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[1.8+] Real Fuels


NathanKell

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I find a bag this new RealFuels.

At stock engines does not appear the flame from the nozzle

(coxwain, spider, terrier, nerv, lt-t30, lt-t45, skipper, poodle, maisail)

just smoke.

The remaining are working,

if I did not miss anything.

And stop work limiting of ignitions in Tantarese and TantaresLV.

I installed the new RealFuels through a scan,

after removing the CRP.

Edited by Wuwuk
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You need an engine config pack and a set of FX. You can choose either Realism Overhaul or RF Stockalike.

When I install new RealFuel through

skan, I chosen RF Stocklike.

Half of the stock engines is the flame, and half do not.

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Then you need to go to that thread. The OP should have a link to an FX pack, if it does not post on the thread and ask.

http://forum.kerbalspaceprogram.com/threads/81239-Stockalike-RF-Engine-Configs-v2-1-8-7-22-15

I installed RealPlume and RP stock config through a scan and it worked.

It should be add this dependency, both the scan and here.

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I'm going mad trying to get the thrust curve stuff to work. It was working before, and then I updated to the lastest version of real fuels, and now it doesn't work. Besides the engine config name it's an exact copy of the config used for the same booster in realism overhaul, and that works fine, but my booster doesn't. I just can't figure it out.

PART
{

name = SLS_b1_SRB
module = Part
author = Maccollo

MODEL
{
model = SpiceLaunchSystem/parts/5segmentBooster/AKT_5-segmentBooster
scale = 1.0, 1.0, 1.0
}
scale = 1.0
rescaleFactor = 1.0

node_stack_bottom = 0.0, -23.8, 0.0, 0.0, -1.0, 0.0, 3
node_stack_top = 0.0, 23.385, 0.0, 0.0, 1.0, 0.0, 3
node_stack_middle = 0.0, -18.0, 0.0, 0.0, -1.0, 0.0, 3
node_attach = -1.85, -18.0, 0.0, -1.0, 0.0, 0.0, 3
attachRules = 1,1,1,1,0

TechRequired = start
entryCost = 525
cost = 525

category = Propulsion
subcategory = 0
title = 5 segment AKT booster
manufacturer = AKT
description = five segmented version of the STS solid rocket. orginally flown on the cancelled Ares 1 rocket it is now a stop-gap booster to be used with the SLS.


mass = 100
dragModelType = default
maximum_drag = 0.20
minimum_drag = 0.15
angularDrag = 2
crashTolerance = 10
maxTemp = 3400
stagingIcon = SOLID_BOOSTER
bulkheadProfiles = size3, srf

EFFECTS
{
running_closed
{
AUDIO
{
channel = Ship
clip = SpiceLaunchSystem/sound/boosterLoop
volume = 0.0 0.0
volume = 5.0 5.0
pitch = 0.0 0.2
pitch = 1.0 1.0
loop = true
}
MODEL_MULTI_PARTICLE
{
modelName = Squad/FX/SRB_Large
transformName = engineFX
emission = 0.0 0.0
emission = 0.05 0.0
emission = 0.075 0.25
emission = 1.0 1.25
speed = 0.0 0.5
speed = 1.0 1.2
}
}
engage
{
AUDIO
{
channel = Ship
clip = SpiceLaunchSystem/sound/boosterStart
volume = 1.0
pitch = 1.0
loop = false
}
}
flameout
{
PREFAB_PARTICLE
{
prefabName = fx_exhaustSparks_flameout_2
transformName = thrustTransform
oneShot = true
}
AUDIO
{
channel = Ship
clip = sound_explosion_low
volume = 1.0
pitch = 2.0
loop = false
}
}
}

MODULE
{
name = ModuleEnginesFX
engineID = 5SSRB
powerEffectName = running_closed
thrustVectorTransformName = thrustTransform
exhaustDamage = True
ignitionThreshold = 0.1
allowShutdown = False
throttleLocked = True
useEngineResponseTime = True
engineAccelerationSpeed = 8.0
minThrust = 0
maxThrust = 17885.99
heatProduction = 100
fxOffset = 0, 0, 0.0
EngineType = SolidBooster
atmosphereCurve
{
key = 0 268
key = 1 242
key = 7 0.002
}

}

MODULE
{
name = ModuleGimbal
gimbalTransformName = thrustTransform
gimbalRange = 0.5
}

