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  1. Im just wondering something: has anyone tried and succeeded in attacking a machine gun to a turret (like a tank) top and have it work with the turrets rotation? I have tried but the machine gun stays put while the turret rotates. stinkyAce
  2. Greetings all! I was wondering if there is a place one can look up CONSTRAINT Definitions? am working on mods but can’t figure out the CONSTRAINT (LOOKLOCK) things and the likes. stinky Ace CEO Skunk Works
  3. Hello. I am in search of Spanner Monkeys Tank tracks and parts. cant seem to find it anywhere. StinkyAce
  4. Who else would love to see wakes (from ocean going vessels) on the seas of Kerbin, Laythe, and even Eve? there are literally no water effect wakes mods.
  5. ColdJ: http://www.aiai.ed.ac.uk/~bat/GA/ga-craft.html check this site out stinkyace
  6. Ok here is a question: is there anyway to place a Kerbalseatpivot in a model of a tank turret (offset from center) and have the Kerbal move with the turret in game? I have tried some things but none work. the turret does not use generic animation but is rather dependent on bD armory for rotation and elevation. any help will be appreciated stinkyAce
  7. Does the “file name” have to be the original animation for the light? I.e my headlight (spotlight) animation is HL, I need the light lens to glow when on. Do I have to name the color animation HL?
  8. The only issue I’m having is this, the wheels popping out of place after returning to drive it. In the VAB it assembled correctly, even after the weird event happens it still drives ok. I used unity 5 something, and part tools 1.8, is this where the issue is?
  9. https://imgur.com/tPohexB the end result https://imgur.com/0Ih9oPg
  10. That may be the issue, the chassis sits under the body, and the wheel attach to a surface (axle ends) (surface attach) but the body has a collider that’s weird
  11. Hello all, ok I designed a Willis Jeep rover, took forever to get wheels down. Now I have an interesting problem. after exiting the vehicle scene and going to the space port, when I choose the same vehicle again, the wheels are popped out of place, that is to say they are lower and more away from the vehicle. They still work as wheels, but I can’t figure this out. ideas?
  12. I figured it out. disableUnderwater = true
  13. https://imgur.com/gallery/gGDOTKF https://imgur.com/a/34zOdhA
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