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Everything posted by InterstellarKev
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totm march 2020 So what song is stuck in your head today?
InterstellarKev replied to SmileyTRex's topic in The Lounge
Happy to do my part! let me add another killer to the list -
Kraken Nautilus - Tame the Kraken
InterstellarKev replied to InterstellarKev's topic in KSP1 The Spacecraft Exchange
Hi sorry, havent logged in in a while. It works by throttling up like you would any craft. Once it hits 100% it will fly. I recommend Radial Out -
About Ever wanted to just point and go anywhere you wanted? Well this may be for you. Just requires you to throttle up using main throttle and GO! That's it. Action Groups: AG1 Toggle Ladder. Upgraded to LY05 KRAKEN Drive. (Landing Gear LY05 Cluster) improved Acceleration. Now EVE Capable SSTA (Single Stage to Anywhere) Flight Instructions. Make sure to toggle Radial Out to stay straight and throttle up manually (do not hit Z). When leaving Kerbal make sure to raise to at least 200-220m. This will cause the Kraken to awaken and accelerate from any planetary body. Links: Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2354924624 Kerbal X:https://kerbalx.com/InterstellarKev/Kraken-Nautilus
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totm june 2018 Work-in-Progress [WIP] Design Thread
InterstellarKev replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
POLICE INTERCEPTOR SUV About The Police Interceptor SUV. The dread of looking back through your rear view mirrors, those flashing lights, the boys in blue themselves. With its Twin Turbo Hybrid Electric Motors, this isn't any ordinary Police Vehicle. The Police Interceptor SUV has plenty of room and dominance in the streets of Kerbal. Many law Enforcement and Security and Governments around Kerbal use this fierce machine. Action Groups [GEAR] "G"] Fully fitted and displayed engine[AG1Front , AG2 Back]Fully working doors[AG 3] Fully working trunk with storage[AG 0] Turn off/on reaction wheelsStage for Boosters (need infinite fuel) Downloads and Instructions Flags: https://www.dropbox.com/s/kcox4xl96y8rgfo/InterstellarKevs%20Custom%20Flags.zip?dl=0 KerbalX: https://kerbalx.com/InterstellarKev/POLICE-INTERCEPTOR-SUV Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2353742643 Install Instructions: Place craft file in \Ships\SPH Install Flags in your Folder \GameData\Squad\Flags This will enable Transparent Windows and Logos.Remove them for Stealth SUV but keep the Windows on Transparent. -
POLICE INTERCEPTOR SUV About The Police Interceptor SUV. The dread of looking back through your rear view mirrors, those flashing lights, the boys in blue themselves. With its Twin Turbo Hybrid Electric Motors, this isn't any ordinary Police Vehicle. The Police Interceptor SUV has plenty of room and dominance in the streets of Kerbal. Many law Enforcement and Security and Governments around Kerbal use this fierce machine. Action Groups [GEAR] "G"] Fully fitted and displayed engine [AG1Front , AG2 Back]Fully working doors [AG 3] Fully working trunk with storage[AG 0] Turn off/on reaction wheelsStage for Boosters (need infinite fuel) Downloads and Instructions Flags: https://www.dropbox.com/s/kcox4xl96y8rgfo/InterstellarKevs%20Custom%20Flags.zip?dl=0 KerbalX: https://kerbalx.com/InterstellarKev/POLICE-INTERCEPTOR-SUV Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=2353742643 Install Instructions: Place craft file in \Ships\SPH Install Flags in your Folder \GameData\Squad\Flags This will enable Transparent Windows and Logos.Remove them for Stealth SUV but keep the Windows on Transparent.