MODULE
{
name = ModuleFuelTanks
volume = 365487
basemass = -1
type = PBAN
}
MODULE
{
name = ModuleEngineConfigs
type = ModuleEngines
configuration = Ares1_5Seg
modded = false
CONFIG
{
name = Ares1_5Seg
maxThrust = 17885.99
heatProduction = 100
PROPELLANT
{
name = PBAN
ratio = 1
DrawGauge = True
}
atmosphereCurve
{
key = 0 268
key = 1 242
}
curveResource = PBAN
thrustCurve
{
key = 0.99986 0.950
key = 0.9887 0.961
key = 0.97757 0.961
key = 0.96646 0.961
key = 0.95535 0.963
key = 0.94419 0.97
key = 0.93296 0.978
key = 0.92167 0.985
key = 0.91034 0.991
key = 0.89901 0.994
key = 0.88768 0.996
key = 0.87632 1
key = 0.86499 1
key = 0.85368 1
key = 0.8424 1
key = 0.83114 1
key = 0.81993 0.998
key = 0.8088 0.993
key = 0.79778 0.985
key = 0.78689 0.976
key = 0.77616 0.963
key = 0.76566 0.945
key = 0.75529 0.935
key = 0.74509 0.922
key = 0.73504 0.911
key = 0.72512 0.9
key = 0.71535 0.889
key = 0.70576 0.874
key = 0.69632 0.863
key = 0.68703 0.85
key = 0.67789 0.839
key = 0.66888 0.828
key = 0.65998 0.819
key = 0.65127 0.804
key = 0.64267 0.795
key = 0.63414 0.791
key = 0.62576 0.778
key = 0.61749 0.769
key = 0.60936 0.758
key = 0.60131 0.752
key = 0.59336 0.745
key = 0.58546 0.741
key = 0.5777 0.73
key = 0.57002 0.724
key = 0.56247 0.713
key = 0.55505 0.702
key = 0.54772 0.695
key = 0.54047 0.689
key = 0.53328 0.684
key = 0.52613 0.682
key = 0.51902 0.68
key = 0.51187 0.684
key = 0.5047 0.689
key = 0.49749 0.693
key = 0.49025 0.697
key = 0.48299 0.702
key = 0.47569 0.706
key = 0.46834 0.712
key = 0.46091 0.721
key = 0.45344 0.728
key = 0.44595 0.73
key = 0.43839 0.738
key = 0.43078 0.745
key = 0.4231 0.753
key = 0.41539 0.758
key = 0.40765 0.762
key = 0.39986 0.769
key = 0.39202 0.775
key = 0.38412 0.782
key = 0.3762 0.786
key = 0.36825 0.79
key = 0.36024 0.797
key = 0.35218 0.801
key = 0.34408 0.805
key = 0.33592 0.812
key = 0.32768 0.818
key = 0.31941 0.823
key = 0.31109 0.827
key = 0.30277 0.827
key = 0.29443 0.829
key = 0.28609 0.829
key = 0.27775 0.829
key = 0.26944 0.827
key = 0.26116 0.823
key = 0.25298 0.814
key = 0.24486 0.807
key = 0.23682 0.799
key = 0.22886 0.792
key = 0.22098 0.783
key = 0.21316 0.777
key = 0.20544 0.768
key = 0.19782 0.757
key = 0.19032 0.746
key = 0.1829 0.738
key = 0.17559 0.727
key = 0.16839 0.716
key = 0.16132 0.703
key = 0.15433 0.694
key = 0.14746 0.683
key = 0.14066 0.677
key = 0.13389 0.672
key = 0.12715 0.67
key = 0.12046 0.666
key = 0.11382 0.659
key = 0.10726 0.653
key = 0.10078 0.644
key = 0.09437 0.638
key = 0.08805 0.629
key = 0.08179 0.622
key = 0.07559 0.616
key = 0.06949 0.607
key = 0.06347 0.598
key = 0.05754 0.59
key = 0.05176 0.574
key = 0.04608 0.566
key = 0.04052 0.553
key = 0.03507 0.542
key = 0.02977 0.527
key = 0.0247 0.505
key = 0.0199 0.477
key = 0.01557 0.431
key = 0.01218 0.337
key = 0.00959 0.257
key = 0.00762 0.196
key = 0.00593 0.168
key = 0.00465 0.127
key = 0.00371 0.094
key = 0.00294 0.077
key = 0.00236 0.057
key = 0.00187 0.048
key = 0.00147 0.04
key = 0.00114 0.033
key = 0.00087 0.027
key = 0.00065 0.022
key = 0.00047 0.018
key = 0.00033 0.014
key = 0.00022 0.011
key = 0.00013 0.009
key = 0.00006 0.007
key = 0.00001 0.005
}
}
}
}

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I tried to change it to ModuleEngineRF as you suggested. No change :(

ModuleEnginesFX has been in there since I added the part, and it has worked fine until right now when I updated real fuels.

