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Devnote Tuesdays: The Calm Before the Storm Edition


SQUAD

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In Kasper's pic, what are these parts???

http://i.imgur.com/CB6X3Cz.png

It looks like one of THESE, but for junior docking ports?

Start with a regular docking port, below that add a battery, below that a probe core, then another battery and a docking port. Add two junior docking ports on the side and voila! A connector piece that can be transported by shuttle :)

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Some update name ideas:

Plane 9 From Outer Space

It's Only Rocket Strategy

Paper Plane Pushing Plus

I Love It When A Plane Comes Together

The Nessie Edition (Nessie feature still unconfirmed, Squad please comment.)

or

Strategic Air Kommand (Voting this one, refers to strategies, aircraft, and historically SAC was full of bombers built to blow up buildings)

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Can you guys post a picture of all the new wing parts that are going to be added? The Type B panel is very useful for stock fairings and it would be a shame if it wasn't included.

kTYPEpe.png

abcrm7N.png

enzB0o9.png

Kerbal X for comparison

Links to the pictures:

http://i.imgur.com/kTYPEpe.png

http://i.imgur.com/abcrm7N.png

http://i.imgur.com/enzB0o9.png

Edited by Giggleplex777
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The name of the previous updates were based on main additions to the game, nos parts but gameplay.

This update brings the administration facility, and the name should be focused on that, not on new parts or explosions (in my opinion at least)

My suggestion is "Red Tape Update" or "Red Tape Edition", but maybe someone with english as main language could come up with a clever pun...

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With all the new explosions, smoke, and destructible buildings, well... I love the smell of napalm in the morning!

This update ought to be called Kerpocalypse Now! (Also submitted to the survey.)

Edit: or Ride of the Valkerbals....

Edited by Yakky
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I have to say, our flight model may not be the nicest piece of code in the game, but the revised tuning on the new SP parts does make a huge difference. Flying is a whole new level of fun now.

Interesting timing on the acknowledgement. Happy to see this shortcoming being publicly discussed again, but I think it'll need more than tweaked parts (lift value on bodies?) to offset the souposphere though. Here's hoping for a revised areo model to be pushed up the list of priorities.

EDIT: Well, looky, looky... http://www.reddit.com/r/KerbalSpaceProgram/comments/2hyeor/maxmaps_cargo_bays_will_shield_contents_in_stock/

As has been the standard with the last few updates, we’ve been thinking of a clever title to attach to 0.25. Problem is, we’re a bit stuck on what to call it.

KSP 0.25: Soup-a-planes!

In the end i had to make a hard decision to stop locking down the debug toolbar awaiting the next release. However, it is a lot less click-through than it was.

The debug menu click through I can live with - it's not like it's on-screen much anyway. I think the main irritations were always the VAB/SPH save and load interfaces that allowed you to grab parts while clicking command buttons.

(Soonâ„¢)

Don't.

I don’t know if you can tell, but things seem to be winding down on the 0.25 development front. Everyone’s got a few less rabbits to pull out of their hats this week. Let me see if I can find a few…oh, yes! How about an onslaught of 0.25 media? Get set for some of your favorite KSP Youtubers to unleash havoc on 0.25 this Saturday, October 4. If that’s not enough, <a href="http://bit.ly/1knMaSg"><strong>KSP-TV</strong></a>’s going to be playing 0.25 live for you all weekend.

Media team on Saturday and Sunday? Release on Tuesday then, barring unforeseen bugs.

Edited by TMS
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