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Everything posted by Agustin
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Can you post an image?
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You need to activate modules in editor and in flight open the gui
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I am having a problem when loading the craft. The cargo part loads in the wrong place.... I am on 1.7.3 Changing the root doesnt help. Its only that hangar part which causes the problem. Anyway I could see this fixed? Its the perfect part for me.
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How can I rotate the craft? Nevermind, Found another cargo much better. Now yes!
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FOUND WHAT I WAS LOOKING FOR
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Yes it works, but its not easy to understand at first
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The piston robotic part in 1.7.3 is making my vessel spin uncontrollable when trying to reach orbit...
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I´ve built some bases that worked well when I used the waypoints feature. Now I built another vessel which is similar, and it doesn´t work anymore.. It doesn´t try to go, or sometimes it seems it tries to do something but then starts going up and up and up... I am playing with principia, but I was playing with principia with my original bases that did work, so I don´t know what´s the issue here. Will continue to see if I can configure TCA in some way it works... It can hold maneuvar and do it manually with the vertical speed slider. But waypoints seem bugged (maybe because of principia) sometimes.
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I ve beeen playing with waypoints and landed several bases totally controlled by TCA and I have to say I am in love with this mod. Thank you so much for making this beautiful smart autopilot. I don´t have to worry anymore about making my bases symetrical or CoM balanced.... TCA takes care of everything for me and that´s beautiful...
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Is there a mod to make all command pods be probes?
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I was just using Snacks for the first time. I don´t see the fresh air thing/s. Also I was adding Snacks container and the GUI recognized it but my estimated time was stuck in 1.00 years and 407 days, no matter I had 3000 or 5000 snacks recognized in the same GUI. Weird. There were placed before the last stage maybe that´s taken into account and it doesn´t use the snacks in the previous stage? I am using 1.7.3
- 912 replies
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Im here to say I am excited too.
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Could this have something to do with this mod? https://forum.kerbalspaceprogram.com/index.php?/topic/183177-help-curious-logspam-partset-failed-to-add-resource/#comment-3652558 I am having this logspam and fps drop in editor a LOT. and I just cant build anything.
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Heeelp? I can´t narrow down the mod which is causing this... I tried deleteing a bunch of mods and reinstalling everything...
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I have the same, am trying to figure out which mod is causing it... In editor Its unplayable because it gets laggy.
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So... After reinstalling I still having this issue. It happens when I am building something after a while, not with new vessels. But the vessel which gets "bugged" gets bugged even after restarting the game.... In flight no problem, but in editor I get all lag and low fps whenever I click ANY part and lots of these: I got the same before, I reinstalled everything from scratch using CKAN... the same issue with new save....
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nevermind I reinstalled everything.
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[KSP 1.12.x] Parking Brake (0.4.4) - 2021-07-23
Agustin replied to maja's topic in KSP1 Mod Releases
How do I enable it for the external command seat? I can´t do a single science with 1.7 arm because it detects movement on my rover that only has external command seat. -
I am havnig this problem on 1.7.3 and I only have B9PartSwitch, not SimpleFuelsSwitch... I need B9Part switch for some mods I have so anyone knows how to stop the spam? Its giving me like 5 fps
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So playing with a modded install I am having this problem a lot, where I have FPS hit in editor when clicking on a part or moving my design and full log spam about: PartSet: Failed to add resource -1823983486 to simulation PartSet: 710 as corresponding part FL.800 Fuel Tank Simulation resource was not found.... Help? please?
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I am testing my Duna Base assisted and controlled by TCA. It is an amazing mod!