Edited by maccollo
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Tried to delete the chase and rebuild it, but that didn't work either.

Anyway, here it is..

Edit*

Appears I forgot to add the thrust curve resource line back in. it works now =D

MODULE
{
name = ModuleEngineConfigs
type = ModuleEngines
configuration = Ares1_5Seg
modded = false
CONFIG
{
name = Ares1_5Seg
maxThrust = 17885.99
heatProduction = 100
PROPELLANT
{
name = PBAN
ratio = 1
DrawGauge = True
}
atmosphereCurve
{
key = 0 268
key = 1 242
}
thrustCurve
{
key = 0.99986 0.950
key = 0.9887 0.961
key = 0.97757 0.961
key = 0.96646 0.961
key = 0.95535 0.963
key = 0.94419 0.97
key = 0.93296 0.978
key = 0.92167 0.985
key = 0.91034 0.991
key = 0.89901 0.994
key = 0.88768 0.996
key = 0.87632 1
key = 0.86499 1
key = 0.85368 1
key = 0.8424 1
key = 0.83114 1
key = 0.81993 0.998
key = 0.8088 0.993
key = 0.79778 0.985
key = 0.78689 0.976
key = 0.77616 0.963
key = 0.76566 0.945
key = 0.75529 0.935
key = 0.74509 0.922
key = 0.73504 0.911
key = 0.72512 0.9
key = 0.71535 0.889
key = 0.70576 0.874
key = 0.69632 0.863
key = 0.68703 0.85
key = 0.67789 0.839
key = 0.66888 0.828
key = 0.65998 0.819
key = 0.65127 0.804
key = 0.64267 0.795
key = 0.63414 0.791
key = 0.62576 0.778
key = 0.61749 0.769
key = 0.60936 0.758
key = 0.60131 0.752
key = 0.59336 0.745
key = 0.58546 0.741
key = 0.5777 0.73
key = 0.57002 0.724
key = 0.56247 0.713
key = 0.55505 0.702
key = 0.54772 0.695
key = 0.54047 0.689
key = 0.53328 0.684
key = 0.52613 0.682
key = 0.51902 0.68
key = 0.51187 0.684
key = 0.5047 0.689
key = 0.49749 0.693
key = 0.49025 0.697
key = 0.48299 0.702
key = 0.47569 0.706
key = 0.46834 0.712
key = 0.46091 0.721
key = 0.45344 0.728
key = 0.44595 0.73
key = 0.43839 0.738
key = 0.43078 0.745
key = 0.4231 0.753
key = 0.41539 0.758
key = 0.40765 0.762
key = 0.39986 0.769
key = 0.39202 0.775
key = 0.38412 0.782
key = 0.3762 0.786
key = 0.36825 0.79
key = 0.36024 0.797
key = 0.35218 0.801
key = 0.34408 0.805
key = 0.33592 0.812
key = 0.32768 0.818
key = 0.31941 0.823
key = 0.31109 0.827
key = 0.30277 0.827
key = 0.29443 0.829
key = 0.28609 0.829
key = 0.27775 0.829
key = 0.26944 0.827
key = 0.26116 0.823
key = 0.25298 0.814
key = 0.24486 0.807
key = 0.23682 0.799
key = 0.22886 0.792
key = 0.22098 0.783
key = 0.21316 0.777
key = 0.20544 0.768
key = 0.19782 0.757
key = 0.19032 0.746
key = 0.1829 0.738
key = 0.17559 0.727
key = 0.16839 0.716
key = 0.16132 0.703
key = 0.15433 0.694
key = 0.14746 0.683
key = 0.14066 0.677
key = 0.13389 0.672
key = 0.12715 0.67
key = 0.12046 0.666
key = 0.11382 0.659
key = 0.10726 0.653
key = 0.10078 0.644
key = 0.09437 0.638
key = 0.08805 0.629
key = 0.08179 0.622
key = 0.07559 0.616
key = 0.06949 0.607
key = 0.06347 0.598
key = 0.05754 0.59
key = 0.05176 0.574
key = 0.04608 0.566
key = 0.04052 0.553
key = 0.03507 0.542
key = 0.02977 0.527
key = 0.0247 0.505
key = 0.0199 0.477
key = 0.01557 0.431
key = 0.01218 0.337
key = 0.00959 0.257
key = 0.00762 0.196
key = 0.00593 0.168
key = 0.00465 0.127
key = 0.00371 0.094
key = 0.00294 0.077
key = 0.00236 0.057
key = 0.00187 0.048
key = 0.00147 0.04
key = 0.00114 0.033
key = 0.00087 0.027
key = 0.00065 0.022
key = 0.00047 0.018
key = 0.00033 0.014
key = 0.00022 0.011
key = 0.00013 0.009
key = 0.00006 0.007
key = 0.00001 0.005
}
}
}

