Acea

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About Acea

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    Kerbin Naval Engineer

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  • Location Jeb's Naval Arsenal & Universal Fleet Solutions

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  1. Just a notice that this mod does not really need an update. It should always work as far as basic shaders do not change.
  2. Theme difference is a major issue. I'm not sure if our future plan would fit IXS Warpship parts, also we would have completely different FTL methods, I guess compatibility won't be a choice.
  3. Our programmer is now out on a trip and he was working on moving all codes to GitLab, for an easier project management. New repository would be online after we got all these matters settled.
  4. I've been away for a while, for our new project and I'm aware of the issues above. A temporary fix for 1.6.x could be found here: https://www.dropbox.com/s/wvu4wdv1e6ldqsg/AntiSubmarineWeapon.dll?dl=1 (tested and all core functions work well) Notice that this does not really fix the issue that torpedoes do not explode on impact, we're trying to figure out what went wrong. You may need to manually detonate them meanwhile.
  5. 2019年1月15日更新:更新了去年3月6日论坛规则更新中改动的内容,并修订部分译文与排版。
  6. Acea

    [REQUEST] RPM +BDArmory Integration

    Moved to Add-on Discussions because this is a request or suggestion.
  7. Update Dec. 22: Loads of new stuff. Apperances may change when released.
  8. Working on structural parts and finishing all the new functions. We'll let you guys know if there's something visible
  9. Not likely. We need to play some tricks on physics and I'm afraid that interacting with other vessels at warp would become a bit dangerous.
  10. Dec. 2 Update: This effect does not represent the final outcome.
  11. Hello but you didn't really publish your mod on SpaceDock, please check twice. You need to click "Publish This Mod" or something else on your page to make it available. Also you need to put your license in OP. Please choose one before the first release.
  12. I guess it's clear enough in OP: Also we're using vessels built with B9HX parts for test purposes, UFS would be easily compatible with B9HX too.
  13. 并不啊,要是好看的东西,不故意使用debug(尤其是以此为傲)的就OK。说明白就可以了。
  14. 帮你编辑过去了。以后发帖建议直接编辑原贴,这样看着整洁一些,还可以善用Spoiler(编辑器眼睛图标)。 终于算是有人来中文区了,欣慰。要不要把这个链接转去贴吧分享一下?吸引点人过来。