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Found 19 results

  1. The Condor was a large US Navy air-to-ground missile using TV guidance for long-range precision attack. http://www.designation-systems.net/dusrm/m-53.html Here's where it goes full Kerbal: You see, I actually learnt of that thing from Sutton: Did someone say "small warhead!?" I'm fascinated by fluorides. My love for them is proportionate to my distance from them. And I think it's one of the times they were closest to making it into an operational weapon.
  2. So I made a missile launcher car thing but when I launch the missile, all the directions are messed up. A and D are pitch, W and S are yaw, and Q and E are roll. They are all backwards also I think. I have it set up with stages. So first I start the main SRB and then second I detach and start the side SRBs. I control from the probe in the missile and have SAS on. During the launch sequence the main SRB destroys the heat shield on the beam often, so I switch to the launcher and detach then switch back. I try to be quick so the missile detaches before the heat shield gets destroyed. When it's st
  3. So... I got bored again. This time, I made an anti ship missile. With terminal Proportional Navigation capabilities, it is able to engage moving surface targets (since it flies really fast, it can also double as an anti air missile). Here's a boring video of me destroying a ship made with a bunch of fuel tanks. Here's a video of the same missile shooting down a plane.
  4. So I got bored one day, and I decided to build a ballistic missile in KSP. Then I decided to build an anti ballistic missile in KSP. Mods used in this video include Vessel Mover, BDarmory, Trajectories, Physics Range Extender, Sounding Rocket parts pack, Kerbal Engineer ... and some more. Here's an unedited video of the missiles in action.
  5. The AJS 37 Viggen was the final iteration of the succesful strike fighter introduced into Swedish Air Force service in 1971 as a replacement for the dated subsonic Saab 32 Lansen and the 50s-borne Saab 35 Draken which formed the backbone of Sweden's aerial capability at the time. The modernized AJS variant offered extended reconaissance capabilities and other improvements over the previous AJ models which enabled it to carry more modern weaponry. Speaking of software, the Viggen was one of the very first production combat aircraft to introduce a flight computer. Structurally, the main differen
  6. Have you ever wanted a Ballistic missile (or orbit-capable budget rocket:D ) that is low-cost and can get 70kg to LKO or LEO(WIP)? "edit :a minor mistake:D" 1.1 m wide and 13 m tall. I am definitely doing something I am planning to make a replica and a kerbal version of the Vector block 0.1 Rocket! This is the progress on the Kerbal version so far! SO WHAT DO YOU THINK? SHALL I CONTINUE ? (that is how the replica will look like) (and for the realplume i will use alcholox) (and planning to do RSS configs if n
  7. Bonjour, je me lance dans la création de mod avec pour but un pack d'armes française pour BD Armory. Pour le moment toute aide est la bienvenue. Je commence par le MDBA Meteor Hi, i'm going to mod creation with the goal to make a french weapons pack for BD Armory. For the moment all help are welcome. I start with MBDA Meteor.
  8. Competitor of PAC-3 Missile PAC-3 use Hot Launch S-300 use Cold Launch
  9. Hi , i know when we place missile at ground and fire missile it will throw up about 1m , and setting DropTime will start engine missile . Here i want when Fire Missile missile will throw about 4-5m it possible?
  10. Hi , what mod has this type of missile?? i found #patriot missile in BDArmory but not found missile for S-300 it use cold launch so look very strong Publishers #bdarmory #pew #smarmory have projects create missile for S-300? i love it Image here :
  11. Hey guys, I've only just started messing around with BD Armory and it looks really cool. The only thing is, all the videos I can find online are about combat in the atmosphere, and I'm more interested in exoatmospheric fights. I'm thinking classic space battles meet real physics kind of thing, so no need for realistic scenarios or special space weapons. While experimenting, I sent up a couple craft to test out short range missile combat in orbit. They were easily able to lock on with radar at about 15 km, but when I fired AIM-120s at the first target, they all missed, no matter what th
  12. Hi guys, I have a couple questions about stock space missiles. I've built a nice little missile with a probe, battery, reaction wheel and four seperatrons. My first question is, what is the best part to use as a warhead? I guess I mean which part will cause the most damage on collision with another vessel? My second, much more important question is, how do I make it guide properly? The 'hold target' function gets it close, but because everything's moving in orbit of Kerbin, it doesn't fly the exact direction it's pointed. I've had good luck just manually maneuvering it to bring t
  13. Greetings! It is no secret that Duna's technology is far superior to that of Kerbin. Kerbin posses great booster technology but lacked the weapons to deploy on the rockets. A scientist finally unlocked the power of the atom after reverse engineering a LV class Nuke Engine. Once the nuclear warhead design was perfected, Kerbal Space Center mounted six of them on a rocket. The rocket is able to travel from Kerbin to Duna and all other celestial bodies in between to carry out a strike. The 340Kt warhead is able to destroy large amounts of territory and irradiate it f
  14. I decided to make this on a whim, a cruise missile launched by a rocket powered mass driver. For those of you who need to knock out an enemy base on the far side of the planet without the use of an ICBM or whatever, this is your best option. (Full album here) (The album also has more information in it) Craft File: Dropbox Autodownload Mods Used: *Near Future Electrical *Near Future Propulsion *B9 Aerospace *Community Resource Pack *ModuleManager *OPT Spaceplanes Note: Not all of these mods are all in use on any one ship (most of the t
  15. So about that cruise missile I released yesterday; After several hours of frustration and even more cups tea (coffee is too bitter for me) (no I'm not British), I finally made a bomber capable of carrying it to, say, a location and dropping it to fly to its target. The best part is, the missile can be removed to put practically anything else you can cram into the bomb bays. It's a little finicky on takeoff but other than that it flies pretty smoothly (in my opinion) Mods are the same as last time, but I'll list them anyway: *Near Future Electrical *Near Future Propu
  16. Long ago, back when buildings first became destructible, I made a big missile launcher that shot Kickbacks, to destroy KSC. Having nothing else to do and with a clean stock 1.1 installation, I decided to updated it. After all, engines have been tweaked, the atmosphere has changed, wheels now need huge amounts of power, and all that. After a fair amount of work, I got it where I like it The key, of course, is making the missiles fly more or less straight and horizontally. This requires careful use of Sepratrons, thrust limiters, and fuel tweaks. The 1.1 missiles don't fly quite as stra
  17. so rather than doing the smart thing and asking around the forums, I thought I'd make my own cannon experiment with explosive primers. My original capital ship is an ion powered/conventional booster hybrid with PB-NUKs producing all the power needed. I replaced it with the single huge engine for this video because all those PB-NUKs slowed my PC to a crawl. P.S.: this is a shameless plug to get featured on spacecraft Fridays
  18. MODERN COMBAT WEAPONS By Zacharii Updated as of 12/4/2015 RELEASE 0.5 Initial release - one weapon AIM-120C - An ungraded/updated version of Baha's AIM-120. This version has more agility and maneuverability. Physical changes include clipped fins for maximum space efficiency. Cosmetic changes include a dark grey tone(rather than a white one)
  19. MODERN COMBAT WEAPONS By Zacharii Updated as of 12/4/2015 RELEASE V0.5 Initial release - one weapon AIM-120C - An upgraded/updated version of Baha's AIM-120. This version has more agility and maneuverability. Physical changes include clipped fins for maximum space efficiency. Cosmetic changes include a dark grey tone(rather than a white one) and a circular split exhaust pattern, much like the real counterpart. IRIS-T - in production AIM-9X - in production GBU-12 - in production GBU-10 - in production That's it for now! Gallery
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