Edited by maccollo
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Hi, I have a question about "LR97/H-1/RS-27 Series Booster [1.0 m]" and "LR89 Series Booster [1.0 m]" that I just hit an issue in career game RO+RSS+other moods, installed with ckan. Using them in first stage, about passing 10000m + ~1000-3000m they shut down and game reports lack of ignition. In two cases when I managed to do full circle or two with rocket for around that altitude they continued to burn. Reading a bit on their history, work failures and original intent to be used as first stage motors, is their shutting down intended or some sort of bug?

As if intended it would save me from waisting lots of IRl time in attempts to make them work :/

EDIT EDIT:

Issue remains, tried reloading game, rebuilding in VAB, no change

A screnie

Screenshot_2015-09-14_21-33-48.png

Edited by Hrv123
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Do you still have control? I've never heard of that issue before, so my first suggestion would be to make sure you still have an active connection to the ground station, you still have sufficient avionics, and you don't have MechJeb (or anything else) set to limit throttle to terminal velocity, or in any other way mess with throttle.

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When I stage my rockets while 100% throttle setting (burned out), I get a vapor in the feedlines message with the name of the lower stage engine that I just separated off.

I use StockAlike engine configs. Release version was used at this point.

Encountered this in v10.6, but didn't see it said in the change log so I reported here anyways.

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Potential severe bug encountered using RF with Tweakscale involving a LV-909 'Terrier' Liquid Fuel Engine. This data is posted in the Tweakscale thread, as well as here.

Scaling an LV-909 'Terrier' Liquid Engine down to fit on a .675 meter size object results in the following CTD instances.

- Changing to 'In Flight' scene for launch

- Loading the ship back up into the VAB after restarting KSP

Crashes randomly either CTD completely, or manage to generate an error report that flags mono.dll.

Important Mod Environment Points:

- Real Fuels in use w/t stockalike cfgs

- FAR in use

Pertinent Additional observations:

- Crash is semi-consistent (I produced it multiple times initially with the desired part, and then stripped the components down to near nothing and started getting all the way to 'in flight' scenes)

- Events of non-crash and returning to VAB show loss of Real Fuels GUI values (blank RF GUI when it is opened for the engine)

- Engine 'gui' data loss was consistent after leaving VAB and returning, clearing the part, and grabbing it again.

- GUI recovers after program restart on new part selection, however, saved vessel design with already glitched part instantly CTDs open attempting to load.

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I've said this in the TweakScale thread too but I have had the crash issue too, when scaling engines of any sort, RCS ports, and solid fuel motors.

The game crashes whenever it tries to load a craft with those scaled parts attached, resulting in the need to undo the scaling by editing the craft file in order to work on the craft again.

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Hey Nathan I am relatively sure that RealFuels is the cause of my game being spammed. I believe it is related to ullage fuel stability. I am getting spammed by a set of 3 numbers in parentheses upon getting an periapsis above the atmosphere. Here is a link to the thread better describing the issue. I have no log of it as there is nothing to point out where the spam comes from, so a log does nothing for this other than show it starts when I get a stable orbit and goes no stop as long as I am in orbit. It has killed 3 careers trying to find out where this unlabeled spam is coming from. If you are positive it isn't RealFuel, and as much as I hope it isn't I hope it is just so I can end the witch hunt, then I apologize for the accusation I just am at wits end with this being spammed and only me apparently suffering from it. Thanks!

- - - Updated - - -

Another reason I think it is ullage related is when I decoupled all liquid fuel stages and only had a SRM for deorbit on my pod the spam stopped.

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