theonegalen

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About theonegalen

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    Senior IVA Designer

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  • Location Houston area
  • Interests Rockets, Airplanes, History, Teaching, NASA, spaceflight, Rock and Roll, Jesus Christ

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  1. theonegalen

    [WIP] UnKerballed Start

    @SpinkAkron make sure when you set up these new parts, that you make them compatible with Ven's stock revamp and other part mods like Tareobee and USI Sounding Rockets that add small probe parts to the start node. A simple :NEEDS[!VenStockRevamp,!Taerobee,!USISoundingRockets] tag should be great. I haven't been able to look at the newest config files, so maybe you've done this already. Also make sure that the Missing History extra engines will fit in using similar tags. Wherever you can, I think it's important to make sure that you don't change the properties of any existing parts. This way, people who use your mod are able to share and download craft files with and from people who don't. So I think it was a very good idea to use the rescaled stock parts instead of modifying the VSR or missing history parts.
  2. theonegalen

    [WIP] UnKerballed Start

    awesome
  3. That's the release I'm using. I'll update when I can. No scatterer.
  4. As long as you have Missing History installed, which replaces the stock models with the porkjet models, it should work.
  5. EVE seems like isn't compatible with 1.6 or 1.6.1. There are conflicting reports. I had issues like you report, and was running EVE without Scatterer.
  6. Yes, among other things, text seems to render behind the EVE layers.
  7. theonegalen

    [1.5+] Kerbal Inventory System (KIS) v1.16

    @IgorZ, everything looks amazing! Thanks for all of your hard work, and I hope everything is well for you!
  8. I actually figured that was the major purpose of that slider, and I usually set it around 150%.
  9. May you have all blessings of mental strength and excellence as you finish your degree, @Pak! Thanks for everything Cormorant is, for checking in, and the best of luck to you!
  10. theonegalen

    [1.4.X] SM Marine, Version 0.9.9.3 KSP xx PSA important

    @SpannerMonkey(smce) - with recent updates to Kerbal Konstructs, spawn point cfgs use the "height" and "width" fields to limit the size of the vehicle that can be spawned there, just as in the stock launch pads.
  11. 1.6.0 was incredibly broken due to the problem with the PartDatabase. I would not expect them to keep it available. If you play with mods, don't play the game through Steam. You can copy and paste the whole game into another directory, it will run fine, and you'll never be at the mercy of Steam's auto-updater again. On the other hand, it seems weird that at least the smallest parachute is transparent from the inside in 1.6.1. @JPLRepo @UomoCapra @RoverDude
  12. Oh no! I'm actually playing 1.6.1 right now with UBM and a small selection of part mods to tweak the Making History and Missing History configs. I will certainly maintain UBM Extended, but might not be making a huge number of new configs after the forthcoming 1.6.1 update. Oh no! I'm actually playing 1.6.1 right now with UBM and a small selection of part mods to tweak the Making History and Missing History configs. I will certainly maintain UBM Extended, but might not be making a huge number of new configs after the forthcoming 1.6.1 update. Oh no! I'm actually playing 1.6.1 right now with UBM and a small selection of part mods to tweak the Making History and Missing History configs. I will certainly maintain UBM Extended, but might not be making a huge number of new configs after the forthcoming 1.6.1 update.
  13. theonegalen

    [WIP] UnKerballed Start

    Thanks! I'll be able to mess around with it once I get the next version of UBM Extended out. The one I released last night was for everything up to, but not including KSP 1.6.1 and the new Dmagic / Universal Storage 2 parts.
  14. Either PBC or @SpinkAkron's UnKerballed Start mod. I like UKS better than the last version of PBC I played, but that was before the big 2.0 changes to PBC. I plan to do aircraft configs for UKS to integrate APP, Kerbonov, etc, soon.
  15. Yeah, I think this is the way to go! I'll probably do something similar with my tweaks in UBM E.