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Everything posted by JediRangerkendor
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[1.8.x, 1.9.x, 1.10.x] Orbital Decay Updated
JediRangerkendor replied to linuxgurugamer's topic in Add-on Releases
Perhaps you could rip apart the mod and make your own version? -
So, I am currently using a low mod play through cause my potato laptop just doesn't have the power to run a large mod list. Basics are Blue Dog Design, SXT, Mk2/Mk3 extended, Probes Plus. However, I also discovered I need quality of life mods, so I have KIS/KAS and ScanSat. Now, I just want a life support and failures added to the mod list to finish it off. So, in your opinions, which is less memory heavy. Kerbalism, or a combo mod of TACLife/DangIt! ?
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Damn that Viking is starting to look sexy!
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Since it seems mostly to affect parts from this mod, I figured I would come here first to ask. Lately, I have been getting errors in the game where in my saved crafts i am told parts are NOT available, even though they very clearly ARE there. The game version or this mod have NOT been updated recently. Has anyone else run into this problem, and how do i fix it?
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Soooo... have any new Teasers for that Viking lander to share for us?
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[1.7.x] Comfortable Landing Continued [V1.6.1]
JediRangerkendor replied to flywlyx's topic in Add-on Releases
I guess no one knows if this works in 1.8.1 -
[1.10.x] ResearchBodies V1.12.0 (17th Oct Jun 2020)
JediRangerkendor replied to JPLRepo's topic in Add-on Releases
I am fully aware that I forgot to install the contract config mod, but would that make it so that NO aspect of the mod worked when I started a new game? -
[1.7.x] Comfortable Landing Continued [V1.6.1]
JediRangerkendor replied to flywlyx's topic in Add-on Releases
Is this working for 1.7.3? -
I was gonna just go see if the 1.4.* worked, but after seeing that, I think I will wait until I can get this update! Here is to hoping that it is coming out very very soon!
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[1.9.x, 1.10.x] Kerbal Launch Failure Revived
JediRangerkendor replied to linuxgurugamer's topic in Add-on Releases
Not having a good time with this 1.6.1 version. I have noticed that KLF is not visible anywhere in the game, and i have checked to make sure it is in the GameData folder. -
Retractable Lifting Surface
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I have 1.6.1, and have to report that I still have the OTAV going into a spin once the winglets are deployed. How do I tell if the RLS mod is working?