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About goldenpsp

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    Capsule Communicator
  1. [1.3] - Modular Kolonization System (MKS)

    100% closed loop without inputs? Like perfect recycling back into supplies? no.
  2. [1.3] - Modular Kolonization System (MKS)

    If by your sentence fragment you mean the mod, yes. You can also peruse the change log in the OP for all the mod versions and what version of KSP they work with.
  3. [1.3.0] Inline Ballutes [IB] (v1.2.8) [30.05.2017]

    You seem new here. First suggestion is more information. Your question is much like "my car won't start, any suggestions?"
  4. Ok. Was just a shot in the dark. Tweakscale historically has sometimes caused some oddness with parts.
  5. Imgur link is a 404. Do you use Tweakscale?
  6. In general the biggest offenders are going to be mods with lots of parts. So the first ting I would do is look at each and decide how often you actually use those parts. Personally I prefer using the minimal amount of parts mods. I like the challenge of solving a rocket design with what's available vs just grabbing more parts.
  7. you could just check the change log link in the op to see that it is updated for 1.3.1 and hence infer they are all updated for 1.3.1
  8. [1.3] - Modular Kolonization System (MKS)

    Not really. This, Is not helping. It is a request.
  9. [1.3] - Modular Kolonization System (MKS)

    @RoverDude takes pull requests. IIRC he has mentioned numerous times that IVA's are his least favorite modding activity, so the speediest fix would be to try your hand at IVA's. Here is a handy video
  10. [1.3] USI Life Support [0.5.0]

    Yea I've used Imgur for years for forum pics, works better (at least until they try to monetize like photobucket).
  11. [1.3] USI Life Support [0.5.0]

    yea sorry my old eyes couldn't read the screenshots very well and even when I clicked on them photobucket just spammed ads on top so I gave up. That being said it could simply be because you won't get the habitation until the ring is expanded.
  12. [1.3] USI Life Support [0.5.0]

    Not sure the details of #1 but some parts require that you turn habitation on in order for it to work properly. This could account for the discrepancy. 2. The habitat ring needs to be deployed via a kerbal on EVA (engineer?) and will require materialkits as well. By the way the wiki is very helpful. For example here is the entry for the habitation ring.
  13. Well I actually had both (in that picture). The small one on the right was my assembly tug. The one hanging below it was a crew transfer tug that could go between LKO the Mun and/or minmus. And actually thats a good old picture because the space plane was my reusable crew transfer ship to bring them up and down from the station. Yea honestly I figured that was the main reason you left it the way it currently is. I imagine not only would you have to make it so they were compatible but also have code to disallow welding so people didn't accidentally try to weld when both were not the construction ports. I can see that being extra work for an edge case. These days I just use construction ports all the time and am careful to not weld what I don't want to be stuck together.
  14. Well actually I can think of one. I often send up an "assembly tug" craft when putting together my orbital station in LKO. It is essentially a small craft with tons of RCS, a large docking port on one end and a regular one on the other. I would then send up station sections on a launch, get it close and then break the sections apart. At that point the tug would dock with each section and maneuver the sections into place. With construction ports I was forced to send up 2 tugs, as my station would be a mix of construction ports (for welding together) and regular ports (for allowing ships to dock). Since the parts don't work interchangeably I would need a tug with each type of port depending on the part I was moving into position. Granted it may be an uncommon use case but it is an example. This is a super old picture, but you can see the assembly tug docked on the right side of the station.
  15. Maybe click slower?