njmksr

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About njmksr

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    Kind of a modder | Designer of Stealth Fighters

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  • Location Reach, ε Eridani

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2034 profile views
  1. [1.3.1] BDDMP [BDAC 1.0.0]

    Oh, this is wonderful. I'm going to have so much fun with this...
  2. [1.3.1] Asteroid Expansion Package v.0.10

    Nice job! Just downloaded it, giving it a whirl.
  3. [KSP 1.0.5] [BDA 0.10.X] BDDMP [WIP]

    My day has been made. Thank you.
  4. Red vs Blue Continued

    I would always cram 4 in there and I never got it to work. It was very nice though, I hope you've gotten it to work!
  5. Red vs Blue Continued

    It was pretty nice, but I feel like a medium should comfortably house four AMRAAMs. Do you think there'd be any way to do that?
  6. Heinkel's repository

    Great job! I'll be sure to give some of the other Rk-series a go. Your Rk-14 looked beautiful.
  7. @TheDog Does the current version factor in planform alignment? Also, thanks for the beta, and great work... I love it a lot so far.
  8. [1.3.1]TextureReplacerReplaced v0.5.4

    Oooh, that'd fit the bill perfectly. I'm looking to get some fighter pilot helmets/flightsuits in game, so that'd be wonderful.
  9. [1.3.1]TextureReplacerReplaced v0.5.4

    Would it be possible to use this to replace the suit or helmet's model, too?
  10. Good to see it back! Woohoo!
  11. Alright, time to dust off the old weapons mods and finally kick Mk35 into high gear! Stealth time, wohoo!
  12. Yeah, I'm talking with @jrodriguez on the GitHub, I've opened up an issue. He's helped me think this through a lot!
  13. I have yet to test it, I was wondering if anything jumped out at you as extremely wrong. On a side note, could you put me in contact with the person who coded the LOAL script?
  14. I tried to kludge together some code to guide cluster bomb submunitions, could @DoctorDavinci or @SpannerMonkey(smce) or someone from the BDAc team take a look? It's probably pretty broken, I'm new to this. https://github.com/SquaredRoot/BDArmory/blob/master/BDArmory/Parts/ClusterBombGuidedSubs.cs