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trooperMNG

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Everything posted by trooperMNG

  1. Guys do you know if there is a CST 100 alike capsule? Because @xxhansonmaxx CST is too big and heavy for Bluedog Atlas (Muo V) and it's barely ok for the recommended Launchers Pack Atlas
  2. so if I'm not mistaken, you will do ET and SRBs for the normal Shuttle (and then engines and tank for the Block II)? And the Block II capsule will be detachable?
  3. Never had problems with Habtech SAWs, and I don't have an ultra-powerful pc. I would try to keep poly count low if possible, because otherwise the whole ISS once completed will be a total lag machine
  4. thank you Beale! A basic thin red stripe, a small dot or whatever you like should do the job
  5. @Beale Is there a way to properly align the docking ports in the VAB/SPH? I can't see visual help on the docking port, when docking my station I can't align the modules the way I want because there is the 90° lock.
  6. will the docking port be a separate part? Because I use another docking port for my stations
  7. Sorry, can't delete post
  8. I can see the future. That's why last week when I went to Paris with my girlfriend I visited Le Bourget Air and Space Museum. And I took a really sh*tty photo of something that @hraban and @Well are discussing about. Probably it will not help at all but it's a nice coincidence
  9. I'm trying to reduce the size of your mod by deleting some folders I don't usually use. Is there a folder that contains shared textures or something that I shouldn't delete? The folders are pretty messed up, with some errors (the morgenrot fuel tank in structural for example)
  10. Actually I kinda like the design. Maybe it was my fault because I was influenced by the designs I saw at russianspaceweb.com . Nice work, as always, @hraban!
  11. @hraban should the "chin" be smaller? Because I don't know if it's me but I see it a little too big (maybe others can say something about it)
  12. Maybe I should check if my installation is corrupted, because I can't seem to fly Soyuz so easily
  13. I should have explained myself better. It's too top heavy. Even the slightest turn makes it tip over. As @tjsnh said, the gravity turn should be slow and controlled. But without clipping fins, it's very difficult in stock conditions. About construction, it's the standard Tantares Soyuz. 4 boosters and central core, second stage and normal Soyuz with no 3rd party parts except for stock separatrons and decoupler. And no, you didn't seem to be rude, but my flight capabilities are OK. I normally fly Shuttle and Buran, rarely using Mechjeb (only when building stations and it's the same launch for like 5-6 times). I only encountered difficulties with Tantares Soyuz-FG and Contares Feniks with a heavy load on top like @hraban Kliper.
  14. how did you get Soyuz-FG to work? Without cheaty modifications it's top heavy (and therefore unflyable)
  15. Astonishing work @MrMeeb! But my biggest concern right now is if my regular launcher will work (probably not). Did you try AB launcher Buran or DIRECT Shuttle?
  16. Sure, I mean RO configs shouldn't be in the roadmap (or at least not before more important things)
  17. Some shuttle RO replicas already exist. This should remain stock (as the style is stockalike)
  18. woooo that cargo bay is sexy as hell. Now that you make me notice the difference in cargo bay lenght, I can only see my shuttles as too short. It's a once-seen-can't-unseen kinda thing. Like the mouth/mustache on Kim Possible
  19. sorry, should have read. Thanks, even if it's a pity it doesn't work
  20. Awesome work @svendii! Do you plan to do specific tanks, engines and capsules? I would definetely like a stockalike Dragon Cargo/v2 and a nice Falcon 9! Tundra Exploration is too little detailed
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