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InterstellarKev

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Everything posted by InterstellarKev

  1. Details Type: SPH Class: ship Part Count: 426 Pure Stock KSP: 1.12.2 Description KDF K-92 Fujin The latest in our new KDF force will be the Air force interceptor K-92 Fujin This twin-engine, single-seat fighter jet will dominate the skies with its plethora of armaments. force back the opposition or never let them get the chance. Preferably with a squad of 2. STOCK (NO MODS). Requires DLC. Has custom flags (to get canopy transparency to work correctly, as well as the custom cockpit instrument cluster, hud and air intake black ducts Download here: Dropbox: https://www.dropbox.com/s/aq3nuiqb6p2gca0/Fujin.zip?dl=0 Google Drive: https://drive.google.com/file/d/1CXDqEwvhY6DJVreaBccglhXZk9SNePUG/view?usp=sharing 8x Sidewinders 2 Rocket Propelled bombs 4 Ground No Guidance Bombs AG1 Toggle Switch Mode AG2 Fix night flight lights (if lights are interfering with kerbal helmets) AG3 Decouple external fuel tank Download Links https://kerbalx.com/InterstellarKev/KDF-K-92-Fujin https://steamcommunity.com/sharedfiles/filedetails/?id=2576882445
  2. Yep Its all good for now! Thank you. Will be releasing more craft later on this week! thanks again.
  3. I'm receiving an error trying to load my latest craft file. First it will let me attempt to upload and it takes around 15 minutes for it to finally load after uploading but will not show the picture of the file. Tried this around 2 am CST. Finally went though around 2:30ish. Pictures would not load on the page. I tried to update the file but received application error message refreshed page this morning still missing thumbnail and then somehow my craft got deleted? Trying to reupload now but still is hanging when trying to upload craft. Getting a application error message again. The craft file size is bigger than most of my normal craft so i'm not sure if that's the problem? at 2,887 KB File goes though fine on steam Still getting 500 error message and it fails every time now. Also to edit the post. I have cleared all cache and cookies and other site data just to be sure and even tried to download the kraft uploader and get the exact same message on chrome browser. Not sure what's going on. Tired to upload another craft file that was smaller just to see and getting the same error message. This was the title image that refused to load but yeah kind of sad i can't get this craft to the masses. When I try and re upload i get this message when I click continue with your previous craft I end up with this page next. I try and start the process over again I'm back again at it hanging trying to scan file. Update: Was able to download Kerbal X uploader and the other required file in CKAN, Website still not working for me Uploaded the craft file but images still not loading up. (at least on my end) Not sure if file is corrupted like the last time.. My steam workshop file is working just fine.
  4. Details Type: SPH Class: ship Part Count: 847 Pure Stock KSP: 1.12.2 Description The newest edition to the Phaethon series, Tsukuyomi the Mun Queen Using Dual Kraken Technology to explore the Kerbin system. Capable of landing on the planetary bodies of Kerbin, an SSTA (single stage to anywhere). FULLY STOCK WITH DLC NO PART MODS. (Optional) Required flags for the legs and painted panels if you would like the same look. you can download flags here: Google Drive: https://drive.google.com/file/d/1VAGzfbkZZ2iSP2a6vd_oK9TmlhdsCb17/view?usp=sharing Dropbox: https://www.dropbox.com/s/ueqt4axq0eod84z/Tsukuyomi.zip?dl=0 Does not require fuel. Recommended infinite energy for max performance Action Groups (note for the main throttle is based on Kerbin gravity decrease a little for lower gravity bodies) Main Throttle Full Throttle (anybody) will have max accent ar around 220 m will start to increase speed ½ throttle (on Kerbal) hover mode with a 1-2 meter a sec decline Gear: Control Custom Landing Gear (x10) AG1 Forward thrust Kraken Drive AG2 Toggle Main Cargo Bay AG3 Toggle Back Cargo bay (to transfer Kerbals to planet surface) AG4 Toggle Docking ports (x4) AG5 Toggle 1st Cargo bay claw AG6 Toggle 2nd Cargo bay claw Flight Instructions Use radial out until you are off-planet Keep vertical accent until you reach around 34,000 meters the nav ball will flip once this happens it will attempt to turn to match the radial out at this point switch over to prograde after this continue to rise until your flight path is past LKO from here continue to circularize until you are clear with an orbit around kerbal. At this point, you have 2 choices. You can use the forward Kraken thruster (docking port Kraken drive) or continue to use the LY-45 Kraken Drive. Have fun exploring the system. Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2572756363&result=1 Kerbal X: removed for now. The site deleted my file some how in a error and it refuses to upload the craft for some reason. Will update whenever I hear back from the developer of the site. Have fun! update don't download the kerbal X link for some reason the site corrupted the file and im removing for now. Contacting site moderators the issue.
