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Found 62 results

  1. This is NOT listed as a bug as of yet. I absolutely love this game and this bug breaks my heart because of the fact that I absolutely can't play until it's fixed. This is what happens: I spend literally 8 hours straight (I have no life) building, launching and I eventually manage to get 3 Mobile Prossesing Labs producing copious amounts of data (One in Kerbin orbit, One in Muner orbit and one on the surface of Minmus). On my return to the space center the game crashes. I then open KSP again and load the game and it loads the game with around a 8 hour rollback. I've lost all of my vessels, not just the ones already launched but the some of the save files of the actual vessels. I find that I don't even have the parts I used to build them unlocked yet. Obviously I was quite upset, so guess what? I persevered and DID IT ALL again, only this time, I managed to also land a probe on Eve. I go back to the space center and CRASH! I'm thinking "I'm all good, there's no way I just completely wasted all of that time again." I load the game up and was right back where I was before, with a half built ship and without some of the parts unlocked. My friend just reported he had the same issue. (Also on Xbox and we both have been playing on Science Mode.)
  2. Poor old Jeb was orbiting the Mun and went for an EVA to collect the materials bay data. Along the way he lost his grip and I wasn't able to tell him to grab back on in time as I had the bay menu open. I hit LB+ Long B to switch on RCS but nothing is happening. I have mono-propellant in the capsule which is all I thought you needed to turn on RCS, is there some upgrade I'm missing or is this a bug?
  3. Tealion1223

    All features

    Out of all the time I've played KSP on Xbox, it seems I can't make unique looking planes. I would like ALL feature's on PC, like cheats list, all updates on time for all platforms, and mods, on Xbox and PlayStation. But to start off I would like the turbo charged update to be released on console soon, or have a release time, and consecutive updates.
  4. erikinthebakery

