Nicholander Posted January 20, 2015 Share Posted January 20, 2015 (edited) The Minor Bodies Mod is a mod for KSP which adds 2 asteroids, 2 small moons, 1 dwarf planet and a comet. The idea behind this is that there are a few areas of the Kerbol System which are just a bit barren, and I think the only one that has not been added by other mods is small bodies.Screenies!Javascript is disabled. View full albumNow, let's meet the 6 new bodiesInfenInfen is a small (Bop sized) world orbiting stupidly close to Kerbol, 2 times closer to Kerbol than Moho in fact. This close proximity plus its tiny size makes it a real challenge to get to, and it also has an inclination of 7.5 degrees, further adding to the challenge. So you'll need a REALLY beefy rocket to get here.Zem-PoThis is the Comet, with a ridiculous with a periapsis just under Moho's orbit, and a apoapsis above Jool's orbit. It's nucleus it a tiny little thing, just 8 kilometers in diameter, and it's gravity is absolutely stupidly small. Unfortunately, it doesn't have a trail when it swings by its periapsis, but it's still a great challenge to get to.JastuJastu is the large (80 km in diameter) Near Kerbin Object (NKO) asteroid, similar to Apophis. It's orbit is really close to Kerbin's with it's apoapsis a little above Kerbin's altitude and a periapsis a little below. Because of it's close orbit, it can be easy to get to, as it starts in a good location for getting to in the early game.PhosThis is the second moon of Duna, with an orbital altitude 1.5 times higher than Ike. It is, like Zem-Po, a tiny little thing being just 13 kilometers in diameter, about half of Gilly's diameter. I can be quite a challenge to land on, because it's basically nothing gravity makes it hard to stay firmly on the surface.RaferaInspired by Vesta, Rafera is the now the 3rd Dwarf Planet (Or asteroid, if you prefer) in the Kerbol System. It is about 3/4 the size of Dres, has a lower inclination and has a lower orbital altitude than Dres. It is, however not an that much of an interesting place to be honest.BerdimBerdim takes the place of a moon of Eeloo, the outermost body in the Kerbol System. It is a somewhat small moon, being 84 kilometers in diameter, so it isn't that much of a challenge compared to the other 3 bodies, with a surface gravity of about 0.07 g. (There's an optional .cfg file for people who use OPM, which makes it a moon of Plock)DOWNLOAD (Attempting to make a Kerbal Stuff download too)Requirements:KopernicusTechLiscence: CC BY-NC 4.0Things To Do:I May, or may not add another Kraun Belt Object like Eeloo, maybe something like Haumea. Edited March 12, 2015 by Nicholander Version 1.3 Link to comment Share on other sites More sharing options...
Olympic1 Posted January 20, 2015 Share Posted January 20, 2015 Very nice, if MediaFire works faster I'll download it.Just a heads up:This will be incompatible with Outer Planets Mod, because they edit the orbit of Eeloo. Link to comment Share on other sites More sharing options...
Tellion Posted January 20, 2015 Share Posted January 20, 2015 But surely, there could be a way found around that Link to comment Share on other sites More sharing options...
Nicholander Posted January 20, 2015 Author Share Posted January 20, 2015 Hmm... Perhaps I could also add a little optional .cfg that makes it either a moon of Plock.- - - Updated - - -I found this other Upload/Download website, it's really crappy but it will do for now. You can now download it. Link to comment Share on other sites More sharing options...
Olympic1 Posted January 20, 2015 Share Posted January 20, 2015 (edited) Hmm... Perhaps I could also add a little optional .cfg that makes it either a moon of Plock.that could solve itIf OPM is installed, Berdim becomes a moon of Plock@Kopernicus:NEEDS[OPM,Kopernicus]:FINAL{ @Body[Berdim] { @Orbit { @referenceBody = Plock } }}Berdim is standard a moon of Eeloo Edited January 20, 2015 by Olympic1 Configs Link to comment Share on other sites More sharing options...
Nicholander Posted January 20, 2015 Author Share Posted January 20, 2015 (edited) Hmm... I'll try to do that tomorrow, but for now there's a download link, for those who haven't noticed. HereEDIT: For those who really can't wait until tomorrow, go into "Berdim.cfg" and change "referenceBody = Eeloo" to "referenceBody = Plock". You can also change the description to have the 2 times it says "Eeloo" changed to "Plock". Edited January 20, 2015 by Nicholander Link to comment Share on other sites More sharing options...
Drew Kerman Posted January 20, 2015 Share Posted January 20, 2015 awesome! I asked for something like this a little while ago and not only is there now this pack but I also stumbled across Trans-Keptunian which I somehow missed for months on end. Happy days - rep for you! Link to comment Share on other sites More sharing options...
Nicholander Posted January 20, 2015 Author Share Posted January 20, 2015 MediaFire decided to actually work today, and a new version is up for download. It adds a new .cfg for if you're using OPM (Makes Berdim a moon of Plock), and fixed a few grammatical errors in the descriptions. The download here: https://www./?6m80jfucg1pugzh Link to comment Share on other sites More sharing options...
ZeroGravitas Posted January 21, 2015 Share Posted January 21, 2015 Firstly, thanks for this fantastic mod. This and OPM are by far the best thought out planet packs I've used in KSP.Unfortunately I have a small problem in that the sunlit-side for all 4 of these bodies is rotated 90 degrees (anticlockwise when viewed from 'North'/'top') as seen in the tracking station and map view in flight. I haven't got far enough in the game to go and view one of them close up yet so I'm not sure if this just a map view problem.I have quite a few visual mods installed - including EVE, ATMbasic and Astronomers Visual Pack but can't see any obvious problem or conflict. This does not occur with any of the bodies from OPM and I'm confused as to how to fix it.Any ideas? Link to comment Share on other sites More sharing options...