  5. possibly tonight or tomorrow depending on personals circumstances will be on kerbal x and steam. The body is fully done not gonna change anything else externally but internally is going through some drive changes but very satisfied with the vertical lift just need that forward thrust for low gravity
  6. Still working on my next Kraken Frigate. So far almost done with it just working on forwarding thrust now. So far can leave Kerbal vertically smoothly.
  7. Description Concept and Story The KDF K-61 Quetzalcoatl Strike VTOL Joins its older brother KDF K-91 Izanagi as the military’s newest Strike Aircraft. This all-around performer can take off from any platform via normal airstrip to aircraft carriers. Can be armed with 6 missiles (usable) for strike support and front-mounted gun (for show) reminiscent of designs from archived alien footage of the A-10 warthog from millennia-old records This craft is one of my favorite original military crafts to date. An Original design I borrow inspiration from one of my favorite strike crafts the A-10 and thought about what would it look like if the United States retired the original and made a new craft in the design process a mix between an apache and a A-10 and then said turn it into a VTOL. This craft comes fully stock (NO MODS) and only requires base game and DLC. I use custom flags which are required for my custom cockpit and design workflow for the VTOL jets. Gameplay Use the I and K keys to tilt the VTOL jets forward and back freely. Does not require locking as they are completely stable. Craft can fly stable to allow for formations for strike teams. (as shown in my demo video). If you start running low on power because of the lights either turn them off or enable Infinite energy. SAS on for consistent flight mechanics (Note: if using fly by mouse mod be careful of the way it handles in VTOL flight mode only recommended for forwarding flight if using that tool) RCS (default R key) Open and Shut Canopy for Pilots AG 1 Turns on and off Jets AG2 Switches Jet modes AG3 Controls from MK2 Drone (forward flight unmanned) AG4 Control from OKTO2 Drone (for radial out priority optional unmanned) AG5 Toggle back Landing gear (for extra support) AG6 Toggle LY-35 Ladder This is a very fun craft. Have fun flying Sortie missions and taking great screenshots! Downloads: Steam Default: https://steamcommunity.com/sharedfiles/filedetails/?id=2568878420 Kerbal X: https://kerbalx.com/InterstellarKev/KDF-K-61-Quetzalcoatl Flags (required) Dropbox: https://www.dropbox.com/s/sv5xi7cvkzritdn/KDF%20K-61%20flags.zip?dl=0 or Google Drive: https://drive.google.com/file/d/18wyyoyGcxNeIoOMBGe723bQhsa3iqMZD/view?usp=sharing
  8. Nice I love Vtols I have a lot of KRaken Vtols and conventional ones as well.
  9. Haha Ill take that as a compliment. I need to def make a tutorial on it and custom cockpits
  10. Oo nice nice. I see you adding those flags I suck at making helicopters! i need to step out my comfort zone on that. so uh... yeah things escalated and change of plans as I mentioned. I been craving a VOTL and I have since downloaded the Waterfall mod and OMG BIG change I love the looks so yeah VTOL time. Almost done with this just tweaking flight characteristics and cockpit livery .
  11. Thanks man and awesome looking Valkyrie! Also you're James Webb Space Telescope video was phenomenal work.
  12. Defiently subject to change but currently working on making a Cargo plane. I like the look so far but still coming up with terms of design. What I have so far but VERY subject to change just a rough design while I go through removing things making better wings etc,.
