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About *MajorTom*

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    Ground control do you copy?

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  • Location Russia

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  1. I really don't understand what sea I must cross (looks like it mean "any"), so just build Mach 3.4 plane that can cross "all" seas+oceans (can do circumnavigation 2 times, but fly in video 1 time... sorry not have any time IRL)
  2. is it normal or just aerodynamics bug? (still have 1.2.2, but looks like it present in 1.3)
  3. really beautiful badge ,thx ! ps: and video for you as gratitude - my old stock submarine (no nukes at this time, but... look for fun ) https://youtu.be/tow9JLN8fsA
  4. it is under video. or here http://my-files.ru/inutnu or here https://files.fm/u/mqwpfczd
  5. My old (2016) millitary spaceplane and hypersonic guided warhead ... but it in RSS/RO .. i test hypersonic reentry heat, and possible heat protective сonstructions in FAR aerodynamic with Mach 20 to 4 interval. I have in mind what extremaly need to build long hypersonic flight warhead (total 11000km flight) to protect against potential anti-missile defense with common level of realism overhaul tech. Also find way to create impty-winged spaceplane to prograde atmosphere reentry (potentialy avoid stress in wings metall, irl no fuel in wings = lower mass and posibility to add ablation sheet in front of wings)
  6. About this mod (you can find all of this par. in video I posted above) : 1. mod cool 2. looks like some glitches in side elements aerodynamic - look at light blue arrows at my video 1;00 - is it in wrong direction? 3. dont find normal connectors for me between Mk2.5 parts and stock Mk1, Mk2, about this: 4. and again not for this mod, but for STOCK 1.2.2 aerodynamic drag calculate wrong for mk2 cargobays . it calculate elements inside closed cargobay, not total weight and drag for closed cargobay. So spaceship with 1 container what weght 5,5 tonn not receive as much air resistance as rover with 50 parts what weight 5 tonns. So 1-st payload go to space, 2-nd payload - no ....because speed in atmosphere not up properly. I dont know maybe this bug solved in 1.3? /just put in my ssto mk2 cargobays something with many elements not connected in node-to-node and you see this/
  7. Sorry, I did not quite understand: "to build a shuttle/winged orbiter or SSTO" "The orbiter must be lifted into space by a Launch System that decouples or un-docks once expended, allowing the Orbiter to land entirely under it's own power." SSTO and decoupled LS? But HOW? is SSTO means single stage to orbit? single = not decoupled engines= not decoupled launch system? I ask about it because I build 2.5. parts +stock ssto what carries 2 part payload (aka 10km/s dv ion deep space manned spaceship). But Is my SSTO (not spaceship) good for this challenge? If good enough I can build video of flight, if not - please tell where is my misunderstanding... -------------------------------------------------------------------------------------- UPDATED video here (sorry some mistakes in description text because did it at deep night...): and i made a better energy system for ion spaceship (but lost 1-2 km dV, now 9 km dV if decouple unnecessary empty xenon tanks at right time Looks like it 55.5 points 50 for flight, 5.5 for 5.5 tonn ion spaceship (i can do heavyer, but dont want in my kerbal space program at this time) craft file here (if someone want it) http://dropmefiles.com/cr1ZB
  8. 64 или 32 х версия глючит?
  9. Sorry that I'm interfering with this holiday of universal happiness and... the universal fall of prostration in the face of a new update. С'mon... your must be kidding... again..and again... I must wait for mod update for play my old career??? AGAIN???? why???? ONLY for language pack (even for my russian) and minor bug fixing? Not for me! I come back to 1.2.2 in Steam!!!! And wait Until all mods upgrade.......so...... 1.3 is nothing for me... Excuse me for being frank - but I write what I think ! ps: and again i did not find: new planets, new stock star systems, new level graphic arts, game optimization for 1000+ details in craft.... But I must be happy ...? Nope Happiness also is not found... pps: but now, haters can burn me... "And yet it moves!"
  10. Today Polit Kolitburo gave the assignment to Jeb an Bill "It is necessary to give an asymmetric answer for this challenge!" So they made an asymmetrical SSTO named "K-razy One"
  11. Very good idea, after this i think best wait 1.5, 2 min and then ... circularization burn into horizon...for 5 to 20 sec (depends on isp)...
  12. No, looks like weeks here are different one... looks like it tuesday- till tuesday . So IMHO not late to share you craft!
  13. my "Revolver" escape system load gun & shots space to Kerbin after 5:20...
  14. again this badge? its looks like "1-2-3...100500 hero of ... Kerbin " ? maybe better get @cratercracker badge on this page? Or add some word on it... like "official" . IMHO It is cool and we all can remember the different ones badges. Just an opinion... ps: but ok... if many "the same" badges system is remain the same... then if i'm getting old will do many official challenges ... i maybe looks like this...
  15. My version "LE" (named "Like Elon") 2 stages rocket . All stages separatron-powered return... kerbal-like, and...... some kind of lift for kerbals :))) have a fun