RYU AZUKU99

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About RYU AZUKU99

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    US Air Force

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  1. The current workaround for it is just building the wing assemblies separately, but this makes it difficult to adjust wing values in flight/editing the wing design is more annoying. Link to the craft that works, and one that doesn't work because of mirrored parts. https://drive.google.com/drive/folders/1RMJ_ScrBX_vgFRhEHaL-_OVGdqSKqGAK?usp=sharing Pressing 1 in-flight on both craft will open the wings up.
  2. KSP 1.9.1 64x, fresh install, no mods I have 2 different Rotation Servo f-12's that are mirrored with wings at the end, I'm trying to get them to fold out to give lift to my craft. In the VAB when I put them at their max angle they deploy fine, but when I launch the craft and try to deploy the wings only 1 side works. Removing 1 side from symmetry does nothing, even if I invert the angle value still nothing happens. Autostrut is not on(although this never affects anything) Inverting the direction of the servo causing the part that doesn't move to jerk to 1 direction, then it returns to the centerline. Link to video showing what happens: https://youtu.be/kxdKusQWITs Output_log.txt: https://drive.google.com/file/d/1gPgQ38dIR7sEKy79BDhLioxJut4qX9cF/view?usp=sharing
  3. One of the recent updates to the game won't let you quicksave before crashing your craft, and its detection of you 'about to crash' is very buggy sometimes refuses to let you quicksave even while flying normally! Is there anyway to disable this?? https://imgur.com/a/xry4R5B
  4. Is anyone else having issues with not being able to link radar between craft?? KSP Version 1.9.1 Output_log.txt: https://drive.google.com/file/d/1qVFPKw_4Bh0Az1H3z5KANauf_dAipcD6/view?usp=sharing Screenshots: https://imgur.com/a/xknIGYQ The problem is that I can't link radar between two different craft, whenever I click the radar link button nothing happens/I cant select the radar truck. Both craft are on the same team, the receiving craft has the radar receiver part. Mod List: clickthrough blocker, toolbar controller, bdarmory, heat control, hullcam vds, knes, mechjeb2, nasa countdown clock, modular launchpads, all of the nearfuture mods, physics range extender, scatterer, tweakscale, vaporvent mod The data link menu opens to the left of the main radar tab, meaning if you have the radar tab all the way on the left side of the screen you cant see the datalink options
  5. What happened to the ascent guidance? My rocket always turns waaaaay to early now and the final orbit can be quite a few km off, this never happened before in 1.8.
  6. Seems like a weird change to make. Thnx for the solution though.
  7. So whenever I have this mod installed it ruins my aircraft's elevons by enabling everything (pitch yaw and roll). Is there any way that this can be avoided? It's been happening ever since I started using this mod a few years back.
  8. So the drain valves provide thrust when you use them! There should be a challenge to see how high someone can make a rocket go with only drain valves!
  9. If you are using mods then uninstall them all and try to start the game again. If that does not work(or if you have no mods installed) verify the integrity of your game files via steam. If that doesn't work then delete your entire game files manually(put your save games in a safe spot) then completely reinstall ksp. 90% sure though that it is a mod causing this, had a similar situation happen to me when I had the 'missing history' mod installed because of incompatibility.
  10. I noticed that on my heavily modded version of ksp aircraft that I downloaded lost their presets for aerosurfaces, like if pitch yaw or roll was disabled. On my stock version of kerbal I dont have this issue, do you have any idea what could be causing this? Just curious.
  11. Are we going to get a fix for the insanely bouncy/unstable landing legs and gear?