  13. Thank you. Also to get this effect you need to either create, (you can download my flag files); a grey background and name it something. .Png and set it to around 60 % occupacity. or a little higher. Anything lower than this will cause it to be too transparent. After this place it in your flags folder. In game once you select your flags you can then right click the flag and select transparency as the color selection and viola! Windows!
  14. Description The Scarab is the latest in the family of Kraken Tech craft in the Pantheon line of Kerbal Technology. Using Variable Kraken Tech allowing fine control in flight. Instructions below Press Radial out for stable flight. (craft will always correct itself in flight, in turns, in rotation) RCS Open and Close Canopy AG 9 Control from Seat AG 0 Control from RC001s Unit (default) Throttle Controls 1/10 throttle - Lift off ¼ throttle - Hover Mode Half Throttle - Forward Flight Mode Full throttle - Accent mode to reach space flight (after 210m will accelerate into space going straight up. When in space make sure to 0 throttle until you are at your desired height and then continue until fully circlurized at apoapsis. Capable of entering and leaving any planetary body, use this craft to take to the stars or uses as a personal craft on a much larger vessel. AG 9 Control from Seat AG 0 Control from RC001s Unit (default) Craft needs flags (look in comments below or in description for link) Place flags in Kerbal Space Program\GameData\Squad\Flags https://www.dropbox.com/s/hwkyu87hs284e4h/ScarabFlags.zip?dl=0 A stock aircraft called Scarab. Built with 289 of the finest parts, its root part is strutCube. Built in the SPH in KSP version 1.12.1. Download Links https://kerbalx.com/InterstellarKev/Scarab https://steamcommunity.com/sharedfiles/filedetails/?id=2564224895&result=1
  15. I understand how you feel on this. Even with a beefy compuiter I have now I tend to try and keep my part counts low and try and stay in a creative mind set to try and compromise while staying true to what the vision i have is. I try to tend to keep things under 300 parts thinking about the people that play on laptops because that will be like the dead end for most people. Just keep that challenge in mind and keep a part count in your head so that way your challenging yourself to be creative. You got this Thanks! yeah they were the perfect size too. Will be using these forever moving forward.
  16. Details Type: SPH Class: aircraft Part Count: 199 Pure Stock KSP: 1.12.1 Update 7/27/21- Updated to add better support for canopy for better visablity and transparency and created a flags pack just for the fighter craft download here https://www.dropbox.com/s/62aw8u2kg8t3bjo/IzanagiFlags.zip?dl=0 Renamed files canopy.png av.png av2.png and fighterhub.png (Note: legacy file still has new flags in it if you would like to download if you use any of my craft all flags are include in this pack below ) Download these custom flags to get the canopy and transparencies to work (Flags) https://www.dropbox.com/s/kcox4xl96y8rgfo/InterstellarKevs%20Custom%20Flags.zip?dl=0 Place in your Kerbal Space Program\GameData\Squad\Flags Description The planet of Kerbal has united years ago. Nation states still remain but the world needed a new defensive force after discovering hostile life at the edge of our solar system. Although Kerbal is particularly peaceful there needs to be a central overall force that can respond to any threats that may appear. The KDF (Kerbal Defense Force) will now be our new line that will be heading our defensive force. First in our new KDF force will be the Air force interceptor K-91 Izanagi This stealth fighter will have 4 missiles in its weapons bay that can also be fitted with other ordinance . If you do not want to use as a pure stealth interceptor then use the wings to equip stronger ordinance. RCS Toggle Cockpit Canopy ABORT Decouple Canopy for Emergency Escape AG1 Activate Engines AG2 Switch Engines AG3 Toggle Weapon Bay AG4 Toggle Air Break AG5 Toggle Wing Ladder https://kerbalx.com/InterstellarKev/KDF-K-91-Izanagi https://steamcommunity.com/sharedfiles/filedetails/?id=2558194850 Download Links
  17. Working on 2 craft which im almost done on. My new fighter is done just doing video and photos. Fully custom cockpit everything fully stock no mods. Cockpit does open and close fully with Abort Seats and canopy separation. Pulled some photos of different instrument clusters and created my own hud for the cockpit for livery (flags) Has 4 stock missiles (stock) in its missile bay for stealth profile. Oh and the ebst thing only 189 parts (if i remember correctly) My new freighter again fully stock no mods with a working gravity ring habitat. Still in the works. Getting the kraken drive down since it weighs over 250 tons. So far its good but iI require more speed. IT is unstable though when taking too sharp of a turn or reentering kerbal.. Other planets tested on was duna, Mun and Minmus which had no issues. This big girl is coming in at around 890 parts but could be lower or higher depending on if i change my kraken engines up. Going through some tough times right now trying to make sure im not homless by the end of the month but wanted to get these out before I do at least..
