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davidy12

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Everything posted by davidy12

  1. Thanks for the release of the S-ID. PS: Are we going to get some verniers for the S-ID/IE? UPDATE: Actually I think we'll definitely need S-ID Verniers, because even with the IU Tweaked up to spec, the S-ID is really hard to control on its own (Saturn V-B)
  2. Strut them to what? Root or Grandparent, because it's still flopping around. PS:AMAZING work on the ReDirect!
  3. Looking great Cobalt. Psyched to get the S-ID and the ETS stuff ingame. My Alt. History/What-If Saturn Catalog of LVs is getting longer by the week.
  4. I use JNSQ, TUFX, and TextureReplacer. And my rig still runs like butter. Gonna try and make some space stations in a few days so I'll see how well it takes that.
  5. @AlphaMensae Will the Saturn V pad get a revamp to add SRBs to the launchpad. B/C most of the MLV Saturn V versions had 4 (sometimes very massive) boosters.
  6. I'm getting around 18GB of RAM usage when I load in then it settles to ~14GB of RAM. And my rig is overbuilt AF. I've got an I7-10700k, 32GB of RAM and a 3070TI.
  7. Holy mother of Von Kerman that is just Epic!!! Looking GOOD!!! Looks like all that's left are the Vernier thrusters and we're golden.
  8. It's broken again. IDK what it is with the IVA PS: Shouldn't the CSM have the science container option? IDK If you guys are trying to balance it for KSP, but honestly, it's a lot more natural to get all the data from LM transferred into the CSM.
  9. I mean, if there was a catastrophic failure in the 1st stage, ullage motors or not, the Entire Booster was RUD.
  10. Why are the ullage motors still attached? Also, IIRC, I think the CSM in the manned venus Flyby would have been shorter and have (I COULD BE WRONG but I think @Zorg made a mount like this) 2 LEM Engines (Block IV In our timeline, not ETS). Oh and uhhh... Thought I'd show this. First one I ever got into orbit MOS LAB Also finally got the text decal on Conformal Decals working on Gemini so I can reproduce the Kerbalized Labels.
  11. No on the interstage. They removed them on Apollo 15 Onwards PS: @CobaltWolf updated the SLA panels. They're different from V1 SLA where they didn't have any engines to fire to push them a way and they went apart naturally. BUT honestly, I like it. Gives it a more Kerbal flare to it.
  12. 1. Wait, there were 4 flags on the Saturn V? 2. IF this would become a regular LV (IE: in some timeline where we pulled out of Vietnam/JFK survived or whatever, I think they would have removed the Ullage motors on the Interstage).
  13. Just a brief note: The S-IVB on the INT-20 could restart, so it wasn't equipped with Saturn IB S-IVB. PS: Fairings on SLA/CSM still aren't working PPS: Obligatory Screenshot tax. Sarnus INT-21 Tweakscaled S-IVB IU+New Fairings=Beauty.
  14. No problem then. Also, just for the record Cobalt, for some reason the old Block I nose cone overrides the newer one. An easy enough fix, I just went into the old part, deleted the thing in OldParts and we're good.
  15. @CobaltWolfIt's really just the jettisonable petal adapters. It's not game breaking, just kind of immersion breaking. The Saturn/CSM stack is an amazing vehicle to launch, but on all the Sarnus-Class missions post Apollo 7 when you launch the Saturn V/IB it looks really weird to see them launch and get to CSM Sep.
  16. Question: In the future, will we get a 6.25 IU/Fairing for Larger Rockets and the Saturn INT-21 (Imagine Skylab's Saturn V but the IU atop the S-II instead of atop the workshop)? Also, will the SLA get adjustments to get proper sep?
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