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Everything posted by TimothyC
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You said 'deployable.' How are the experiments deployable? Are they movable/placeable with a Kerbal, or do we have to have a rover that goes around and drops them off with decouplers?
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[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
TimothyC replied to Pak's topic in KSP1 Mod Releases
Like the standard RCS translation controls "H" is forward, and "N" is aft. The game treats the MMU as a craft just like any other, and not like the EVA packs on the kerbals.- 2,344 replies
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Just to be clear, all shipbucket work is protected by a Creative Commons Attribution, Non-Commerical 4.0 License (IE, if you remix, you must retain credits) That said, BB1987 has drawn/corrected all of the flown Titan, Atlas, Delta, Japanese H Series, Falcon, & SLS Rockets in shipbucket scale. He's also done the Unbuilt Thor/Deltas, Unbuilt H series, and exploded view Atlas. It's all very impressive detective work and artistry.
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KSP Loading... Preview: Advanced Maneuver Mode
TimothyC replied to SQUAD's topic in KSP1 The Daily Kerbal
This. I am glad to see that the suggestions to respect the user's vertical space was taken and followed . So much better than the first preview. -
[1.12.3] Restock - Revamping KSP's art (Feb 25)
TimothyC replied to Nertea's topic in KSP1 Mod Releases
Restock makes old things look good: -
Presenting the Minerva B1 (again from Kolyma's Shaddow. The Minerva B1 consists of Jupiter derived tankage with a Centaur upper stage. The first stage share tooling and engines with the Minerva B2 liquid rocket boosters. I admit I added LR-101s for roll control. Later versions probably get an Atlas II style system: Separation! Go for space! SPACE! Go for orbit! Swinging around for the burn to the Mun Go for the Mun! Fine tuning for intercept on ullage thrusters Payload Separation Burning for Munar orbit High orbital adjustment
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Sorry for the double-post, but I managed to put together the Minerva Rocket from Nixonshead's Kolyma's Shaddow Early Flight! Booster Sep! Staging! Circularization on the Second stage Engines, centaur, and 1.5m boosters from BDB, most other parts from Restock (Don't @Nertea's 2.5m tanks look fantastic?).
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[1.12.3] Restock - Revamping KSP's art (Feb 25)
TimothyC replied to Nertea's topic in KSP1 Mod Releases
Yes. I have an old mechjeb everywhere module manager patch that I use, and it loads perfectly. -
KSP Loading... Preview: New Altimeter Toggle!
TimothyC replied to SQUAD's topic in KSP1 The Daily Kerbal
Pardon me for asking a second question, but how will behavior change for values on Kerbin, Laythe, and Eve that are under the surface of the local ocean? Will the new AGL give a value relative to the maximum depth at that point, or will it simply revert to the current below sea level behavior? -
KSP Loading... Preview: New Altimeter Toggle!
TimothyC replied to SQUAD's topic in KSP1 The Daily Kerbal
Now while I like the feature, I do come from an era when screens had more vertical space relative to their horizontal space, so this feature, further impinging on the main screen is rather annoying. Is there a way of making it so that it can go away either on command, or automatically when we go on orbit (or into physics-less timewarp altitude)? -
[1.12.5] Cormorant Aeronology - Mk3 Space Shuttle
TimothyC replied to Pak's topic in KSP1 Mod Releases
I find placement of the octo2 on a cubic octagonal strut between the OMS engines works great (this places the core directly inline with the engine thrust axis, not merely parallel to it). I then have a control group set to "Control from here" for the probe core, allowing me to bury the core into the aft body section.- 2,344 replies
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