Jump to content

eLDude

Members
  • Posts

    51
  • Joined

  • Last visited

Posts posted by eLDude

  1. MM error with the new version

    Spoiler

     

    [WRN 2019-03-10 09:40:57.718] 1 warning related to GameData/UnKerballedStart/parts/UKSliquidEngineLVT05.cfg
    [WRN 2019-03-10 09:40:57.718] 1 warning related to GameData/UnKerballedStart/parts/UKSliquidEngineLVT10.cfg
    [WRN 2019-03-10 09:40:57.718] 1 warning related to GameData/UnKerballedStart/parts/UKSsolidBoosterRT1.cfg

     

    [WRN 2019-03-10 09:38:11.357] more than one pass specifier detected, ignoring all but the first: UnKerballedStart/parts/UKSliquidEngineLVT05/@PART[UKSliquidEngineLVT05]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock]:AFTER[zzzUnKerballedStart]

    [WRN 2019-03-10 09:38:11.357] more than one pass specifier detected, ignoring all but the first: UnKerballedStart/parts/UKSliquidEngineLVT10/@PART[UKSliquidEngineLVT10]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock]:AFTER[zzzUnKerballedStart]

    [WRN 2019-03-10 09:38:11.357] more than one pass specifier detected, ignoring all but the first: UnKerballedStart/parts/UKSsolidBoosterRT1/@PART[UKSsolidBoosterRT1]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock]:AFTER[zzzUnKerballedStart]

     

     

     

  2. hey @allista i found some minor issues in your part patches

    Quote

    [WRN 2019-01-30 00:01:23.666] 44 warnings related to GameData/ConfigurableContainers/Parts/FuelTanksPlus_Patch.cfg
    [WRN 2019-01-30 00:01:23.666] 33 warnings related to GameData/ConfigurableContainers/Parts/KWRocketry_Patch.cfg
    [WRN 2019-01-30 00:01:23.666] 10 warnings related to GameData/ConfigurableContainers/Parts/Mk2Expansion_Patch.cfg
    [WRN 2019-01-30 00:01:23.666] 24 warnings related to GameData/ConfigurableContainers/Parts/Mk3Expansion_Patch.cfg
    [WRN 2019-01-30 00:01:23.666] 14 warnings related to GameData/ConfigurableContainers/Parts/ModRocketSys_Patch.cfg
    [WRN 2019-01-30 00:01:23.666] 52 warnings related to GameData/ConfigurableContainers/Parts/MunarIndustries_Patch.cfg
    [WRN 2019-01-30 00:01:23.666] 18 warnings related to GameData/ConfigurableContainers/Parts/NearFuturePropulsion_Patch.cfg
    [WRN 2019-01-30 00:01:23.666] 10 warnings related to GameData/ConfigurableContainers/Parts/RaginCaucasian_Patch.cfg
    [WRN 2019-01-30 00:01:23.666] 12 warnings related to GameData/ConfigurableContainers/Parts/SpaceY-Expanded_Patch.cfg
    [WRN 2019-01-30 00:01:23.666] 9 warnings related to GameData/ConfigurableContainers/Parts/SpaceY-Lifters_Patch.cfg
    [WRN 2019-01-30 00:01:23.666] 36 warnings related to GameData/ConfigurableContainers/Parts/SPS_Patch.cfg

    Quote

    [WRN 2019-59-29 23:59:13.861] more than one :NEEDS tag detected, ignoring all but the first: ConfigurableContainers/Parts/KWRocketry_Patch/@PART[KW2mtankPancake]:HAS[!MODULE[InterstellarFuelSwitch],!MODULE[FSfuelSwitch],!MODULE[ModuleB9PartSwitch]]:NEEDS[!modularFuelTanks&!RealFuels]:NEEDS[KWRocketry]:AFTER[KWRocketry]

     

  3. 9 hours ago, linuxgurugamer said:

    Also, next time please include the output_log.txt

    sorry, i'm new to the dark side of mods... always been a user... now trying to help a bit

    9 hours ago, linuxgurugamer said:

    so is this one or two issues? 

    actually there are two isssues.

    the first is with KSP 1.6.1, OSE Workshop 1.2.7 and KIS 1.16 clicking start printer spams errors output_log.txt

    second with same setup but KIS 1.17 output_log.txt

  4. hey @linuxgurugamer

    using workshop and recycler works fine now though im getting an error when activating the 3d printer

