goldenpsp

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About goldenpsp

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  1. goldenpsp

    [1.3] Freight Transport Technologies [v0.6.0]

    https://www.google.com/search?q=ksp+module+manager+tutorial&rlz=1C1CHWL_enUS736US737&oq=ksp+module+manager+tutorial&aqs=chrome..69i57.6082j0j7&sourceid=chrome&ie=UTF-8 Or just peruse any of the part config files of any mod. It's pretty self explanatory once you see a few.
  2. goldenpsp

    [1.3] Freight Transport Technologies [v0.6.0]

    The modulemanager thread has tons of tutorials.
  3. goldenpsp

    [1.3] - Modular Kolonization System (MKS)

    Because the mod changed from 1.3.1 to 1.4.x? It is pretty standard that @RoverDude saves major changes to the mod for the big point releases of KSP, often having some save breaking features. That's the risk you incur if you want to do a major upgrade in the middle of a saved game. You could probably, with a little poking around, update the drills in your save file rather than manually in game.
  4. goldenpsp

    [1.3] - Modular Kolonization System (MKS)

    A good start would be to read back a little. Your exact situation was just discussed above.
  5. goldenpsp

    [1.3] - Modular Kolonization System (MKS)

    Great, I wish you the best of luck in troubleshooting your issue.
  6. goldenpsp

    [1.3] - Modular Kolonization System (MKS)

    Well that's a start. Your RAM usage is high. try running KSP with only MKS. Beyond that it is hard to know as you still have given very little useful information to help.
  7. goldenpsp

    [1.3] - Modular Kolonization System (MKS)

    yeah that's about as helpful as your previous posts. you would need to provide far more detail to have any hope of getting help. Logs, picture of your gamedata, versions at a minimum.
  8. goldenpsp

    [1.3] USI Life Support [0.5.0]

    well maybe it was lower, as others said. still, it can be a clenching re-entry since you have no control. I had to hope it wouldn't flip and burn up.
  9. goldenpsp

    [1.3] USI Life Support [0.5.0]

    I've had my crew turn into tourists before while returning to Kerbin as soon as the craft hit the home limit (70km?) they switched back to crew.
  10. Correct, Simpleconstruction just takes the EL DLL and makes some config files. The thing is (and why I was asking) is that It puts the EL.DLL in it's own folder, so if you installed both you would end up with 2 copies of the DLL which could cause issues. As to your stuff below you could probably just look at the CFG files (they are just text files) and many any adjustments yourself.
  11. Are you saying you are using both Simpleconstruction AND EL?
  12. goldenpsp

    [1.3] Alcubierre Warp Drive (Stand-alone)

    What @RoverDude said. You could also be less lazy and simply google it. Amazingly the original thread is still around and the download link works.
  13. goldenpsp

    [1.3] Alcubierre Warp Drive (Stand-alone)

    That video is about the Interstellar mod (original) which has been dead and gone for years.
  14. goldenpsp

    [1.3] - Modular Kolonization System (MKS)

    A few things. the problem isn't with MKS but actually USI-LS, so this isn't really the correct thread. But more importantly KSTS clearly states in the OP that it is incompatible with USI-LS Because "[KSTS] this mod skips the usual launch phase, any mod which depends on this might not work correctly" So it would probably be more appropriate to ask -MM- in the KSTS thread if he has plans to fix this incompatibility.
  15. goldenpsp

    What Happemed to the sub pack

    It isn't the same but @RoverDude's Exploration pack includes his Otter Submarine parts.