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The Kissan Kermanline GTR (Skyline GTR r34 Wide Body V spec) AKA GODZILLA Kerbalized version AG1 Open Hood AG2 Open Doors AG3 Toggle Reaction Wheel AG4 Toggle Gear Shifter Break Toggle Back Lights Breaks Downloads: https://kerbalx.com/InterstellarKev/Kermanline-GTR https://steamcommunity.com/sharedfiles/filedetails/?id=2305277101&result=1 Flags: https://www.dropbox.com/s/kcox4xl96y8rgfo/InterstellarKevs%20Custom%20Flags.zip?dl=0 For some tips with car: Recommend to get full acceleration turn on cheats to enable crash and infinite fuel/energy. stage engines and use to boost speed when needed. Detailing: Engine is fully removable. You can docking port decouple and role play mechanic. interchangeable . Steering wheel turns with car or use q and e. Built in the SPH in KSP version 1.10.1. Details Type: SPH Class: rover Part Count: 699 Pure Stock KSP: 1.10.1
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totm june 2018 Work-in-Progress [WIP] Design Thread
InterstellarKev replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Downloads: https://kerbalx.com/InterstellarKev/Kermanline-GTR https://steamcommunity.com/sharedfiles/filedetails/?id=2305277101&result=1 Flags: https://www.dropbox.com/s/kcox4xl96y8rgfo/InterstellarKevs%20Custom%20Flags.zip?dl=0 -
totm june 2018 Work-in-Progress [WIP] Design Thread
InterstellarKev replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Hah you could say that been working on like 3 at once but i finished all of them now time to start a new one. the last is my M808 Scorpion -
totm june 2018 Work-in-Progress [WIP] Design Thread
InterstellarKev replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Finally done with my version of the Halo Warthog a year after i made my first much better than it used to look for comparison heres the old one: and the new https://steamcommunity.com/sharedfiles/filedetails/?id=2291182766 https://kerbalx.com/InterstellarKev/M12H-WARTHOG-HELLPIG Flags: https://www.dropbox.com/s/kcox4xl96y8rgfo/InterstellarKevs Custom Flags.zip?dl=0 -
totm june 2018 Work-in-Progress [WIP] Design Thread
InterstellarKev replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Im really glad how this came out and that it can even fly at that https://kerbalx.com/InterstellarKev/D77-TC-FF-Pelican https://steamcommunity.com/sharedfiles/filedetails/?id=2290706025 -
totm june 2018 Work-in-Progress [WIP] Design Thread
InterstellarKev replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Got you looks nice either way cant wait to see it fly! Wow! that's the best looking shuttle replica ive seen in KSP to date and stock? nice Starship as well -
totm june 2018 Work-in-Progress [WIP] Design Thread
InterstellarKev replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Looks great. I Haven't watched a lot of star trek but this does resemble one of those concept hydrogen-powered passenger planes -
totm june 2018 Work-in-Progress [WIP] Design Thread
InterstellarKev replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Attempted to use the landing gear for some body shaping for a custom F22 like plane I named Starhawk -
Sword of Jebediah
InterstellarKev replied to InterstellarKev's topic in KSP1 The Spacecraft Exchange
Haha well you could say within one of Jeb's adventures around Kerbal he came across a ancient sword he found after he crash landed in a new prototype ssto. Now with out imagination i used the term because is "cutting" into the void.- 2 replies
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totm june 2018 Work-in-Progress [WIP] Design Thread
InterstellarKev replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
I love the body shaping here. Will you be upgrading a version with a working cockpit? -
The Sword of Jebediah can support 139 Kerbals in living habitats and science modules. This can be upgraded if you attach more to docking ports for drop ships, rovers etc. Has back docking port for docking boosters or habitat modules to use as a space station. Has around a 2800+ m/s depending on ore/lq/ox on hand 1,440 kN Thrust with working gravity ring. Refuel capable. Would recommend smaller landers or even ore runners to supply for fuel. Action Groups (AG) AG0: Turn on Gravity Ring AG9: Lock Gravity Ring AG8: Turn on Converter and open doors AG7: Toggle Docking Port Doors AG6: Toggle Drill AG5:Toggle Surface Harvester Gear: Toggle MK2 Ring Cargo Shields STEAM: https://steamcommunity.com/sharedfiles/filedetails/?id=2245297985 KERBALX: https://kerbalx.com/InterstellarKev/Sword-of-Jebediah
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Gecko KEMU - Kerbal Enhanced Mobile Unit
InterstellarKev replied to InterstellarKev's topic in KSP1 The Spacecraft Exchange
If i could Id make it Moo like a cow like on metal gear lol -
