eLDude
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Posts posted by eLDude
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Thanks @IgorZ the conflict with KJR is gone now
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@anarchopride its a bug in scatterer 0.052 go grab 0.053
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MM error with the new version
Spoiler[WRN 2019-03-10 09:40:57.718] 1 warning related to GameData/UnKerballedStart/parts/UKSliquidEngineLVT05.cfg
[WRN 2019-03-10 09:40:57.718] 1 warning related to GameData/UnKerballedStart/parts/UKSliquidEngineLVT10.cfg
[WRN 2019-03-10 09:40:57.718] 1 warning related to GameData/UnKerballedStart/parts/UKSsolidBoosterRT1.cfg[WRN 2019-03-10 09:38:11.357] more than one pass specifier detected, ignoring all but the first: UnKerballedStart/parts/UKSliquidEngineLVT05/@PART[UKSliquidEngineLVT05]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock]:AFTER[zzzUnKerballedStart]
[WRN 2019-03-10 09:38:11.357] more than one pass specifier detected, ignoring all but the first: UnKerballedStart/parts/UKSliquidEngineLVT10/@PART[UKSliquidEngineLVT10]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock]:AFTER[zzzUnKerballedStart]
[WRN 2019-03-10 09:38:11.357] more than one pass specifier detected, ignoring all but the first: UnKerballedStart/parts/UKSsolidBoosterRT1/@PART[UKSsolidBoosterRT1]:FOR[RealPlume]:NEEDS[SmokeScreen,!ReStock]:AFTER[zzzUnKerballedStart]
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@theonegalen MM Warning
[WRN 2019-03-01 00:03:22.277] more than one :NEEDS tag detected, ignoring all but the first: Galen/WarbirdCockpits/Spaces/Kerbonov/ASET-Kerbonov/@PART[KN7Cabin]:NEEDS[ASETPropsIdentifier]:NEEDS[Kerbonov]:FOR[WarbirdCockpits]
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yep no more toolbar
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hey @linuxgurugamer i tried the 1.2.7.1 now im able to build pods and other big stuff, dont know if this is intentional! never seen anything big in the older versions
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hey @allista i found some minor issues in your part patches
Quote[WRN 2019-01-30 00:01:23.666] 44 warnings related to GameData/ConfigurableContainers/Parts/FuelTanksPlus_Patch.cfg
[WRN 2019-01-30 00:01:23.666] 33 warnings related to GameData/ConfigurableContainers/Parts/KWRocketry_Patch.cfg
[WRN 2019-01-30 00:01:23.666] 10 warnings related to GameData/ConfigurableContainers/Parts/Mk2Expansion_Patch.cfg
[WRN 2019-01-30 00:01:23.666] 24 warnings related to GameData/ConfigurableContainers/Parts/Mk3Expansion_Patch.cfg
[WRN 2019-01-30 00:01:23.666] 14 warnings related to GameData/ConfigurableContainers/Parts/ModRocketSys_Patch.cfg
[WRN 2019-01-30 00:01:23.666] 52 warnings related to GameData/ConfigurableContainers/Parts/MunarIndustries_Patch.cfg
[WRN 2019-01-30 00:01:23.666] 18 warnings related to GameData/ConfigurableContainers/Parts/NearFuturePropulsion_Patch.cfg
[WRN 2019-01-30 00:01:23.666] 10 warnings related to GameData/ConfigurableContainers/Parts/RaginCaucasian_Patch.cfg
[WRN 2019-01-30 00:01:23.666] 12 warnings related to GameData/ConfigurableContainers/Parts/SpaceY-Expanded_Patch.cfg
[WRN 2019-01-30 00:01:23.666] 9 warnings related to GameData/ConfigurableContainers/Parts/SpaceY-Lifters_Patch.cfg
[WRN 2019-01-30 00:01:23.666] 36 warnings related to GameData/ConfigurableContainers/Parts/SPS_Patch.cfgQuote[WRN 2019-59-29 23:59:13.861] more than one :NEEDS tag detected, ignoring all but the first: ConfigurableContainers/Parts/KWRocketry_Patch/@PART[KW2mtankPancake]:HAS[!MODULE[InterstellarFuelSwitch],!MODULE[FSfuelSwitch],!MODULE[ModuleB9PartSwitch]]:NEEDS[!modularFuelTanks&!RealFuels]:NEEDS[KWRocketry]:AFTER[KWRocketry]
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9 hours ago, linuxgurugamer said:
Also, next time please include the output_log.txt
sorry, i'm new to the dark side of mods... always been a user... now trying to help a bit
9 hours ago, linuxgurugamer said:so is this one or two issues?
actually there are two isssues.
the first is with KSP 1.6.1, OSE Workshop 1.2.7 and KIS 1.16 clicking start printer spams errors output_log.txt
second with same setup but KIS 1.17 output_log.txt
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hey @linuxgurugamer
using workshop and recycler works fine now though im getting an error when activating the 3d printer
Spoiler[ERR 01:23:40.243] [RESOURCES] - Error in - BaseConverter_GetDeltaTime - System.NullReferenceException: Object reference not set to an instance of an object
at BaseConverter.GetBestDeltaTime (Double deltaTime) [0x00000] in <filename unknown>:0
at BaseConverter.GetDeltaTime () [0x00000] in <filename unknown>:0with KIS 1.17 the workshop doesn't load properly - ksp.log
thx for your work
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looks like it is working now!
thanks LGG
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Hey, many thanks for your effort!
i'm about to set up my 1.6 for a new career... got it working with
a fewmany mods. thought i give GPP_Secondary a try... working!after a little bit of testing i noticed that solar panels don't produce energy while around Ciro! - checking the forum i found out why
is it planned or in work to get Solarpower working with Kerbalism in a Multi Star System? ooor am i stupid and it is just a option i missed?