    Spoiler

    [ERR 01:23:40.243] [RESOURCES] - Error in - BaseConverter_GetDeltaTime - System.NullReferenceException: Object reference not set to an instance of an object
      at BaseConverter.GetBestDeltaTime (Double deltaTime) [0x00000] in <filename unknown>:0
      at BaseConverter.GetDeltaTime () [0x00000] in <filename unknown>:0

    with KIS 1.17 the workshop doesn't load properly - ksp.log

    thx for your work

     

  5. Hey, many thanks for your effort!

    i'm about to set up my 1.6 for a new career... got it working with a few many mods. thought i give GPP_Secondary a try... working!

    after a little bit of testing i noticed that solar panels don't produce energy while around Ciro! - checking the forum i found out why

     is it planned or in work to get Solarpower working with Kerbalism in a Multi Star System? ooor am i stupid and it is just a option i missed?

     

     

  6. On 22.8.2017 at 11:13 PM, FunnelVortex said:

    Unfortunately the new version of FAR has some serious performance issues.

    When I attempt to fly the game lags out and stutters, it seems to be worse when pitching. It also gets pretty bad when nearing transonic/supersonic speed.

    for me it was the "Auto update" option from Trajectories MOD

     

    @ferram4 One thing about the "CustomFAR*.cfg" files, they get updated on every scene change without changes in FAR settings... that forces MM to reload the cache. gives me +40% loading time

    is it possible to change this so they get only updated when changes are made? or did i miss something?

    anyway FAR is one of the MOST AWESOME MODS FOR KSP

  7. i found some...

    Spoiler

    74b2422d scansat
    55b890a9 automated sciece sampler //not working coz kerbokatz :)
    c12d3072 far
    bbbc2ad1 usi life support
    a37b50a3 remote tech
    d63bab68 deep freeze
    3679b99c texture replacer //not really necessary, space center only
    761c75c8 sep
    48fa28f9 deadly reentry
    c1a0712d time control
    678937b6 amp year
    41ef015a alarm clock
    012365d2 stage recovery
    6a18e895 kvv
    8f1d52b7 ir editor
    aba5b128 ir sequencer
    200c0d2b hangar grid
    35a203be cls
    f486866f transferwindow planner
    67f02e0a servo controller
    c387ad4d eex
    620ba829 kerbnetaccess
    8a0ec4c6 atmosphere autopilot
    24c004f3 waypoint manager
    5d7c989b plane mode
    da0510cc ship manifest
    89a70170 sm setting
    835f44fe sm rooster
    36dadc51 precise maneuver
    bc8e3042 ker
    0086a042 esld beacon
    73e58361 planet shine
    9caa85cf mechjeb
    1212fe8a distant object
    475ae78e rt vessel list

     

  8. great update, loading subassemblies works great and without loading time compared to vessel loading... just a few ms but noticeable :)

    however, i get this

    Spoiler

    Coroutine couldn't be started because the the game object 'SurfaceTail' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'HangarStationHub' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'SquareHeatshield2' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'SquareHeatshield' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'SpaceportRCS' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'HangarRadialAdapter2' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'HangarRadialAdapter1' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'HangarProcAdapter' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'HangarDockingPort' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'HangarExtensionXL' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'HangarExtensionL' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'HangarExtension' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'StructuralGrappleNode' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'MobileSmelter' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'SmallVTOLHangar' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'Hangar1' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'RoverLanderHangar' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'RadialHangar' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'InlineHangar2' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'InlineHangar1' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'InflatableSpaceHangar' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'InflatableHangar2' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'InflatableHangar1' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'FairingsOcto' is inactive!
     
    (Filename:  Line: 738)

    Coroutine couldn't be started because the the game object 'Hangar2' is inactive!
     
    (Filename:  Line: 738)

    everytime i click a part in editor

  9. On 8.2.2017 at 4:18 AM, taniwha said:

    Odd, the EL button should never show in the main menu. Having both buttons show at the same time is also a bit of a worry.

    more mods creating button in main menu, janitors closet, b9, auto science sampler, EL

    here is the LOG - using stock install + EL + Toolbar

    http:// https://mega.nz/#!jNAFVZTI!sZzIOmGzQ4FL5tl7kccVgB_aDGSMT7S5HKYrEmLZZio

     

    edit: i tried with stock + EL + Toolbar + JanitorsCloset... working :(

×
×
  • Create New...