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[1.12.5] Bluedog Design Bureau - Stockalike Saturn, Apollo, and more! (v1.13.0 "Забытый" 13/Aug/2023)


CobaltWolf

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22 hours ago, DarthVader said:

scout works well

Would love to see it... :wink:

21 hours ago, Rory Yammomoto said:

When will we get that cool extending engine back? The RL-10 that we had just prior to the switch to cryogenics?

When I get around to remodeling it and making it work in Unity.

2 hours ago, alpha tech said:

in that video of this mod in the shadow of the moon where did they get the animations for the separations

Not sure what you mean?

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6 minutes ago, minepagan said:

Please be kidding, please be kidding...

I'm assuming that's a 'no'.

EDIT: I checked the configs, and it's a yes - the CADS and APAS systems have the same docking port type (APAS_CXG) so, theoretically, they will fit. Good thing to know, as I can use CXAerospace parts instead of BDB for the station end.

Edited by Rory Yammomoto
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@CobaltWolffailed attempt at re-texture! any idea what could be wrong?

Very near:

3L5wCHM.png

 

anywhere else:

koGma4Z.png

 

Thanks!

 

Edit:

N8Rqr2z.png

Fixed it! (mip map issue), but, is there a way to get rid of the black band at the top and bottom? I don't know why it gets that way. Thanks again (if is not OK to make a retexture pls let me know!)

Edited by Drakenex
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Just now, alpha tech said:

No look closely at the lm separation you will see a tiny flash

What version of the mod and ksp are you using? You might have an old install, in which case the SLA and CM decoupler animations aren't available 

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here is the change log

BLUEDOG DESIGN BUREAU CHANGELOG
1.0
-Updated BDB to KSP 1.2. New modules, etc
-Added Saturn S-IVB upper stage (3.75m) – Saturn V 3rd stage / Saturn 1B 2nd stage
-Added Saturn S-II stage (5.625m) – Saturn V second stage
-Added Saturn S-IC stage (5.625m) – Saturn V first stage
-Added Saturn S-IE stage (3.75m) – Saturn 1C first stage (Eyes Turned Skywards)
-Added Apollo Block 2 CSM (2.5m)
-Added first parts of advanced Apollo variants
-Added Lunar Excursion Module
-Added FASA Launch Clamps courtesy of Frizzank and the FASA team.
-Added APAS variant courtesy of CXG
-Included Community Resource Pack, for resource definitions.
-Saturn upper stages and Centaur converted to run off lqdHydrogen resource, for balance reasons. Additional functionality will be added to the cryogenic engines in future releases.
-Probably a bunch of other stuff.
 
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33 minutes ago, Drakenex said:

@CobaltWolffailed attempt at re-texture! any idea what could be wrong?

Very near:

3L5wCHM.png

 

anywhere else:

koGma4Z.png

 

Thanks!

 

Edit:

N8Rqr2z.png

Fixed it! (mip map issue), but, is there a way to get rid of the black band at the top and bottom? I don't know why it gets that way. Thanks again (if is not OK to make a retexture pls let me know!)

Looks great! Are you going to submit a pull request along with your other parts?

@Rory Yammomoto what did you do to make your Spacelab? CX aerospace rescale?

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The repo is pretty stable so... BDB 1.1 is up. This will be save breaking to some degree if you've been using the October release. Backup your saves before updating.

1.1
-SAVE BREAKING UPDATE - Backup saves (KSP\saves) and remove any previous version of BDB (KSP\GameData\BlueDog_DB) before installing.
-New parts. Apollo Block V and AARDV, Scout rocket, Centaur T stage redone, Vega upper stage, OSO experiment.
-Tech tree completely redone.
-Lots of testing and adjustments by minepagan, IronCretin and Komodo and probably others.
-Far too many bugs fixes, tweaks and graphic improvements to list.

Backup your saves before updating.

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Just now, Jso said:

The repo is pretty stable so... BDB 1.1 is up. This will be save breaking to some degree if you've been using the October release. Backup your saves before updating.


1.1
-SAVE BREAKING UPDATE - Backup saves (KSP\saves) and remove any previous version of BDB (KSP\GameData\BlueDog_DB) before installing.
-New parts. Apollo Block V and AARDV, Scout rocket, Centaur T stage redone, Vega upper stage, OSO experiment.
-Tech tree completely redone.
-Lots of testing and adjustments by minepagan, IronCretin and Komodo and probably others.
-Far too many bugs fixes, tweaks and graphic improvements to list.

Backup your saves before updating.

skylab?

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@CobaltWolf

like your movie : "In the Shadow of the Mun: A KSP Movie" - its beautiful !!! 

Complimented to the director, music cut and script.

I think you could also nominated for an oscar ..  

title_md.png

 

by the way, your 'mod' is epic :)

cheers

 

Edited by RaendyLeBeau
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2 hours ago, Rory Yammomoto said:

skylab?

No...

2 hours ago, RaendyLeBeau said:

@CobaltWolf

like your movie : "In the Shadow of the Mun: A KSP Movie" - its beautiful !!! 

Complimented to the director, music cut and script.

I think you could also nominated for an oscar .. 

by the way, your 'mod' is epic :)

cheers

Thanks Raendy, but all credit really must go to the guy who made it - @FullAuto556! He graciously gave me permission to use it in the OP of the thread.

29 minutes ago, Drakenex said:

Yup I'll be packaging something tonight, and no! my re-scales and re-paints, I don't make any parts.

We already have a hotfix scheduled so we'll be sure to get you in. :)

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