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About me
'In struts we trust'
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Majorjim! started following T2 interactive layoffs
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Hi all. As you may have seen T2 interactive are going to layoff 5% of their staff which includes those from private division and will stop development of some projects. Does anyone know if this will affect the development of KSP2? thanks.
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The game currently is a buggy mess and has been for longer than is really acceptable these days. They do say talent skips a generation so maybe KSP 3 will be worthy of KSP1s legacy because it sure ain’t KSP 2. It’s the single most disappointing thing that’s happened in gaming for me since I started playing them in 1985.
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Why I'm Excited - An overview of HDRP and CBT Studies
Majorjim! replied to RayneCloud's topic in KSP2 Discussion
Agreed, the lighting in this game is not good. If you look at the KSC after dawn is horribly oversaturated.. it looks like it’s reflecting off snow… -
Majorjim! started following VlonaldKerman
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What may ultimately drive me away from the Kerbal Space Program
Majorjim! replied to Klapaucius's topic in KSP2 Discussion
My dude…. The issue here is not the community it’s the game… we LOVE KSP. I love it so much I spent more than 4000hrs of my precious time on earth playing it. KSP 2 was this fever dream of KSP+ Everything we know and love about the game but bigger! Better! Beautifuler! What we have at the moment is none of those things.. we’re upset because we care. If I didn’t care about the game I wouldn’t be here. -
Please fix the core gameplay bugs before adding new parts… the game at present is a turd, stop trying to polish it.
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It’s almost as if KSP1 was not made by experienced game developers.. What’s promising about it exactly? After all that was said from the devs before the EA kick in the nuts and the current state of the game?
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Time will tell if this professional game making studio can create anything even close to the game that KSP1 currently is.
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‘Maths’
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Entropy will have taken everything you know or love long before this game gets a console release but fear not! That means there’s plenty of time to save for a PC.
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Developer Insights #19 - Try, Fail, Try Again...and Again
Majorjim! replied to Intercept Games's topic in Dev Diaries
It was said specifically that this craft was submitted for testing ‘complex’ builds… -
Yes I’m sure it was. I removed my unhelpful, sceptical comment.
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As I will remember mine. And my first (intact) mun landing. Those where the greatest gaming moments I ever had in over 35 years of gaming.
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*unhelpful assumtions removed by me congratulations ! You should really give KSP1 a go! It actually works! Hehe
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[Poll] So what are we thinking about 1000 part ships?
Majorjim! replied to RocketRockington's topic in KSP2 Discussion
I’ll believe that has 1300 parts when I see it in the VAB. -
I’m guessing they rush out a 1.0 release.