Jump to content

MrLivion

Members
  • Posts

    24
  • Joined

  • Last visited

Reputation

6 Neutral

1 Follower

Profile Information

  • About me
    Rocket guy
  • Location
    Solar System
  • Interests
    Rocket
    Drawing

Recent Profile Visitors

1,086 profile views
  1. https://www.mediafire.com/file/wav4lvc4fhb1bq2/KSP.log/file https://www.mediafire.com/file/xb25nvr5kfh7861/Player.log/file Here they are Edit: Also another thing, it works fine in OpenGL, but in d3d11 or 9 it doenst and I get this spam in the player.log "d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]"
  2. Hello I am having issues running the mod, it should run on 900 series graphics cards but, I am tryng to run it in a 920mx and it's freezing in the loading screen, and Textures Unlimited alone appears to have problems too, anyone have any idea of what might be happening? PC specs if needed: i5 6200u 8gb RAM DDR4 GT920mx
  3. Sorry for the late reply but yeah I noticed now that doing this was a bad idea, but the issue itself was caused by (apparently) EditorExtensionsRedux, I didnt notice it was version specific The reason I decided to change versions was because of performance issues, 1.12.3 is way too heavy and crashes a lot, in 1.10.1 performance is better so it should crash less, but 1.10.1 is still problematic since there is a annoying little thing that was fixed in 1.12+ which was a TLA_debug_stack_leak issue that I dont know how to fix, so I am stuck without playing ksp rn, all I know about this TLA thing is that gpu plays a big role in this What I am going to try rn is removing all mods, backuping ny saves and just deleting everything in the KSP folder and telling steam to reinstall it
  4. I fixed the issue, it was Editor Extensions Redux I changed the game version from 1.12.3 to 1.10.1 since I was having problems with performance, and now I cant right click on parts, but only in VAB/SPH, works just fine in flight, and I dont really know what it could be Here's what is in my gamedata folder: All my mods should work on 1.10.1 and they are all updated In the console in the VAB there was a spam of something, If anybody needs I can send a screenshot, sorry that I didnt send a log, but I wanst able to find it
  5. Hey, dumb question but, where is the Spectra_Scatterer supposed to go? I might have screwed something up somewhere since atmospheres dont show up, I put it in the Spectra folder Edit: nevermind Scatterer 838 just refuses to load that was the problem
  6. Install RealFuels, it's not worth the hassle of trying to make a config in my opinion, I tried but it never gets quite right, but RealFuels fixes everything and you wont have issues unless one of your mods dont support RF, but never had a problem You can play just fine on 1.12.3 on my experience, never had a problem, works just fine There's a mini guide on the ReStock post that teaches you how to fix that, it's because ReStock blacklists old ksp models so the game doenst have to load the new and old models, if you know what model the mod needs, you can just go and move the model from the blacklist to the whitelist, then it should work fine
  7. Spectra is slightly better, altough I am in a very heavily modded install it performes actually more or less playable now Longer post: (fps and some other stuff)
  8. Losing a encounter for no fter timewarp because orbits changed for no reason at all
  9. How does this mod compare in performance to AVP? (more specifically, 2k textures, and scatterer) is it lighter? Edit: Apparently it's nearly a tie
  10. TLA problem happening to me again! This time I am using heavy graphical mods
  11. My graphics card cant run Real Plumes well So I kinda cant use Real Plumes unless I make my fps worse than it already is
  12. Is there a github? Some files are corrupted so I want to try to download files from github Edit: I dont think Ill be able to download the file separately I will just delete what is corrupted and hope the mod doenst break
×
×
  • Create New...