr 20, 2021]
Horus replied to JadeOfMaar's topic in KSP1 Mod Releases
Downloaded this awesome mod. Tried to open H Bubble craft, but it cannot find some parts. Including those H ones. Where can I find them? -
Nice to see this mod still alive All rotor engines (those used for helicopters) are somewhat upside down in VAB\SPH and their attachment nodes are also turned 180° Is it a known issue or have I installed something wrong?
- 4,294 replies
-
- helicopter
- aircraft
-
(and 1 more)
Tagged with:
-
Github does not have a link for mod package archive. Sources only.
-
[1.12.5] Restock - Revamping KSP's art (August 28)
Horus replied to Nertea's topic in KSP1 Mod Releases
daaaaaayum, bro!!! dat list tho -
[1.12.x] Near Future Technologies (September 6)
Horus replied to Nertea's topic in KSP1 Mod Releases
Looks like all NFeX antennas lost their feed feature due to config change in NFExplorationAntennaFeedsNFeX.cfg // Patches applying feed properties to nfex antennas @PART[nfex-antenna*]:FOR[NearFutureExploration]:NEEDS[!RemoteTech&!RealAntennas] { @MODULE[ModuleDataTransmitter] { @name = ModuleDataTransmitterFeedeable } !MODULE[ModuleAntennaFeed] {} } The !MODULE[ModuleAntennaFeed] {} line can be blamed? Is it intended to work like this or just a mistake? -
[1.11] RemoteTech v1.9.9 [2020-12-19]
Horus replied to tomek.piotrowski's topic in KSP1 Mod Releases
Looks like it's not that easy this time. We are talking about NFeX reflectors feature.