Description Gecko KEMU Pure Stock + Breaking Grounds DLC Texture mods are Restock and Textures Unlimited Make sure to turn on SAS and enable Radial Out Press 1 to start walking (on repeat) Press 2 to jump or to crouch (on repeat) (jumping only available on low gravity planets) Press 3 stop all Reaction Wheels Press 4 Toggle Solar Panels I, K toggle Tail with Clamp J, L toggle Radar Arm A stock aircraft called Gecko KEMU. Built with 210 of the finest parts, its root part is probeStackSmall. Built in the SPH in KSP version 1.9.1. Details Type: SPH Class: rover Part Count: 210 Pure Stock KSP: 1.9.1 Highly Recommend Turn on Infinite Energy. Does have enough to travel a few hundred meters before needing a charge. Downloads: https://kerbalx.com/InterstellarKev/Gecko-KEMU https://steamcommunity.com/sharedfiles/filedetails/?id=2107158480
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Description Needs Breaking Ground Expansion otherwise fully stock AG 2 Toggle Cockpit AG 3 Toggle Solar Panels I and K (HOLD) Control Rear Cargo Hold and Ramp To accelerate just hold W (default) press B (default) to brake Does fulll 360 tank turns (awesome turns) gets around 20 m/s very durable and wheels can withstand a lot of force A stock aircraft called RANGER XD. Built with 402 of the finest parts, its root part is structuralPanel1. Built in the SPH in KSP version 1.9.1. Details Type: SPH Class: rover Part Count: 402 Pure Stock KSP: 1.9.1 Download: https://kerbalx.com/InterstellarKev/RANGER-XD https://steamcommunity.com/sharedfiles/filedetails/?id=2109215220 https://steamcommunity.com/sharedfiles/filedetails/?id=2109215220
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totm june 2018 Work-in-Progress [WIP] Design Thread
InterstellarKev replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Been awhile since I posted working currently on a new Rover Concept utilizing my custom cockpit Tech and Wheel Tech code name Pangolin Video coming soon will release tomorrow after a couple more tweaks. Bonus also just released my new mech - KEMU -
SPARROW HT-101 and LT-101 Custom Cargo Lift DropshipCustom cargo lift. use L and J to control lift and drop.Use I and K to control VTOL tilt4 standard rotors controlled by main throttleAG 10/0: Controls Panther Engines.AG 5: Toggle R.A.P.I.E.R EnginesAG 9: Switch Mode Panther EnginesAlso Bonus: comes with a free emergency rover tucked underneath top cargo bayHT- 30.34m / cargo lift (HEAVY) KERBALX: https://kerbalx.com/InterstellarKev/SPARROW-HT-101-VTOL-CUSTOM-CARGO-LIFTSTEAM: https://steamcommunity.com/sharedfiles/filedetails/?id=2051297280LT- 22.84m / cargo lift (LIGHT) KERBALX: https://kerbalx.com/InterstellarKev/SPARROW-LT-101-VTOL-CUSTOM-CARGO-LIFTSTEAM: https://steamcommunity.com/sharedfiles/filedetails/?id=2051302109
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totm june 2018 Work-in-Progress [WIP] Design Thread
InterstellarKev replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
SPARROW HT-101 and LT-101 Custom Cargo Lift DropshipCustom cargo lift. use L and J to control lift and drop.Use I and K to control VTOL tilt4 standard rotors controlled by main throttleAG 10/0: Controls Panther Engines.AG 5: Toggle R.A.P.I.E.R EnginesAG 9: Switch Mode Panther EnginesAlso Bonus: comes with a free emergency rover tucked underneath top cargo bayHT- 30.34m / cargo lift (HEAVY) KERBALX: https://kerbalx.com/InterstellarKev/SPARROW-HT-101-VTOL-CUSTOM-CARGO-LIFTSTEAM: https://steamcommunity.com/sharedfiles/filedetails/?id=2051297280LT- 22.84m / cargo lift (LIGHT) KERBALX: https://kerbalx.com/InterstellarKev/SPARROW-LT-101-VTOL-CUSTOM-CARGO-LIFTSTEAM: https://steamcommunity.com/sharedfiles/filedetails/?id=2051302109 -
totm june 2018 Work-in-Progress [WIP] Design Thread
InterstellarKev replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
As shown all my custom craft can be carried by these 3 cargo lift variants. The truck to the right will be used for off world applications. the other 2 are mid and long variants capable of lifting a lot of tons. Long (heavy) variant can lift my mech suit to carry around Kerbal or any other thick atmosphere planet. Mid (normal and Wheeled) can carry smaller to mid size transports as well as pick up any broken parts to recover. try and keep the twr around 0.90 with the panther engines combined with 2 Standard Rotors on top will provide around an extra 0.15 - 0.20 twr so you can take flight. You can also of course use the alternate mode for the panther engines but I only use this for emergency but yeah it will lift super fast with that mode. No need for docking just park vehicle or object and make sure you turn brakes on this will keep it still in flight. Make sure if you do dock to use the bottom cargo floor and decouple from there. Each craft comes with a small emergency vehicle which is shown on the Far Left https://kerbalx.com/InterstellarKev/Valencia-GT Pathfinder rover next to jeb https://kerbalx.com/InterstellarKev/Pathfinder-MTT Will be Posting the 3 larger craft on kerbal x and steam soon. Working on final tweaks as they come to mind and will release video. -
totm june 2018 Work-in-Progress [WIP] Design Thread
InterstellarKev replied to GusTurbo's topic in KSP1 The Spacecraft Exchange
Alright update on what I was working on. So i Branched off in two different areas. Still working on a large Frigate like Craft for space application but I also split the project to work on a VTOL system with a Custom Cargo lift. I've yet to seen this implemented so Im giving it a shot. Video