  18. Thanks! The final version came out much better on the redesign I changed the main color but I gave the ability to swap to the camo as well with my download link
  19. Thanks man, there's not a lot of people that like mechs so its a given KSP is a game about aerotech primarily so its a given! lol, but thank you for the appreciation.
  20. MS-02 ZEPHYR - ENHANCED MOBILE SUIT Type: SPH Details Class: ship Part Count: 360 Pure Stock KSP: 1.12.1 Description After the successful prototype of KMS-01, further R&R results in a much slimmer, scaled down version with enhanced mobility and function. Zephyr is geared to handle within the Kerbol system. Multi rolled can be used for Construction, First Responder, Military application and the list goes on. Able to recover from falls and with smaller frame means it will be more stable than previous models. Since using new flag systems for body parts you can customize each aspect of the unit with your own colors. Included will be 3 camos and a multitude of different color packs. ( links will be in description or comment section) Interchangeable parts will allow you to customize and use the main frame as a stepping stone if you choose. (recommended different head styles to compliment or different hands (default grab units) Action groups have been designated to dedicated KAL9000 Robotics. All parts are fully stock with only using DLC for required usage. No need to download flags if you choose not to but HIGHLY recommended if you want the full look for the mobile suit. Ship Color will be the red / white variant of C7 design but please mix and match and use your imagination. (default flag colors are named, window3.png (white), windowtint.png (grey) Red.png (well for red) and Default flag C7 aerospace) Action Groups and Pilot Instructions Toggle SAS and set navigation to Radial Out Gear to toggle Antenna head and AG5 to toggle hidden antenna AG1 to Stand AG2 to Walk (Note: Default stable run speed is 1.6 speed at around 4.0 -5.5 m/s can increase to 1.4 and get 6 - 7 m/s but will fall more often) AG3 Sit and Stand animation (Note: can sit on objects and use this to start tilting forward. Once in position you can hit AG1 to stand up if you fall over. This is also needed to dock and undock kerbals in cockpit. AG4 Kneel ( used to conserve energy. Once in kneel position you can turn off SAS Further Notes When launching I recommend using Unlimited Energy (all mechs on ksp use a TON of energy you can use it without it does not take long to fully charge) (You can turn on unbreakable parts/crash damage if you would like but I usually run with this off. Make sure if you are falling or tripping over to fall either chest first or back. Main things that will explode are the navigation lights and arms if moving on hard drops.) The Root part to move the unit is the back radial docking port. Attach to docking. Use this to easily dock with other craft to transport this unit to other sites by flying transport aircraft or to take off planet. Will not fit in a standard MK3 Cargo unit will need to have a custom cargo bay. Other than that have fun! Download Links Flag Links https://www.dropbox.com/s/kcox4xl96y8rgfo/InterstellarKevs%20Custom%20Flags.zip?dl=0 or download individually https://www.dropbox.com/home/KSP/InterstellarKevs Custom Flags Craft Links https://kerbalx.com/InterstellarKev/MS-02-Zephyr https://steamcommunity.com/sharedfiles/filedetails/?id=2545517240
  21. Currently working on the finishing touches of my new Mech Suit. Comes with Kraken Tech as well to be a SSTA er a mech suit to anywhere? MSTA? lol anyway .
  22. Just finished this beauty today https://kerbalx.com/InterstellarKev/F-49-Siren-Kraken-Powered-Fighter
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