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On 22.8.2017 at 11:13 PM, FunnelVortex said:
Unfortunately the new version of FAR has some serious performance issues.
When I attempt to fly the game lags out and stutters, it seems to be worse when pitching. It also gets pretty bad when nearing transonic/supersonic speed.for me it was the "Auto update" option from Trajectories MOD
@ferram4 One thing about the "CustomFAR*.cfg" files, they get updated on every scene change without changes in FAR settings... that forces MM to reload the cache. gives me +40% loading time
is it possible to change this so they get only updated when changes are made? or did i miss something?
anyway FAR is one of the MOST AWESOME MODS FOR KSP
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i did this the other way... thought the new tooltip was bugged, realized then i didnt pressed accept in the settings tab... twice
better rename to eLDumb
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THANKS
...don't rely on users competence
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hey allista,
it is very hard for me to see if a feature is on or off on first sight.
is it possible to increase contrast between on/off a bit?
or change color / add retardedmode
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hey, awesome work.
recently i get "blocky" clouds when in low orbit around kerbin, what im doing wrong?
Spoilerlook at full res version...
anyway launching rokets with 0.2 - 0.6 physics time ratio, guess they need a fix for the single core problem
slow motion is art
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i found some...
Spoiler74b2422d scansat
55b890a9 automated sciece sampler //not working coz kerbokatz
c12d3072 far
bbbc2ad1 usi life support
a37b50a3 remote tech
d63bab68 deep freeze
3679b99c texture replacer //not really necessary, space center only
761c75c8 sep
48fa28f9 deadly reentry
c1a0712d time control
678937b6 amp year
41ef015a alarm clock
012365d2 stage recovery
6a18e895 kvv
8f1d52b7 ir editor
aba5b128 ir sequencer
200c0d2b hangar grid
35a203be cls
f486866f transferwindow planner
67f02e0a servo controller
c387ad4d eex
620ba829 kerbnetaccess
8a0ec4c6 atmosphere autopilot
24c004f3 waypoint manager
5d7c989b plane mode
da0510cc ship manifest
89a70170 sm setting
835f44fe sm rooster
36dadc51 precise maneuver
bc8e3042 ker
0086a042 esld beacon
73e58361 planet shine
9caa85cf mechjeb
1212fe8a distant object
475ae78e rt vessel list -
looks like you really got it, buttons stay where they supposed to. big thanks
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used this mod some time ago... no i own a space navigator hopefully someone create a mod for locked eva cam
just wondering if it is compatible with eva fuel?
keep up your great work
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thank your for cleaning the mess in app-launcher
however
not working for me...
extraplanetary launchpad, throttle controlled avionics, ground construction, far, deadly reentry, real chute - they all creating a new button in app-launcher after hiding them
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nothing strange noticed except a short lag as i click the part or the vessel
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great update, loading subassemblies works great and without loading time compared to vessel loading... just a few ms but noticeable
however, i get this
SpoilerCoroutine couldn't be started because the the game object 'SurfaceTail' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'HangarStationHub' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'SquareHeatshield2' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'SquareHeatshield' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'SpaceportRCS' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'HangarRadialAdapter2' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'HangarRadialAdapter1' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'HangarProcAdapter' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'HangarDockingPort' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'HangarExtensionXL' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'HangarExtensionL' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'HangarExtension' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'StructuralGrappleNode' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'MobileSmelter' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'SmallVTOLHangar' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'Hangar1' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'RoverLanderHangar' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'RadialHangar' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'InlineHangar2' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'InlineHangar1' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'InflatableSpaceHangar' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'InflatableHangar2' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'InflatableHangar1' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'FairingsOcto' is inactive!
(Filename: Line: 738)Coroutine couldn't be started because the the game object 'Hangar2' is inactive!
(Filename: Line: 738)everytime i click a part in editor
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On 8.2.2017 at 4:18 AM, taniwha said:
Odd, the EL button should never show in the main menu. Having both buttons show at the same time is also a bit of a worry.
more mods creating button in main menu, janitors closet, b9, auto science sampler, EL
here is the LOG - using stock install + EL + Toolbar
http:// https://mega.nz/#!jNAFVZTI!sZzIOmGzQ4FL5tl7kccVgB_aDGSMT7S5HKYrEmLZZio
edit: i tried with stock + EL + Toolbar + JanitorsCloset... working
A.P.U.S. Aerospace Passenger and Utility System
in KSP1 Mod Releases
Posted
Great Job! Your Open Cockpit got mandatory for my first manned airplanes.
fuel/mesh switcher would be a very nice addition indeed, though janitors closet helps a lot
@theonegalen you did a great job at aeropart integration for UnKerballedStart. Any chance you pick up this?