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  1. @RoverDude loves pull requests. If you have ever seen any of his past twitch streams making IVA's you'd see they are very tedious and time consuming. I think I can safely say from past experience that they are not his favorite things to do. I wouldn't hold your breath as any IVA's are going to be way down at the bottom of the todo list.
  2. And it is probably the best metric you will get. Most popular is the one the community downloads most. Unless you just want more posts in your thread... which will likely yield 10 different answers from 12 different people.
  3. Also have to consider burnout. Many of these mods and modders have been maintaining and updating their mods for years. Some may not even play KSP all that much anymore, which makes mod maintenance feel more like a chore. It is also summer in half the world, which is vacation time for many, even more so after a summer of lock downs etc.
  4. I think he was referring to the post above yours...
  5. ok and? All of the source code/configs are on github. Everything you need to figure it out.
  6. If you want to actually muck with someone's mod to change it from their vision of it, you're probably gonna mostly be on your own. It's a good learning experience.
  7. 1. Look through the release notes on the OP to find what version you need, say 6.8.0 2. grab the download link from the OP, currently it is https://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.8.3.zip 3. Change the URL to the version you want, ie https://taniwha.org/~bill/ExtraplanetaryLaunchpads_v6.8.0.zip
  8. It is pretty well explained in the OP including a 2 minute video that sums everything up quite well, even though the video is old the mechanics are the same.
  9. I'm sure he will when he can. @taniwha hasn't posted in a month or so. I would imagine he's gotten busy IRL. Especially with the world finally waking up from a year long lockdown people are getting back to life stuff. Vacations etc.
  10. @RoverDude Takes pull requests. If you feel you could write a proper description I'm sure he would pull it in. In fact if you wanted to take a crack at an updated OP he would appreciate the help. Given how busy the man is, and how many complex mods he works on, I would venture to guess that most people would prefer that he spends his time working on completing the cool features he has been adding vs forum posts.
  11. If you know how they work then you'd probably surmise that pretty much all variants are just re-skinned KAS pipes, so pretty much every mod will require KAS for them to function.
  12. The basics haven't changed so even an old tutorial will point you in the right direction.
  13. In the case of MKS Flex-o- tubes they are basically re-skinned KAS pipes. I would guess pathfinders' are as well. They aren't as cool looking but you could just go to the source and use KAS pipes.
  14. I would ask why you felt the need to necro a 4 year old thread and answer a question that is probably so old at this point everyone has moved on?
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