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About Teslamax

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    Bottle Rocketeer

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  1. Since JNSQ is compatible with 1.8.1 I've started a new save. Unfortunately SSTU isn't ready yet so I'm substituting a kitbash of Nertea's and BDB parts instead. Some of the BDB parts have patches to use CC and some don't. How do you generate new MM configs for the new BDB parts? GitHub referenced a Python script that rebuilds patches automatically but I'm not sure I have my system configured for it. I'm using BDB 1.6.2 for KSP 1.8.1. P.S. In my case I'm looking at the Leo-M-N13C "Matisse" Service Module (known internally as the "bluedog_BigG_CylindricalSM").
  2. I'd like to add that Lockheed's 1979 study of the Power Module recommended the use of the HST's "SSM" service module architecture. I briefly considered making MSFC's Power Module my first part mod project in KSP before I regained my sanity.
  3. I meant that CKAN didn't allow me to install BDB 1.6 on KSP 1.7.3. CKAN thinks BDB 1.6 is only compatible with KSP 1.8.
  4. I'm still on 1.7.3. CKAN didn't upgrade me to BDB 1.6. I was able to force an upgrade. The CKAN metadata should be revised to indicate compatability with KSP 1.7.3 (not just 1.8).
  5. Sounds fine with me. At first the differences between the J-2 and the J-2X sounded like one must be in error, but the more I learned the less that seemed to be the case.
  6. Is it possible to use the station part endcaps independently? I'd like to use the SSTU's semi-proc adapters with other parts I use. ("3:1" on the end of SSPXr's 3.75m station parts for example.)
  7. @benjee10 one quick suggestion: could you add the bulkhead as a separate part? I'd love it as a 2.5m to 1.25m adapter option.
  8. I've noticed several parts have blank action group titles. The issue exists in both stock action group editing and in AGX. I've posted issue #872 on GitHub.
  9. I love your project! Don't take the following too harshly. They're ideas/suggestions: I'm using Mojave's dark mode so part of the color scheme changes, but not all. The result has a lot of contrast. Would it be possible to scan the CKAN's database to import the list of installed mods? I installed some using the stock CKAN command (GUI/command line/console UI) and don't want to have to do it again. I'll stop by the GitHub repo.
  10. I have, in the past, communicated with him over direct/private message. My memory may be a little fuzzy, but that's what I recall.
  11. Cxg got a new job in spring of 2017. Afaik RealLife has kept him busy since then. He was last working on a detailed truss mod (based on what became the ISS), and the Challenger core for Eyes Turned Skyward.
  12. I'm trying to build a large station using GC. KSP freezes when it's finished construction and before the dockable container expands. I give KSP a few minutes and then click on something. The cursor spins and I'm given the option to wait or quit. I realize this isn't a lot to go on but I'm curious if anyone has any ideas before I start posting all the logs/versions/lists-of-installed-mods.
  13. The problem in the video (my video) was due to a part having negative mass. In KSP parts with negative mass act as anchors in 3D space. I don't know if thats what you're experiencing. Try to see if any of your parts have negative mass.