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About Sahadara

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  1. So as I understand it, the only parts that the mod enables to rotate by default are the docking ports? I'm thinking of VTOL planes and that docking ports might not be strong enough for this purpose. How about an optional part that has a stronger connection and can rotate, for making VTOLS?
  2. Is 0.8 compatible with Sigma Dimensions? I recall someone mentioning a while back that 0.8 would bring such compatibility but when I tried it, it did not work. It may have been an error on my part, but I wanted to check if it ought to be working before I waste time trying to fix it.
  3. I do have Heat Control installed, which is by Nertea but I'm not sure if it counts as a Near Future mod. Also, I tested without Heat Control installed and nothing changed.
  4. It seems this might be the case as well for me... Do you know if it's intended? If so then I'm not sure how we're supposed to use the helper, I remember in the past it being very possible with a reasonable number of radiators to get the numbers in the green. Now it seems very difficult, though it appears the craft can still perform even when in the red. How are we supposed to read the helper, how do we use it effectively. Also, I'm a bit confused as to whether the helper is telling us about the stock heat that parts produce or the waste heat. It appears we have to deal with both of them and I'm not sure which one the thermal helper is trying to help with. Thanks anyone for any help.
  5. I wasn't using end game reactors. I was testing with the earliest ones available, and I was using the early radiators. The thing that's so odd is that the numbers the thermal management window give me do not even remotely match up with what the stats on the part are as listed in the part window.
  6. I seem to be having a problem with radiators. They seem to be no where near effective enough to realistically use reactors, and their performance is not matching up with what the stats say on the part info. I'm looking at parts that say they provide tens or hundred of MW of cooling, but when attached the Thermal Helper only reports a couple MW at best. I have a completely new and clean install. I reinstalled KSP to be sure and only installed Interstellar and the dependencies as described in the post. I'm at a loss here because I don't know what I could have done wrong. Any help will be greatly appreciated.
  7. When using a few other mods, the game crashes on startup, apparently an access violation. Not sure which one is causing it, will post mods and logs. I made sure to use the correct KJR, which makes this work when the other mods aren't installed. error.log Mods Thanks for any help!
  8. Heisenberg by Angel-125 should do the trick. It adds derigibles and a whole suite of parts that will allow you to build a floating runway and aircraft carrier and much more.
  9. This is realistic. Venus' atmosphere has a pressure of ~90 bars. For reference the Saturn V F-1 engines had a combustion chamber pressure of 70 bars. The engine would develop no thrust in the Venusian atmosphere because the outside pressure would be greater.
  10. Go right ahead I'd love to see a Bear/Coyote analogue in the game.
  11. Has anyone here read Coyote by Allen Steele? It follows the journey of the first interstellar mission to 47 Ursae Majoris, where they colonize the eponymous moon of a gas giant named Bear. Once there they face the many hardships of colonizing a habitable but harsh alien world. The moon Coyote is a largely land covered planet, but has many networks of rivers, including a large "Great Equatorial River". I think a planet/moon system based on Bear and Coyote would be a very cool addition to the pack, if you have any interest in making it of course. Here's a map of Coyote for reference.
  12. I'm envisioning a floating derigible base using the Heisenberg parts pack. It'll have a runway to land a VTOL fusion plane capable of reaching orbit around a scaled up (5 - 6.4x) gas giant with a payload of He3.
  13. So actually, the flight pattern is quite interesting. When departing earth, it would not use its engines. It would use the solar sail, which is indeed several kilometers in size. Lasers would push the vessel up to 70% of light speed. The shield would protect the vessel from the laser. Then it would turn around so that the shield (which is the back of the ship) would be at the front of the ship, acting as a whipple shield to protect it from interstellar debris. Upon arriving at Pandora, it would use its enormous engines to slow it down from cruising speed. Then it would refuel using hydrogen from Polyphemus (the gas giant). It would depart Pandora using the engines and slow down at Earth using the solar sail. The sail is never shown in the movie because it is stowed away during cruise.