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KSP2 Release Notes
Everything posted by SmashBrown
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I may add this to my current career, does it come with a CTT cfg?
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Anyone got a CTT config for this @Well?
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[1.9.x, 1.10.x, 1.11.x, 1.12.x] Part Wizard Continued
SmashBrown replied to linuxgurugamer's topic in KSP1 Mod Releases
Do you ever sleep? Maniac -
@linuxgurugamer any news from proot yet?
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- renaissance compilation
- visual enhancements
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[1.2.X] [Kopernicus] Total Rebuild
SmashBrown replied to The White Guardian's topic in KSP1 Mod Development
Following. -
[1.3.1] LonesomeRobots Aerospace: HOYO CSM
SmashBrown replied to silentvelcro's topic in KSP1 Mod Releases
Looks interesting. Look forward to seeing what else you may come up with. Thanks for the mod!- 92 replies
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- capsule
- command and service module
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[1.4.2] Contract Pack: Kerbal Academy 1.1.8 (18/04/2018)
SmashBrown replied to severedsolo's topic in KSP1 Mod Releases
Wrong thread *facepalm* pls delete.- 205 replies
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- career
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[1.4.2] Contract Pack: Kerbal Academy 1.1.8 (18/04/2018)
SmashBrown replied to severedsolo's topic in KSP1 Mod Releases
tyvm.- 205 replies
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- career
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[1.4.2] Contract Pack: Kerbal Academy 1.1.8 (18/04/2018)
SmashBrown replied to severedsolo's topic in KSP1 Mod Releases
Hmmmm.. this looks great.... but I am well into the early stages of my career now.... save game compatible?- 205 replies
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Just a side note, I have taken the service bay back up and put the cargo bay in its place, seems a little bit more "low tech" to me so therefor makes sense to be lower down.
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[1.11] RemoteTech v1.9.9 [2020-12-19]
SmashBrown replied to tomek.piotrowski's topic in KSP1 Mod Releases
Just gonna put I'm a request for this to be downloadable as a stock parts pack as well as its own mod in future. If possible. I will most likely go back to remotetech at some point but currently playing with the new stock comm system and I miss all my extra antenna. Thanks folks. Don't know how I put in a spoiler... on my phone. -
Forgot how easy it is when the cfg is already written
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Thanks. Love the mods btw. The malamute is so cute!!! Maybe the basic command pod, wheels, airlock and possibly a crew cabin could be put in earlier on, with the other stuff later down the line. I will have a look at writing a cfg tomorrow maybe. Are you thinking of adding some sort of rear airlock to the karibou like the malamute has to "cap it off" neatly. Best phrase I could think of for it. Unless I have missed a piece, not got it in career yet and only had a quick look at it in sandbox. Merry Christmas!
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Just a small comment to add @RoverDude about the malamute vs the karibou, the Karibou unlocks at a 550 science tier in the ctt, but the smaller malamute requires 1000 science to unlock. Is this intentional? As in, is the malamute meant to be a much more advanced but smaller rover. I'd change the cfg myself but the last time i messed around with ctt cfgs I seem to remember getting massively confused. Sorry just seen the question has already been asked on this page *facepalm*
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I'm sure this has been requested, but i'd love to see implementation for Dmagic's orbital science. It pops up with the notification but I am unable to take the readings using the menu. Also not sure if it would need to be separate but the universal storage modules for science do not work either with this.
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I have taken your advice and decided to plunge into mks/usi ls. Also grabbed the karribou (spelling?) and malamute instead of the buffalo. Jesus christ there are a lot of details to mks though. Wish me luck, and merry Christmas everyone!