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Clockwork13

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Everything posted by Clockwork13

  1. I tried the station science mod and "Yay, 105 science from studying the Launchpad!" Whatever, I'll keep it anyway just because I like having more science parts.
  2. FASA also crashed my game, so I'm trying the science one. Unbalanced science.
  3. Then strand Kerbals all over the place then you will want to rescue all of them.
  4. Well, I have heard multiple times that space station science is unbalanced, but I'll try it after FASA.
  5. So right now I am looking for a space station part expansion mod. I have tried FusTek, but there is no career support, and I have tried Kosmos, and whenever I run KSP with it loaded, it either crashes KSP or crashes my computer. So are there any other good space station mods out there? The reason I don't use FusTek is because I rarely use sandbox mode.
  6. KSP is a "pay once, play forever" type of game. I would be REALLY surprised if the pack costed money.
  7. Steps to success: 1. Press F12 2. Click on "unlimited fuel" 3. Realize you are cheating 4. Moar boosters.
  8. So, I am watching development on a game called strive, and the channel that they show their progress on had a video showing KSP, and I thought it sounded interesting, so I tried it.
  9. Get in orbit with duna or land on it? Or simply crashing on it? I prefer crashing on it because the explosions are fun, but if you want your Kerbals to survive doom, then bring a lot of parachutes.
  10. Doing the reverse is easy, it's landing within 100 meters from your base that is hard.
  11. I've done it, and I have completed the reverse too, even though I ended up 36 km away and ended up sending a rescue shuttle.
  12. I'm just going to use hyperedit and place Kerbin in the asteroid belt to see what happens
  13. I often times forget solar panels which pretty much screw up the mission if I am not planning a return. Or I forget to put struts on all my engines, turning my ship into a nuclear weapon.
  14. Well, I guess you could build the ships in order, but the buildings all need to be separated. Besides, it would be really hard to build the entire thing in orbit and bring it down... .-.
  15. Interesting idea, but I don't think hardly anyone would notice it.
  16. I feel there should be a new physics timewarp and a new timewarp for general space travel. The physics timewarp should be able to go up to x5 speed. Sometimes things feel too slow for me. There should also be another space travel timewarp, letting you travel up to 1,000,000 times faster. The current fastest timewarp is great for getting to places like Eve and/or Duna, but it takes a while to get to places like Jool or Eeloo.
  17. Congratulations, this tutorial didn't work at ALL for me. The closest it got me was a direct collision course with my station. Not a docking collision course, but a messy explosive collision course. I eventually gave up after trying throughout 10-20 different quicksaves.
  18. All I need Is to buy them at R&D with an entry purchase. It's the ships I want back. Getting back the tech is easy.
  19. LOL you actually called it the ass Kraken? I'm dying in laughter right now that you actually kept the name. Besides that you made a type in my username... I also got this picture for the wiki (If you want to add it) and for anyone who wants to see the whole messed up research thing.
  20. Also every kerbal assigned but my kerbal on EVA is missing an action. My game also freezes when trying to go to different item tabs in the VAB. For some ships I try to load, nothing happens.
  21. I have no mods except HyperEdit, and HyperEdit doesn't effect parts at ALL.
  22. Uhh the last time I did a backup was in late January, and back then I could barely get a ship into orbit
  23. It's not so easy to start over when you put 200+ hours of work into your main career save. When I reloaded my save, it said that there were missing parts, which means that it might be the parts that were corrupted, because only my EVAs and flags survived, and those arent made with parts in the VAB or SPH.
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