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About webward

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    Curious George

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  1. webward

    Kerbal Space Program 1.4.2 is live!

    Sooo... The wolfhound may have been changed, but it definitely appears not to be fixed. RCS Build Aid, and Kerbal Engineer both show torque in the VAB, experimental testing confirms that without SAS enabled the vessel will do flips in a vacuum. https://imgur.com/a/EQ53t
  2. webward

    [1.4.x] Kerbal Alarm Clock v3.9.0.0 (Mar 17)

    You're awesome TriggerAu, thanks for your work!
  3. Woohoo, purchased on April 18, 2013. Confirmed that it shows up in my Steam purchase history as Early Adopters. Thanks for the tip.
  4. I really loved this mod, basically gave up on it after the 1.0.x release because of the random issues. I'm glad that community fixes are available, but I agree that it just makes installing this mod a much more confusing, and frustrating endeavor. It seems like this mod has fallen off of Kyle's and Winston's radar, which I totally understand, I appreciate all of the unpaid effort that went into creating a mod that helped me create some of my best missions pre 1.0... With that in mind, is there any chance of an official handover to a new developer to maintain this mod?
  5. webward

    Exploding staging

    Uh, from what I've seen there does actually appear to be a bug... I've seen the "decoupler" explode on re-entry... like it's leaving some trace of itself on the bottom of the stage above it, my heatshield in this case.
  6. When launching vehicles from the SPH, they appear to load clipped into the runway, once physics loads the craft will "bounce" enough to be concerning, and possibly enough to flip or break a vehicle. I copied the craft file from my modded install, and created a new sandbox save in my unmodded install specifically to reproduce the bug, and take the attached screenshots. The linked craft file is an example of the problem, but I have experienced it with other crafts as well. Because I discovered the issue in my career mode save, the vehicles have all used the new Cessna style landing gear (other gear untested) and the problem has been seen on the level 2 and 3 runway (level 1 untested). KSP Version: Link to Craft on KerbalX
  7. Thanks for the update, can't wait to install it when I get back to my computer! 1.0.x has been a drag without this.