Red Iron Crown

Bad Suggestions for KSP

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19 hours ago, Red Iron Crown said:

KSP-themed Magic-style trading card game.

That would be a cool seperate game.

Rock(et), plane(per), Kerbal!

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1 hour ago, TheKosanianMethod said:

I want weather implemented. High winds, muddy dirt is hard to land on, the runway becomes slick when it rains. 

I really don't see why this would be a bad thing inherently... In fact, this sounds really fun to me.

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Microtransaction-limited booster count.

Return the atmosphere to its first incarnation, wherein the density is a more-or-less constant pea soup until its surface at 70km. What? People keep complaining that reentry is too easy.

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Add in-game anti-LV-N-engine environmentalists which besieged KSC.

 

10 hours ago, insert_name said:

Add solid fuel RCS

SLBM have. Not a bad suggestion at all.

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5 hours ago, kerbiloid said:

Add in-game anti-LV-N-engine environmentalists which besieged KSC.

 

SLBM have. Not a bad suggestion at all.

Source? All the SLBM s I know of use thrust vectoring.

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1 hour ago, insert_name said:

Source? All the SLBM s I know of use thrust vectoring.

RCS = reaction control system. Tridents and some others use a solid gas generator with several slit nozzles around. While the powder burns, nozzle firescreens aim gas jets in desired directions.

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MICROTRANSACTIONS! GUNZ! NUKS! ALEINS! BLUD! VIOLDENCE! RAINBOWZ EVERYHWERE! MORE BLUD! MORE VIOLDENCE! TURN IT INTO A COPY OF GTA BUT WITH KERBALZ!  EVILNESS! EA! MORE STUF! STAR WARS SPACECRAFT! AND MORE EPICNARS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

On 9/28/2016 at 5:34 PM, legoclone09 said:

That would be a cool seperate game.

Rock(et), plane(per), Kerbal!

mtg does not work like that. 

Edited by Red Iron Crown
Snipped out political references.

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In an effort to add more realism to KSP, remove all throttle controls.

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Add explosive consoles. Every time something goes wrong, one of the controls (navball, map, supplies, communications, etc.) will explode in a shower of sparks. To repair them, you need at least a level 5 engineer and a drill that can break through the 4th wall.

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To add realism, every time a Kerbal dies, the public loses faith in your space program and you can't do anything for one (real-life) year.

And add megatransactions: to launch a rocket, you have to pay as much as it would really cost. R&D costs included.

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Also, I believe that the 'revert' option is too unrealistic. Take it out.

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KSP should be like real life and have the moon get bigger as it approaches the horizon. I guess this is because it is closer to the ground, right? So in KSP the Muns orbit is wrong, is should be more elliptical to be the same as on Earth...

 

 

/sacasm (Please don't think I think that is real!)

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Hey, hey, now. Let's just keep KSP how it is and never change it ever again! That way we can all just give up on these silly "ideas", and no one gets their feelings hurt!

Edited by MDZhB

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On 9/28/2016 at 3:58 PM, Dman979 said:

Have gravity drop off linearly, instead of the inverse square of distance.

Linear? Why can't we just use the inverse cube?

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Make SRBs one time refillable, add the ability to make solid fuel at a refinery, and then have all vehicles start empty and require fueling. 

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Invert all gravity curves so that gravity is 0 at the center of the system and approaches infinity as you approach the edge of the SOI.

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Let the VAB/SPH crew be visible from outside, and disable the hide option.

Level 2. Impose a fine if somebody of them gets hurted.

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I had a dream Where Jebediah kerman Exploded for no reason. make that happen ingame.

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ASCII art graphics. Hey - it worked for Dwarf Fortress.

 

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4 hours ago, KSK said:

ASCII art graphics. Hey - it worked for Dwarf Fortress.

 

I want Kerbal Fortress now.

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Every mod ever made come with the standard installation and you cannot remove them... And you must file a report for every bug you encounter... 

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