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Found 12 results

  1. Lo.M

    Biofuel

    Biofuels good idea or something stupid/unnecessary? When we develop medium-sized colonies would it be possible to produce biofuel? Of course I know needed water, fertilizer (in plants), sunlight, carbon dioxide and other things. We could grow algae, microorganisms or plants for that. We may be able to use the waste (if added) that kerbals would produce. We can extract from alien ecosystems (if added)
  2. In ksp2 we will have colonies in space and on land this is confirmed. I created this topic to speculate and discuss more "exotic" colonies that are those that are not terrestrial and space colonies. Floating Colonies: they are huge "airships" that can be built and/or taken to planets with dense atmosphere (such as Venus), or on gaseous planets (such as Jool) Floating colonies in water: Colonies made for aquatic planets or planets with large parts of water. Submerged colonies: Colonies that were totally or partially submerged, by staying in the water the radiation is totally or partially barred. As solar panels would be a difficulty for this colony, we could use Oceanic Thermal Conversion and /or sea currents power plants to generate energy (but of course if we had an advanced climate and weather system), we could also use nuclear energy. Buried colonies: they could be built in lava tubes, for example, it is built below ground, so radiation is partially or totally barred, as well as in submerged colonies. Sugested by @Vinhero100 : Colonies on asteroids and comets: colonies that could be built on large asteroids like Ceres (in ksp Dres) or smaller bodies like Ida or some comets. Well the biggest problems are the gravity that wanted to be generated artificially and the radiation. Discuss! Something to be added/changed/tidy, comment on the comments.
  3. I would imagine that at some point in the evolution of life on Kerbin, there was an extremely dense barked species of tree. It would have resembled an evergreen or palm of some type that would periodically lose all it's fronds or branch-like needle clusters becoming at times no more than an upright spike. Native to hotter climates, this tree would've drawn up large amounts of water in spring, to use during the summer, and also create nutrition internally, because the tree's inner chemistry mixed it's sap with the water and ground minerals to produce a nutrient broth. Interestingly.....in the right combination of soil conditions, liquid concentration, tensile strength of the individual tree's bark and the volatile properties of the trees own natural sap....a stray lightning strike would produce a rather spectacular natural missile, and a forest fire result in a fusillade to rival the most ambitious Terran fireworks displays. Combine this with the Kerbals' love of fiery explosions...(their eye structure suggests a nocturnal creature in their ancestry, contributing to a tendency towards heliotropism) ...their natural durability....(tendency to survive falls, crashes, explosions, which probably also explains their natural optimism)...and one could easily imagine early Kerbalkind adulthood rituals involving riding these natural rockets into the sky. (Maybe 'Kerman' is not actually a family name, but a title given to any Kerbals who have launched themselves in this manner....or by more modern methods...and lived to tell about it.) It's been theorized that man invented the wheel by watching trees fall over and rolling downhill. With trees doing far more exciting things on Kerbin....is it any wonder the wheel came much later? And with much more glorious ways to reach high places....wouldn't the ladder also be a late development? -Crystal Mace, BS (Durned right it's BS..) PhD (You know this one, right...?) in my paper delivered before Committee preceding my sudden (and completely unjustified) dismissal.
  4. This is a topic to discuss things about weather in KSP2. For example, we know there will be clouds but will there be rain, thunderstorms, wind, Hurricanes, etc. Any questions or things you want to mention about weather can go here. Reminder: as always, please be respectful to other members, refrain from badmouthing other people, and spread kindness. That's all.
  5. So I was re-watching the KSP2 launch trailer and noticed several things. 1. This moon. (Merbal) Featured in a shot of Ovin is a moon. This has been out for a while and I'm sure someone has noticed this and I was wondering, has anyone figured out this moon's name? 2. Possible surface of Puf or This was confirmed in a follow up, behind the scenes trailer to be the surface of Merbal. As this shiny spacecraft lands, you see a strange landscape. While it does say "Not actual gameplay" at the beginning, I can't help but notice some similarities between Puf and this landscape. Could this be a sneak peek at Puf? Of course it could be a look at the UMO. The spacecraft looks very similar to the one shown before and it would make sense with the rest of the video. Also if you look at the corner, you notice a strange glow/atmosphere. Could this moon/Puf have an atmosphere? Or is this like Spectra and just a glow. Of course this could just be video effects to make it look cool. 3. Possible look at the landscape of Merbal While this again could just be the video, touched up for the release and not how the actual surface will look, it does seem to be a look at the Merbal's surface. You can tell that it has liquid water, and icebergs, and perhaps the terrain will actually be as cool as in the video. Any ideas, comments, or thoughts? Please leave them below. And if @Nate Simpson wants to give any hints, they would be welcome!
