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About goldenpsp

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    Capsule Communicator
  1. [1.3] USI Life Support [0.5.0]

    I'm sure there are cases where it makes it easier to happen. But that wasn't my question. I know that personally I've never stuck with one save for that long. When watching @RoverDude's career streams they are never that long. And his are probably the most critical, since this is his mod and he generally puts in features "he" wants in his mods. Just playing a little devils advocate here. While it's an interesting mechanic, it comes down to whether it gets added to the core of USI-LS or made as an addon. Really it comes down to whether Roverdude decides he wants the feature or if someone else decides to make something out of it.
  2. [1.3] USI Life Support [0.5.0]

    Just out of curiosity, how many people generally manage to play saves spanning 50+ years?
  3. [1.3] - Modular Kolonization System (MKS)

    Often when there is a feature someone wants, they end up making a mod for it. Maybe modding is in your future
  4. [1.3.1] Extraplanetary Launchpads v5.9.0

    Have you read through the OP? It spells out exactly what you are looking for including how to download the proper release.
  5. [1.3.1] Extraplanetary Launchpads v5.9.0

    Hmm, um, you could check the OP of the thread. Right about where it says something like "download here".
  6. [1.3] - Modular Kolonization System (MKS)

    @RoverDude has hours of gameplay on his twitch channel for his various career games. There are plenty of youtube let's plays as well. Even if they are a bit old the general concepts are the same.
  7. [1.3] - Modular Kolonization System (MKS)

    Ok of course. I obviously wasn't clear. I think everyone gets the idea however. If you want to attach them "in the field" like you would a KAS pipe you would wan't KIS as well.
  8. [1.3] - Modular Kolonization System (MKS)

    I haven't looked at the config but they used to just be re-modeled KAS pipes. So to be accurate you'd want KAS installed. But in order to attach them like you would a KAS pipe you'd want KIS as well.
  9. [1.3] - Modular Kolonization System (MKS)

    Probably just the parts and if you are using the ones that are like big KAS pipes than KIS as well.
  10. [1.3] Community Resource Pack

    Because I don't run the game in Chinese? If your tests above are an indication it only happened when choosing chinese as your language. I would venture to guess than that the current number of players playing in chinese is small.
  11. [1.3] Community Resource Pack

    I stand corrected. I hadn't thought about a bad localization file causing an issue.
  12. [1.3] Community Resource Pack

    CRP isn't the cause. It is literally just a bunch of resource definitions. It doesn't do anything without another mod that uses the definition.
  13. [1.3] - Modular Kolonization System (MKS)

    Well if you have been away awhile, you could read back a few pages and you'd get your answer to the first. Or you could even check the github releases. I don't know if there is an eta for the big base parts.
  14. [1.3] - Modular Kolonization System (MKS)

    Yea, so probably going to need more info (pictures, details about various pieces). I would guess you don't have enough resource mining to make chemicals? dunno though, have no information. Why are your kerbals becoming tourists? Hab, food etc? Help us help you.
  15. [1.3] USI Life Support [0.5.0]

    those are just the default settings. They are loaded into your persistent save file once you start a new game. You would want to edit the current save to change your current game