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Posts posted by CardBoardBoxProcessor
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it just isn\'t as pretty when they don\'t match
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it would be nice to see the lower gemini stages since you made the rest so well
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I remove all unneeded polies and remove high poly stuff from places it doesn\'t need to be. But if i feel there should be detail explaining how something works construction wise i am going to add those extra polies
ans not. it is not getting resized. I might perhaps make a different craft that is not an SSTO craft but this is an SSTo and it\'s size is perfect for all the interiors.
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hell. Why doesn\'t nova just make a saturn V shaped thing but in his paint scheme? i would like that more.
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would you like me to make it less blocky? all it really needs is some champfering on those leading edges or something.
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Ugh. with out hollow or more than one Collision Node i really see no way of making the hit boxes how i would prefer. So until this issue is resolved I think this thing will be a piece of crap lol.
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decided to take a small break and integrate the United Unified Inter-Manufacturer Androgynous Kerbal Craft Dockur System Alliance into the Durgun Docking Ring part.
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0_O very x37 like. poor Nova
But it looks a tad blocky in the front. how come?
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yes the model looks nice. getting it to fly will be another story :/ I am getting nearer to that time and it is going to be frustrating.
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Oh i know right?Hawtness.
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controls are alittle screwy;. what keys make it do what? are Q and E involved? i has posted about this to harv and he has ignored it a few times. Not sure it is on purpose but i wish he would have a conversation with me.
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sorry that is what I meant
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just need to to the back body flaps now and then I guess it is onto UV wrapping 0_O I made alot of progress today i suppose.
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Nah you just slice off the model. leave the slant and attach them as if they where flat. attaching to a slant is easier than you think. You just leave the model tilted. IT will not tilt to the slant of the node_collider.To be exact it was I who have said that
*Sigh* attaching a box to a cone will require quite a mess with node_colliders. And attachable RCS modules I\'ll have to create will not be compatible with anything else. Ah, damn it, these parts are already not compatible with anything but 1.75m tank 8)
Well, O.K., I\'ll do it, after finishing with glider. It has waited for toooo long))
Let\'s say, I\'ll begin working on RCS version... in two weeks. The version will contain:
- [li]chute,[/li][li]pod,[/li][li]decoupler without any boxes on its sides (different from the one in LFE version),[/li][li]ASAS,[/li][li]big RCS fuel tank with enough fuel to land on the Mun and get back,[/li][li]surface-mounted RCS thruster to be placed on decoupler with x4 symmetry. Roll control thrusters on equipment module will remain just a paintings,[/li][li]and a compact 1.75m decoupler to attach to NovaPunch tanks.[/li]
There will be no LFE in this version.
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yeah i don;t see why it would be too difficult to take off the RCS blocks form the decoupler and jsut make them radial attach.
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Not requesting or trolling
Thinking of the possibilities
3m space stations
they would be ugly. wherre as allbranches leading to smaller nods would look cooler. like MIR. it has large salute looking things connected to a tiny node It looked cooler.
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as far as code. if there anyway to make things that are touching not cause collision forces?
Multiple collider nodes would help alot with this thing :/ why was support removed?
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hmm. i slaiced it up a good bit today. I need to work ona few things still. i need to figure out those body flaps and fix the back up a bit since it has been largly ignored.
I have no idea how I am going to do the collision boxes lol.
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why? adapters would work well enough... the ISS nodes are very small in relation to what is connected to them. Thus i disagree with a simple resize. I these peice was the core and had some sort off 3 meter add on to it it might be neat. but just re scaling something is boring.
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oh god
a 2m version
a 3m version
a 1.75m version
a 0.5m version
think of the possibilities
sometimes I think you request things be resized merely to troll. everytime you post you are asking for things to be resized 0_o it is so weird.
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looks much better than the durgun i like it.
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lol. well ho else would it work? kerbal doesn\'t support combined parts lol.
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so beautiful.
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trying to figure out how to make the node colliders for my x-33.
I cannot have hollows right?
Is there a way they can touch each other and node mess up? like intwined with each other? or should i avoid this.
suggestion to make a lot of parts easiest possible
in KSP1 Mods Discussions
Posted
they look high poly or crumbly lol. besides using someone elses stuff tends to be annoying. it is easier just to make your own.