  6. The polls are pretty self-explanatory. Just say what you think will happen as we approach the release date and on a scale of 1-10, how good the finished game will be. Comment why below. I said that it would be released on time and be great. I think the devs will do a good job and will not disappoint us. I said the rating would be a 8. It would be difficult to not have a few bugs.
  7. From the video above we can make out a few things about the new KSC. -The first and foremost thing is that the KSC is now separated into islands in a marsh/pond like area. -Second, it has not 1, but 2 very larger runways, I would argue these are longer and possibly wider than KSC OG Runway. -Third, next to those runways are helipads, or if you're a propulsive landing fanatic, they could double as landing pads for boosters. I only catch a glimpse of 4 pads, but I assume there are five or more due to the placement and how equal distant they look along the runway. -Fourth, there are 4 launch pads, possibly 5 or more, all ranging in size and shape. At least one pad has a launch tower, but it can be argued they all do, ranging in size and shape. --The launch towers are on crawlers. Whether these crawlers are able to move or be controlled is unknown at this time. -Fifth, buildings, launch pads and runways do not have a destruction feature built into the game as of yet, but as they have said they want to put everything KSP 1 had and more in, I don't doubt that at release destructible entities will exist. -Sixth, the communication array at the KSC seems to be altered from three dishes to one massive dish. -Seventh, the rockets on the launch pad have chill or cooling effects. You can make out mist falling off the rockets, a sign of real world cryofueled rockets. This effect also lasts for a few seconds after launch, and possibly further. -Eighth, launch pads have or can be outfitted with engine igniters. This might be a sign that engines are more realistic and have starter fuel. This also might be a sign that fuel tanks might need to be settled before engine ignition can begin. Watch out for your upper stages if this is the case. -Ninth, the launch pad the rocket is sitting on may be a part. Modular launch pads my be stock in KSP2. "It didn't explode though." It may have a higher tolerance or may not have damage programed into it. It may be an immortal part as of this footage, but may change at launch or just before launch. -Tenth, The launch tower may be a part, modular launch towers may be stock. "It didn't explode though." See ninth point. -Eleventh, The crawler the launch tower is on may be a part, crawlers might finally be in game. "It didn't explode though." See ninth point. These are the things I noticed in the pre-alpha footage. If I missed anything, please do say so.
  8. In the developer story trailer starting at 3:04 you can see several sticky notes attached to a monitor, one of which is labeled "Celestial Bodies - Atmospheres". Some veteran bodies are obviously listed (Duna, Eve, Jool, Laythe) as well as what appears to be Pol, for some reason. New confirmed bodies from KSP 2 are visible (Glumo, Murble, Ovin), as well as several others I cannot make out. I've yet to identify the two bodies on the bottom and the one at the top left. Note that some confirmed planets (Rask, Rusk and Char) are not listed - presumably because they don't seem to feature atmospheres. Interestingly enough, Ovin is listed - as it was previously described as a gas giant whose atmosphere was stripped away.
  9. The ISS mission has to end some day. What would you do with the modules?
  10. (Tell me if there is already one of these threads) Here you can speculate how the kerbolar planets came to be how they are and where they are. Any alien intervention/ presence during the formation can be considered... To start off, maybe Eeloo used to be one of Jool's moons, but got ejected out by another Jool moon such as Tylo or Laythe... Questions for you: (Easter eggs in spoiler) Was/ is there life on Laythe? How did it get there? Why did it die out? Where does life on Kerbin come from?
  11. From what I can tell, the consensus is that Laythe should, by all accounts, not be feasible. Yet it exists, and continues to exist. It somehow has an oxygenated atmosphere that hasn't escaped or reacted away, has enough energy flux at the surface to stay relatively warm, and has exactly the right conditions for liquid water on its surface. This leads to the only explanation I can think of: Laythe is artificial. The nearly global ocean is simply a cover, a layer of insulation for a megastructure that lies beneath the surface. It is heated from within by some arcane power source, and houses...well, something awesome i suppose. I mean, you don't hide anything that isn't awesome in a planetoid. Perhaps Laythe is the original home of the Kerbals, who have been transplanted to Kerbin for reasons unknown? The possibilites are endless!
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