    Control map

    I'm not certain, but it juts randomly came into my head that the triggers (left trigger and right trigger) are unused in this game. With all the controls they had to map surely they could have used them for something? Zoom maybe? Also, in the map mode, having target switching on left bumper and right bumper is KILLING ME. The bumper buttons are so heavily utilized that I end up accidentally triggering these at least once per mission.
  5. Ok. If this turns out to be useless I'll delete. I'll be erasing the already fixed bugs from the list (Feel free to add more). Edit: I've only found about about the Bug Reporter now, didn't know I do anything there but to see which bugs have already been addressed. So I'll be reporting these bugs from the list there as well. -Unable to target a survey/observation mission marker from the Map View mode. When I click over the marker a small blank window pops up (also dropping my frames down to somewhat close to 5FPS until I close the window). This same window should have a button called "Activate Navigation" so I could see the survey place from the NavBall -Cannot change Damper and Spring values of landing gears like in the PC version - It doesn't show up when I open the landing gear settings window in the editor (Bug?) -When I build crafts with the landing gears connected to an aerodynamic part or a girder strut and try launching it, as soon as the game loads on the runway the landing gear wheels are kind of stuck into the ground and start jumping in place (the wheel stress bar also keeps jumping as if it was hitting the ground constantly). The same thing happens when these same wheel get in contact with the terrain (I tried dropping the craft from a small height with the Launch Stability Enhancer, but as soon as the wheels touch the ground this glitch happens) -Cannot see the "Gear blocked Yes/No" indicator when opening the context menu on the landing gears. -Sometimes I cannot close a opened context menu nor can open others, forcing me to reload the game. This happened yesterday, I opened the context menu from the air intake from my craft and couldn't close it by pressing B, nor could I open other's parts context menus. -FPS drop with Dynawing Final Approach Scenario and Dynawing Reentry Scenario (Seriously needs a fix on these FPS drops - I've bought KSP on console because my PC wouldn't run it very well. And then I have FPS drops (Noticeable Drops!) on the Xbox as well...). -Tutorial mission popup's always take me off the craft controls. This is a problem in tutorials which involves orbiting maneuvers. As I'm trying to cut throttle to stop a burn the bloody menu pops up, forcing me to have to switch back to ship controls first so I can then cut the burn (it normally makes my burns go past the line, forcing me to burn retrograde (or the opposite) to fix it). -Crafts falling into the ground and exploding when loading a quicksave on the runway -Unable to switch steerable landing gear control to trigger button. I wish you could set the steer axis to the trigger as you can do with Yaw controls when activating Advanced Flight Mode (<Modifier> + <Y>)
  6. So I've had KSP for two days i love the game but steering any Aircraft is basically impossible as i start spinning violently and it takes ages to stop the wild movements can i fix this? Is there a sensitivity option im missing? (Im a big noob and have only watched youtube vids of ksp until now)
  7. Just to be clear, I'm not ranting here, just speaking for me and my fellow console players. First off, congratulations to Squad and Flying Tiger for porting this amazing game to consoles. Of course some bugs were to be expected. My only issue is the lack of response we've gotten as to when we can expect fixes. I'm sure you guys are super busy, especially considering that you're actively hiring at the moment. We would just love to see something along the lines of "Hey guys, we have acknowledged these issues and we're sorting them out asap. You can expect to see a fix in the next few days" or something along those lines. I live and breathe KSP and I personally, am unable to play on the PC, so this is gut wrenching for me. I can handle a few bugs here and there but we have a game breaker on both Xbox one and PS4. We would just like a little peace of mind knowing that we haven't been forgotten and knowing that we won't have to sit here twiddling our thumbs waiting on a fix for our purchase. I feel that the $40 we spent on this game at least merits some response here and there. Don't get me wrong, I'm no naysayer asking for my money back, just a (very) dedicated gamer waiting on my fix.
  8. First of all, I have to say great work! I've been playing KSP since 2012, and I love having it on the console. The game is so complex, I'm impressed with how well you've condensed it down for the xBox controller. But... I'm having trouble reading the text in the map view. The font for my Apoapsis/Periapsis for example is so small I can't read them from 5 feet away on my 32" HD TV. Is there/could there be an adjustment for this in the future?
  9. I replied to a post a little while ago with this and I figured it might help if we all have a discussion to narrow down the root of the game breaking bugs. Please state your console followed by the full details leading up to your crash/loss of data. Here's my experience on Xbox One: Start a game, get multiple vessels in action (as in orbit, landings, and I'm pretty sure the MPLs might be playing a part in this), make sure you've got some debris from spent fuel tanks in orbit (might play a part in this) and then time warp. "Works" for me everytime. The game will crash, you re-open it and you are then reverted to an extremely earlier state. After that, it will continue to crash and it will always revert to the same state. Has anyone experienced this issue WITHOUT deploying any MPLs? This might help narrow it down.
  10. Love the game. First day of playing was just fine (Sunday). Loaded up again yesterday (Monday) and the game loaded fine but from there the menu selection responds very slowly, if at all. I wanted to go into Scenarios and try DynaWing landing. Clicking Scenario has no response or responds anywhere from immediately or minutes after the click. It's the same once I get into scenario selection menu. Actually got into the scenario itself where I was controlling the DynaWing but upon crash of the vehicle, I can bring up the crash summary but no options to do anything (reload, end, etc.). I'm stuck at the crash site. All other menu selection responds similarly = very very slow, if at all. Tried restarting XB1, deleting the save, deleting the 4GB buffer, etc. Everything but re-install. Might do that tonight.

    ksp on xbox ol

    Can you use the debug menu on Xbox one? I like using some of those features in the sandbox.
  12. So, controller mapping seems to be one issue for the console release of Kerbal Space Program. This post will collate control mapping options, please post as you find them and figure things out. I'll update the OP as a master list. Look Inversion - My brain hurts when things are flipped. On Xbox One you might find the Xbox Accessories app useful. You have options to invert the look inversion of either thumbstick Y axis. (note: this will change it in all game modes including the VAB ans SPH) Button Mapping - Careful what you wish for. The same Xbox Accessories app on the One also has the option to remap any button on your controller. Of course, if you think about it just for a few seconds you'll realize this is virtually useless in this case ('cause you can't map buttons based on specific game modes ). Unlisted Controls already Mapped! Editor Controls (VAB/SPH) Duplicate part(s) Highlight part then Hold Right Bumper + Press A That's what I've found so far, please add to it, Cheers!