Nicholander Posted January 21, 2015 Author Share Posted January 21, 2015 ZeroGravitas, I have this problem too, and I'm not using any visual mods. However, from the surface and low orbit, the sunlight is fine. I really wish I knew how to fix this. But still, thanks for the compliment! Link to comment Share on other sites More sharing options...
JID00Gaming Posted January 26, 2015 Share Posted January 26, 2015 Can Somebody please make a .ZIP version... My computer cant extract .RAR files for some reason and no extraction apps work... Please i really want this mod... Link to comment Share on other sites More sharing options...
Olympic1 Posted January 26, 2015 Share Posted January 26, 2015 Can Somebody please make a .ZIP version... My computer cant extract .RAR files for some reason and no extraction apps work... Please i really want this mod...Here you goDownload the .zip file Link to comment Share on other sites More sharing options...
MoeKitsune Posted January 26, 2015 Share Posted January 26, 2015 Question, does this mod work with the Odysseus Planet Pack? Link to comment Share on other sites More sharing options...
Olympic1 Posted January 26, 2015 Share Posted January 26, 2015 Question, does this mod work with the Odysseus Planet Pack?It is compatible with the Odysseus Pack, as this mod only adds new planets/asteroids. Link to comment Share on other sites More sharing options...
Nicholander Posted January 26, 2015 Author Share Posted January 26, 2015 Yeah, it is compatible with all (I think) Kopernicus Planet Packs. Link to comment Share on other sites More sharing options...
Olympic1 Posted January 26, 2015 Share Posted January 26, 2015 Yeah, it is compatible with all (I think) Kopernicus Planet Packs.except for Jool+That planet pack changes Eeloo into a comet Link to comment Share on other sites More sharing options...
Nicholander Posted January 27, 2015 Author Share Posted January 27, 2015 (edited) Oh. Also, I can't really decide what I want the next body to be. I already have a texture, it's a small 140 km diameter asteroid from Space Engine, but I don't know what it should actuallybe.So here's my ideas:Small, asteroid moon of Jool, but It's closer, within the orbit of Laythe.Eccentric Moho crosser asteroid like Icarus.Large NKO asteroid, like Apophis.Kraun (Kuiper) Belt Object, like Eris or Makemake.Krojan (Trojan) asteroid near Jool.Dwarf planet 2 times closer to Kerbol than Moho. (Like Ablate)So, which one should I make? Edited January 27, 2015 by Nicholander Link to comment Share on other sites More sharing options...
_Augustus_ Posted January 27, 2015 Share Posted January 27, 2015 Oh. Also, I can't really decide what I want the next body to be. I already have a texture, it's a small 140 km diameter asteroid from Space Engine, but I don't know what it should actuallybe.So here's my ideas:Small, asteroid moon of Jool, but It's closer, within the orbit of Laythe.Eccentric Moho crosser asteroid like Icarus.Large NKO asteroid, like Apophis.Kraun (Kuiper) Belt Object, like Eris or Makemake.Krojan (Trojan) asteroid near Jool.Dwarf planet 2 times closer to Kerbol than Moho. (Like Oblate)So, which one should I make?It's Ablate, not Oblate, but I would say an NKO. Link to comment Share on other sites More sharing options...
Nicholander Posted January 27, 2015 Author Share Posted January 27, 2015 NKO? Good idea, I'll start work on that tomorrow! (Hopefully, provided I don't decide to be stupidly lazy) Link to comment Share on other sites More sharing options...
Tommygun Posted January 27, 2015 Share Posted January 27, 2015 (edited) Yeah, it is compatible with all (I think) Kopernicus Planet Packs.except for Jool+That planet pack changes Eeloo into a cometThe Outer Planets mod also changes Eeloo's position to a moon of Sarnus.If I install this mod would the other three moons and comet show up but Berdim wouldn't show or would it just mess up Outer Planets mod completely?Oh. Also, I can't really decide what I want the next body to be. I already have a texture, it's a small 140 km diameter asteroid from Space Engine, but I don't know what it should actuallybe.Well if you want something that is challenging to get to, put it into a retrograde orbit around the sun at an altitude of 1,500,000,000 meters. Edited January 27, 2015 by Tommygun Link to comment Share on other sites More sharing options...
Olympic1 Posted January 27, 2015 Share Posted January 27, 2015 The Outer Planets mod also changes Eeloo's position to a moon of Sarnus.If I install this mod would the other three moons and comet show up but Berdim wouldn't show or would it just mess up Outer Planets mod completely?Well if you want something that is challenging to get to, put it into a retrograde orbit around the sun at an altitude of 1,500,000,000 meters.There is a file included in the download if you use OPM. Just copy the "Berdim" file (the one NOT in GameData) and overwrite it with the one in Kopernicus/Config Link to comment Share on other sites More sharing options...
JID00Gaming Posted January 27, 2015 Share Posted January 27, 2015 Here you goDownload the .zip filethank you so much! Link to comment Share on other sites More sharing options...
Nicholander Posted January 27, 2015 Author Share Posted January 27, 2015 I've just finished 1.1, it's released! It adds a Near Kerbin Object asteroid, Jastu. Link to comment Share on other sites More sharing options...
ZeroGravitas Posted January 27, 2015 Share Posted January 27, 2015 Awesome, downloading now! Link to comment Share on other sites More sharing options...
JID00Gaming Posted January 27, 2015 Share Posted January 27, 2015 hey olympic can you do a .ZIP for 1.1 maybe???... - - - Updated - - -Hey Nicholander... can you please put up a alternate download link for a .ZIP version maybe... because i cant deal with a .RAR file... Link to comment Share on other sites More sharing options...
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